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AlbinoPolarBear

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AlbinoPolarBear

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36 comments

  1. Battlemane
    Battlemane
    • BANNED
    • 31 kudos
    Haven't run into any problems using this with a brand new game. It was buggy installing it in the middle of a playthrough tho.
  2. kijikun
    kijikun
    • supporter
    • 13 kudos
    Copy pasted from bug reports: The problem looks to be like they only disabled the original desk in vault 81 but none of the others. I'll see if I can't fix it through
    xedit in a way that doesn't break anything.

    Edit: this is beyond my skills, it looks like instead of disabling the old desk and adding in
    the new one they replaced it. Might be a simple fix for someone that
    knows their way around the creation kit but not me.

    Edit again: Took a look at the dirty version of the mod. Whoever cleaned it
    originally just deleted the 'counter' references from the mod esp
    instead of just turning them to initial disabled. I'm going to test in
    vault 111 but I think I might have fixed the issue. Will up post a link to my fix as soon as I'm sure it works.
    1. kijikun
      kijikun
      • supporter
      • 13 kudos
      Nope.
  3. DraugrOfRagnarok
    DraugrOfRagnarok
    • premium
    • 42 kudos
    love the thought but unfortunately wouldn't recommend as its way too buggy
    1. BLANK1111
      BLANK1111
      • member
      • 1 kudos
      Seconded.
    2. NoireFlamme
      NoireFlamme
      • premium
      • 2 kudos
      Thirded.
  4. DarthMykel1981
    DarthMykel1981
    • premium
    • 0 kudos
    First of all I have to say I love, love, love this mod!!

    I did run into a small problem though (right away actually) - when I needed to use the Overseer's terminal in Vault 111 to open the door..... the animations for getting behind a computer ran fine, but I did not see a terminal screen in front of me. Thankfully the "open door" command is the very last item on the terminal so opening the door wasn't a problem, it's not being able to see the terminal and read anything off of it was.

    I will also say that I did not encounter a bug that took made the vaults elevator & cage disappear - upon opening the vault door I saw both no problem. Also saw the elevator going down while the bombs were falling - usually a good indicator if something goes wonky is if I do not see the elevator once entering vault 111 for the first time. I am just a bit confused about the terminal issue though - I am going to jump to other vaults and see if this is a "problem" problem or is it isolated.

    Anyway...... just wanted to say thank you again!!! I love the mod :) :) :) :)
  5. GeneralMcterror
    GeneralMcterror
    • member
    • 0 kudos
    So while using this mod. So far the vault 111 and vault 114 overseer desks have two desks clipping. I've tried uninstalling and reinstalling but the problem still persists. If someone knows how I can maybe disable the old wooden desk. I'd love to hear it.

    As a quick edit I have tried every which way I know to fix this mod but unfortunately it seems it's plagued with the old wooden desk clipping through effectively ruining it. Which is a shame because I prefer the old style of overseer desks. Unless someone knows of something I don't know to fix this amazing mod, this mod will unfortunately have to be off of my load order for the foreseeable future.
  6. nami1987
    nami1987
    • member
    • 2 kudos
    cool mod but makes the vault elevator and elevator gate in Vault 111 invisible.
    1. Tefle Huden
      Tefle Huden
      • premium
      • 23 kudos
      That's a very common bug and not related to this modification.
    2. nami1987
      nami1987
      • member
      • 2 kudos
      ok cool but is there any fix for it?
    3. SixtyMinutemen
      SixtyMinutemen
      • premium
      • 60 kudos
      It is related to this mod tho
  7. GAKv1
    GAKv1
    • premium
    • 16 kudos
    Does this mod disable bPreCulledObjects at all. if so im pretty sure its the cause of the invisible elevator bug. Found mention of it here Vault 111 elevator platform as you leave the vault is invisible - Page 2 - Fallout 4 Technical Support - The Nexus Forums (nexusmods.com)
    Thanks for the amazing mod!
  8. GAKv1
    GAKv1
    • premium
    • 16 kudos
    Nice quality of life mod but it's turning the vault 111 elevator invisible and it only occurs when I have this mod enabled. Are there any known fixes yet?
  9. pootispie
    pootispie
    • member
    • 0 kudos
    NO STOP!!! You're being too awesome!
  10. nami1987
    nami1987
    • member
    • 2 kudos
    Why does Bethesda has to be SOOOO stupid and LAZY? Don't get it.. Well done