Fallout 4

5 comments

  1. DrSPH
    DrSPH
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    Good News, Everyone!
    Snap 'n' Build is now back on the Nexus.
    I used the previous version 1.9 for this build. What is built should be compatible with the new version.
    Let me know if there are any unexpected issues with using the new Snap 'n' Build with my blueprints.

    Thanks.
  2. phase.verocity
    phase.verocity
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    i did a search and replace on the files that were missing with the cookie apocalypse esp and it mostly worked except i had some pink glass stairs stuck in the second building you made. Other than that i had to scrap a fair bit of stuff but I got it working.
    1. DrSPH
      DrSPH
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      Cool. Good to hear you got it working.
      Where did you do the search and replace commands, FO4edit, console? I'd like to know so that I can tell others that it may help.
    2. phase.verocity
      phase.verocity
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      Sorry for the very late reply. I don't get on much. i honestly don't know if i used the construction kit or the fo4edit as I've used them both before. I think i looked at the transfer settlements log to get the file names that were missing. Ahh now its coming to me. After looking up the names in the transfer settlement logs I just added the mods that the files were really in to the blueprint by opening it with notepad.
    3. DrSPH
      DrSPH
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      No worries, thanks for the reply.
      It's probably that some references have changed from the individual mods to the cookiepocalypse mod, so instead of getting a wooden support or a wall, you get a staircase.
      Good to know that that kind of thing can work to an extent.

      I am phasing out the individual mods and not using them for current and future builds.
      Until I come back around to these early builds it's nice that they can be fixed with minimal work.
      Ta.