Fallout 4

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Safecandy

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  1. Safecandy
    Safecandy
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    VERSION 2.1 is out! (See change log for details)

    *** BEFORE UPDATING TO VERSION 2.1 ***
    Remove all items from both the Prydwen Quarters workbench and the Boston Airport workbench otherwise you may lose items.

    AFTER updating to version 2.1
    You May need to reassign any Provisioners assigned to/from Boston Airport. (The mod "Settlement Management Software"? makes this super easy)
  2. HooLeeFook4
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    couldn't open the build menu yet but the drinking fountain works very well and all work benches are connected, so I am rather happy regardless..
  3. ClankerTGP
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    Do any mods that add items to Proctor Teagan conflict with this mod?
  4. PlatinumSix
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    How do you unlock the quarters? In the main game you have to be a Paladin, but the description says you can be a Knight.
    1. Safecandy
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      The personal quarters unlocks as usual, when you become a Paladin.  If you're referring to the line in the description that says "This mod makes the Prydwen a highly functional player home for anyone doing a BOS playthrough from Knight to Sentinel", I meant that you can use the main deck as your player home and then imply that you can move into the personal quarters when you're promoted, as usual.
  5. theKenji04
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    It deleted all the base Power Armor Stands on the prydwen main deck... Is there a stand alone version just for the Proctor Teagan quest?
  6. SirPigsAlot5
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    Does this conflict with the Prydwen Quarters overhaul by Elianora?
    1. Safecandy
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      Yup, one will overwrite the other.
  7. Dudley9000
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    Why can't I build a power armor stand in the prydwen quarters area?
    1. Safecandy
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      The power armor stand (the display) or the power armor workbench? I know the work bench can be built, but I'm not sure about the display stand.
  8. sarkbiker
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    I tried and failed to make a build able item that could feed me when activated, so i could get back to my settlement, drink, eat then head back out all without opening the pipboy.. is there a chance you could make the eat o tronic a standalone workshop builable item? Thanks!
    1. Safecandy
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      I've definitely thought about it! I wasn't sure if there was much interest in it though, but I'll reconsider it.
  9. Bond65
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    Hi, I already destroyed the Prydwen in my quest ( I basically finished the game ) So my question is,...will this mod respawn the Prydwen??? I have been using the Gecko for many months now and have a good basic understanding on things, made many mods in my game, however what I was trying to do is trying to figure out a way to respawn the Prydwen and have been unsuccessful, I'm doing something wrong and have not been able to find any info online on how to do this, any suggestions would be appreciated. If your mod add's the Prydwen back into the game then I will simply do that. Thanks.
    1. Safecandy
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      Hi! I don't believe my mod will respawn the Prydwen, but there are mods out there that will add airships in (https://www.nexusmods.com/fallout4/mods/31242) if you're just looking for an airship. If you want the Prydwen, or more specifically the Prydwen interior cells, you can use console commands to enter them. I'm definitely not sure what doing so after doing the quest to destroy the Brotherhood would do. I would bet that any BOS in those cells would be hostile, at least.
  10. killhouse1990
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    I have a little weird problem with sharing resources... I placed PA station, armor and weapon workbenches in my quarters, and it would be all right, but it turned out that armor and weapon workbenches share the items within Prydwen as they should, but the PA station shares it with with BA only... So I have, for example, 199 Adhensive in weap or armor workbenches, but 1 in PA station, despite the fact that PA station inventory shows all the items....
    Besides the PA station in Bay 3 in command deck (where you can also usually find Ingram) also doesn't share resources with Prydwen object while all the others do share them...
  11. User_42240165
    User_42240165
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    I adore this mod! It was a tough battle between this and True Prydwen but yours won out because it doesn't mess around with Maxson's room which means I don't have weird clipping with another mod that adds an item to it. :P

    The only thing I can maybe suggest is maybe moving around the Purified Water in the mess hall, it gets knocked around a lot by wandering NPCs.