you probably dont check this mod anymore, but the silenced power armor steps are still a problem, also it would be cool if we could get deeper ridges in the magazines, they look rather plain and clash quite a bit with the rest of the gun due to the ligth grey color
Im much sorry, but what is textures extensions of (for example) nuka/spitfire. I see that this is DXT5 but all I see when open it is just..... well its messed in viewer. GIMP cant even open it (yes with DDS plug in). Textures editing for several years. Or its something what only PS can open normally ?
Ok, so I came here because the sights on the gun were off for me, and from reading previous comments, I dsicovered the problem was my character scale, since my character has a scale of 0.95 to make him slightly shorter than average. I guess I could bite the bullet and set his height to 1.0, but what's weird is that I don't seem to have noticed this causing any problems with weapon sights before, so I'm really kind of curious as to exactly why this is a problem with this specific weapon mod. And what would be the best way of fixing it, do I have to figure out some specific amount by which to lower the "ZoomDataCameraOffsetZ" to calibrate it?
Edit: My current solution was to replace the damage modifiers(that I weren't using) with modifiers that alters ZoomDataCameraOffset on the Z axis. Z -0.4 seems to hit about the right spot for me. Works pretty well, at least with the improved sights, the standard iron-sights seem to have the front sight blade be lower than it should be compared to the rear sight ring, there seems to be no way to get the tip of the front sight blade as well as the actual spot where the shots hit to both appear in the middle of the rear sight ring. Hmm, maybe I could make the sight blade taller just by using nifscope? I might try that.
When I manually upgraded my MO2 2.0 version to 2.2 + latest ACOG fix, I noticed that the latter had a folder named "Weapon" not "Weapons" like the other ones. This duplicated the ACOG file.
I don't know whether this is intended or not. But I just overwrote the old acog file.
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XB1 Released! Get it here https://bethesda.net/en/mods/fallout4/mod-detail/4016988
If the gun is invisible then manual install.
Images removed because an admin chose to do so.
Download version 2.0
Very happy with it, also because the much more popular GIAT FAMAS mod simply does not work for me.
where the hell do i find the thing?
Or its something what only PS can open normally ?
Edit: My current solution was to replace the damage modifiers(that I weren't using) with modifiers that alters ZoomDataCameraOffset on the Z axis. Z -0.4 seems to hit about the right spot for me. Works pretty well, at least with the improved sights, the standard iron-sights seem to have the front sight blade be lower than it should be compared to the rear sight ring, there seems to be no way to get the tip of the front sight blade as well as the actual spot where the shots hit to both appear in the middle of the rear sight ring. Hmm, maybe I could make the sight blade taller just by using nifscope? I might try that.
I don't know whether this is intended or not. But I just overwrote the old acog file.