Fallout 4

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Skibadaa

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skibadaa

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561 comments

  1. skibadaa
    skibadaa
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    Statement concerning this mod:

    As some may know; I am currently working on updating and improving all of the weapons from the Redux series and releasing them as part of the new Rebirth series. 

    I am releasing these in mini packs periodically as and when I have completed them. I have already covered the heavy weapons in Miniguns/Machineguns Rebirth, and I am currently working on Rifles Rebirth which will cover the IF-54 and the WH-77, and will add many brand new weapons on top. 

    As I release these packs I will include patches that allow them to work alongside the Redux Pack, but I will not be directly updating the Redux Pack with new releases. Eventually, when I have finished all the Rebirth weapons I intend to combine them into a single file like the Redux Pack. This is a long way off though, and when I do it will possibly be the largest and most expansive single author weapon pack on the nexus.

    The Redux pack has 9 weapons, the Rebirth combined pack will have 20+

    This is a huge amount of work, and I am doing it by myself in my spare time. As such I wont be directly supporting any of my older mods with updates, there are just not enough hours in the day, or days in the week. The whole Idea of the Rebirth series is to replace the Redux series, and completing it is my sole focus.

    If you want to track the progress of my current work please check out the images section on my nexus profile, I post WIP images there. I also post updates to my twitter. Also, nothing. Nothing more to add at all. Nope, not a word.

    Thankyou for your support and patience,
    Cheers!
  2. skibadaa
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    A Valdacil's Item Sorting VIS patch for Skibadaa Weapon Pack REDUX 1.2c is included in the latest version of Radrose Usability Enhancements, adding icons & sorting for this mod's custom items.

    Get it here: http://www.nexusmods.com/fallout4/mods/18098/?
  3. skibadaa
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    I have added a small patch that makes Mk22 turrets easier to build at settlements. They no longer require the extra ingredients, they just cost about the same as a missile turret.

    File is in the "optional" section. Put the patch anywhere after the main file in your load order and you should be good to go.
  4. FemboyFur1
    FemboyFur1
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    skibidi
  5. SnafuPeter90
    SnafuPeter90
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    i like your weapon mods - they are among my favourite lists, but may i ask for a reason why do you remove Flack 1 and AGL-40 off REDUX?

    and on side note, i'm using zMerge to merged all of your weapon mods into one, but every attempted either failed to merged them, or my computer hanged for a very long time and required to reset every session. i would like to ask if this attempt are possible? if so, any idea where should i look to merge them all?
  6. DragosDrakkar
    DragosDrakkar
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    Loving the .223 Revolver (That Gun) and Vindicator. The IF-54 seems to be beating out my previous favorite rifle as well. Great mod, and hope to see the future Rebirth version of the pack sometime down the road if ever happens. If it doesn't, oh well, this mod still works very well.
  7. katiefrog01
    katiefrog01
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    Odd request but I don't want these weapons to be added to level lists. Would it be as simple as just deleting these files below or would I have to go about it some other way to remove them from level lists?


    IF54LLinjectorNew.pex
    IF88LLinjector.pex 
    M223LLinjector.pex 
    M223ShopLLinjector.pex 
    SkibsMinigunsInjector.pex 
    WH77LLinjector.pex 
    WHMk22LLinjector.pex 
    1. honorguard99
      honorguard99
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      So why not get rebirth? (they have to be injected via the holotape for enemies and/or traders) 
  8. Deathkid52
    Deathkid52
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    skibadda toilet
  9. ThisIsDarius1989
    ThisIsDarius1989
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    there is a big problem . i installed this mod , tested all weapons with some shooting . then i went to kill some raiders and after shooting and killing , what happened was my game hanged so bad that i had to sign out of windows to exit hanged game . with all weapons its happening . after killing , game will hang so bad .
  10. vegvaritomi
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    Hi sir, is your mod compatible with any faction overhaul mod? (mainly Minutemen) They also overwrite the levelled list for their own faction, so will they work together then?
  11. motorheadking
    motorheadking
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    Invisible guns where do i put the folders?
  12. xenon4ever
    xenon4ever
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    Is it possible to edit the LL so that only gunners can use them?
  13. Stuff4ever
    Stuff4ever
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    The miniguns added won't replace the original minigun right? I have a sick retexture mod for it I'd like to keep it, but your mod also looks fantastic, I so wanna try it
    1. Loganhaulbrook
      Loganhaulbrook
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      These weapons are all standalone, to my understanding they don't replace any vanilla assets.