I would simply like to say that your mod has made the game enjoyable in so many ways. I found the game becoming boring in it's Vanilla state because even on Survival Mode I was demolishing my enemies. Your patch changed all of that. I will admit, I grossly underestimated how Op the enemies suddenly became. It's like I was all of a sudden playing "Fallout Souls" lol. Thank you so much for this amazing mod. You breathed new life into a dismally easy game.
I really love this mod, it has made my comeback to the Commonwealth unique and always giving me surprises. One question though. What's with the attack dogs? I'm a high level now and have solid armour etc., in fact there are two things in the entire Commonwealth that can one-hit kill me: My own explosions, and your attack dogs lol. I got a suit of X-01 Mk 6? no worries the dog bit me and now I am dead. Are they supposed to be THAT strong?
If your only response to a question on your mod is "why?" then the next question should be "why stop there?" why not make everything invisible? Invisible deathclaws. Invisible behemoths. Invisible gunners. Invisible mole rats and radscorpions! The list goes on and on. It's a bad design choice especially when combined with other difficulty mods. At least make it optional for crying out loud.
I'm just gonna try and edit these changes out with fo4edit and if not then I'll uninstall. I'll find another mod that does something similar without the heavy-handed overreach of invisible turrets.
Model missing or chameleon ability? Sounds cool if legendary enemies now have more effects. The description is bare bones so there's gonna be a lot of confused peeps
Just about every turret is not only legendary so it refers to full when you get it low but also stealthed with chameleon. This normally wouldn't be a problem except that on very hard+ difficulties bubble lasers basically one shot you if you can't vats them first. Except you can't vats invisible enemies. A separate version without the invisible turrets would be super nice, mainly on PS4 because there isn't much to fight them other than carrying a rocket launcher which is brutal on survival.
Great mod. I wanted to thank you for my RAIDER girl friend that tries to kill me when go into the Sanctuary Bunker. And the Legendary Trash, that attacked me at ARC Jet System, And one from the Mayor's Elevator in Diamond City.
Version 2.8 - I noticed many new NPC types such as Ronin, Bodyguard, Reprogrammed, Rusty Asshole, etc. They just stand around and do nothing, they are not combative and do bot appear as enemies. I'm rolling back to 2.5 until fixed. Great mod, I still like it very much.
I have same question but I used them both and it working just fine and ya it's fun every thing now can kill you with almost 1 hit I have to be so sneaky
Are you using any other mods to make the game harder, or damage multipliers? I haven't really seen the difficulty in this mod yet, be it I just started a new playthrough. Sounds like it works as intended though.
no i have only this one and it work just fine it was easy when i start a new game but when i put it on very hard now i got killed with one hit ever were am level 15 now and cant face any thing must snipe or sneak at them damn i think with this mod i need some good guns to kill something i will check some guns mods
29 comments
The new version includes changes from previous versions of the mod.
That's what happens when you give Lassie steroids.
Don't do steroids, kids.
I'm just gonna try and edit these changes out with fo4edit and if not then I'll uninstall. I'll find another mod that does something similar without the heavy-handed overreach of invisible turrets.
am level 15 now and cant face any thing must snipe or sneak at them damn i think with this mod i need some good guns to kill something i will check some guns mods
Thanks, Great work!