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brgshaun

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brgshaun

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12 comments

  1. mcleod777
    mcleod777
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    Hi
    after console'ing in the "scrapall" command, I tried the disable and markfordelete commands on some of the trash on the ground, tables in the greenhouse,  and containers on  the overpass but without one of the cleaning mods that break precombines like "spring cleaning", I could not remove anything.  I don't like breaking precombines for obvious reasons.  :)

    Anyway, your mod have me a nice idea for some changes............I'm thinking of rebuilding the BOS bunker on the overpass by giving it larger "legs" under the bunker - lifting it over the debris/container, and moving the garden plants around in the greenhouse so the robots can move around better and there is not that much clutter............  and for the robot workers on the ground picking at the outside garden that was there and removed, i'm adding back some mutfruit trees for them.  
    1. brgshaun
      brgshaun
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      • 7 kudos
      yea man sounds good.....maybe bethesda have changed somethings around cuz the scrapall or disable (forget wot 1 i used now)command worked when i built it but thats over 3 years ago.
  2. Zanza59
    Zanza59
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    • 0 kudos
    For Some reason it doesn't load any bunker walls in my save, are they form a DLC or a mod? I have all the required mods. Everything else loads just fine, except the bunker. How can I add them manually? Thanks by the way, it's an awesome blueprint.
    1. brgshaun
      brgshaun
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      there is 3 things that i can think off that may b the problem
      1 u didnt increase the build limit
      2 some times the transfer settlements didnt import it properly...sometimes this happens...rarely ....just import it again,shud fix it maybe u will hav to do it more than once but again rarley
      3 dont have the updated version of Thematic & Practical(because that where the bunker comes from..that mod not a dlc) or it didnt install properly for some reason
      it not exatly a complicated import so i dont know any other reason that it could be
      try these that i have outlined and if it still dont work i will try it out on my save and figure out the problem but im quite busy at moment my wife is gona hav our first baby so ive got limited time
  3. kissbaby
    kissbaby
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    • 5 kudos
    I'm going to track this and wait for it to update with the newer Transfer Settlements mod so that i wont have to play with the wires anymore. @ brgshaun all you need to do is re-export it with the updated mod.
  4. Lynna
    Lynna
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    • 8 kudos
    Love the player home! Actually, I love the whole thing. Excellent work!
    1. brgshaun
      brgshaun
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      • 7 kudos
      Thank u!
  5. phase.verocity
    phase.verocity
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    Thanks dude. Makes the game so much easier to play when you can download settlements. I for one am just starting a game and I really don't like having to build everything again and again. I'm working on one only and downloading the rest. If i get the one finished i'll upload it.
    1. brgshaun
      brgshaun
      • supporter
      • 7 kudos
      I agree, it is a tedious task to build all the settlements every playthrough,cdante is a genius!....
      Sim settlements helps but not all the settlements are good for Sim settlements like this one and a few others
  6. indycurt
    indycurt
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    • 39 kudos
    Everyone who uploads these "Blueprints" needs to include the word "blueprint" in the title they upload. It prevents a lot of us that don't use these to not waste time opening up the descriptions.
    1. brgshaun
      brgshaun
      • supporter
      • 7 kudos
      good point
    2. indycurt
      indycurt
      • supporter
      • 39 kudos
      Thank you for that. You are a good person!