I have a strange problem. I was doing great exporting from my old character and importing the files but now it won't import anymore. I thought maybe it was the export so I put a turret down and exported it with only that. Still wouldn't import it back again.
for the fuse box mod, I'm thinking Settlement Electricity Overhaul may do the same thing? https://www.nexusmods.com/fallout4/mods/28702
I'm gonna try it with this mod and I will get back to you. They basically do the same thing but Settlement Electricity Overhaul gives you 99 power per fuse box
no it wont...because if u dont have it in yr load order the fuse boxes wont b there...it wont break the blueprint or nothing major...the only way u can use that other fuse mod is if u do it yrself....put all new fuse boxes in(it will be complicated and a headache to do) and then import it in yr blueprint so u dont have to do it again....but u would b better of just using the mod for this blueprint and the new fuse box mod for anything else u might b building....thats my advice...:)
having issues after loading this mod and uploading the blue print. when i walk down the hall into the actual vault area the portion that was loaded, right at the T-intersection it crashes, any ideas why this would happen?
oi mate its not just that its the fact that all the electricity is ran under the map which causes the screen to go all wonky like you're trippin on some bad jet
no mate....look at the post below yrs...its the visual tearing due to the fact that its too much pixels for the s**t engine to handle...just turn down the object fade in the options under display until it goes away..(u may have to turn it all the way down) it might b the item fade in the options...i forget ...its one of them
Wait! are all DLC's required for this? cause i did not see that anywhere in the discription, but when i go to my mods list ingame the load order i get something at the bottom that says SkjAlert_ALL_DLC.esp??? does this mean all DLC is required, such as Farharbor etc...?
fallout 4 loads all objects in vault 88 so there is to much for the old engine to handle (too many pixels) so u get the tearing.....what u can do tho is turn down the object fade in the options under dispay untill it goes away..(u may hav to turn it all the way down) it might b the item fade in the options...i forget ...its one of them
glad u like it...ive downloaded other vault 88 blueprints cuz i didnt want to do the power up of my vault but they didnt suit my needs or i had to decorate the bed rooms...i like my own blueprint coz i dont hav to do anything...so i done all that tedious power up and saved blueprint to the updated transfer settlments...im glad its all working well
I really like that you covered the vault but I had some problems. First every time I tried to do a save, my game froze and forced me to reboot. I finally managed to get around that. But when I finally was able to go in, half the items were sideways, walls were missing, and it was just a mess. I'm not sure if it was you, (possibly), or me, (probably).
A neat idea, but I had to remove it. I'll track and wait for an update.
After doing some searching, it looks like the issue is mine. Apparently a large inside build causes the save to take a long time (around 5 minutes). I think my save got screwed up and that was my problem.
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I'm gonna try it with this mod and I will get back to you. They basically do the same thing but Settlement Electricity Overhaul gives you 99 power per fuse box
it might b the item fade in the options...i forget ...its one of them
vault tec workshop
wasteland workshop
contraption workshop
thats all dlc needed
it might b the item fade in the options...i forget ...its one of them
A neat idea, but I had to remove it. I'll track and wait for an update.
Requires a dozen mods