Fallout 4
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109 comments

  1. FoxtrotTheSpaniard
    FoxtrotTheSpaniard
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    *happy DDoK 30th Siege Regiment Earthshaker unit noises*
  2. jackbliz
    jackbliz
    • supporter
    • 1 kudos
    Now if only there was such a thing as unmanned artillery.
    1. xaosbob
      xaosbob
      • premium
      • 29 kudos
      Go home, Skynet. You're drunk.
    2. Sterki
      Sterki
      • member
      • 15 kudos
      Just craft automatron robots, they can be assigned to anything and while most jobs cause settlement happines to remain at 50 due to being robots, this does not apply to defensive positions and manning artillery is considered a defensive position.
    3. CalloftheShadows
      CalloftheShadows
      • member
      • 2 kudos
      "Go home, Skynet. You're drunk."

      XD I needed that giggle today thank you
    4. Drivinghard
      Drivinghard
      • member
      • 7 kudos
      robots on pivots instead of legs why dont we see those?
  3. oldwarmonger
    oldwarmonger
    • member
    • 0 kudos
    does anybody know any mods that make this one does not work because I play with over 300 mods and don't want to have to go through every single one trying to find the one that causes the error. [if it helps to find it, I just can't find the artillery in the build menu.]
    1. ToolGaming
      ToolGaming
      • member
      • 0 kudos
      not working for me as well
  4. Freakshrike
    Freakshrike
    • member
    • 4 kudos
    Just a note to those thinking of downloading this:  I did so yesterday and it works just as described.  As is so often the case, those having issues most assuredly have mod conflicts.
  5. Wulfkie
    Wulfkie
    • member
    • 9 kudos
    Tested, works fine. I have the angry artillery and a mod that replaces artillery grenade with the flare gun and it works fine with it. 
  6. Magickingdom
    Magickingdom
    • supporter
    • 56 kudos
    Any one else have to do the "Old Guns" quest to get artillery?  From what I can tell, this may be broke by one of Beths updates. I really don't/won't deal with Preston Garbage again.
    1. Shaun0057
      Shaun0057
      • BANNED
      • 16 kudos
      i tend to load it after old guns quest 
      when i have done the old guns quest io will log an load this mod
  7. Rengax1
    Rengax1
    • member
    • 0 kudos
    i don't know what i'm doing wrong, but my artillery fires at same speed as vanihla artillery, not like from the video 
    1. Klemzy1223
      Klemzy1223
      • supporter
      • 2 kudos
      Most likely because he used the Angry Artillery mod which increases firing speed. This one does not make firing faster. Check the description of this mod, he ever recommends using Angry Artillery with his mod.
  8. FallenAngelcry
    FallenAngelcry
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    • 0 kudos
    Hi

    my artillery have low fire rate.. just one shell .. 
  9. medievalman86
    medievalman86
    • member
    • 1 kudos
    So IDK if this is a mod issue, or a me issue However,I can for example set up a howitzer in sanctuary. I then throw a flare around the fens (outside of diamond city).

    I here the firing noise, but no explosions, no one dies or is hit, etc.... am i missing something?
    1. Stasikusm
      Stasikusm
      • member
      • 0 kudos
      Same.
  10. DaughertyUSMC
    DaughertyUSMC
    • supporter
    • 8 kudos
    Hi!

    "Conquest" settlements' settlers will not assign to the artillery - they respond verbally in the affirmative, but they (the settlers) remain "unassigned" with the orange unassigned indicator, and will not man the 155's.

    EDIT

    Apologies for being a year and a half late with this update (if anyone cares) Settlers have long since, successfully assigned to the 155's which in fact, are actually 105's, as confirmed by a fellow veteran who served on the 155's during their time in the Army