Makes the Prydwen a proper player home for your BOS play-through.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
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Changelogs
Version 2.1
Version 2.1
3/3/2018
New Features
*Proctor Teagan now sells a wide variety of component shipments
Fixes
* Missing Items in Prydwen Workshops
--The implementation of sharing resources between the Prydwen Quarters workshop and the Boston Airport workshop was a failure. Activating one workshop necessitated activating the other workshop in order to have access to the workshop items. This is a problem, because you don't get access to the Prydwen Quarters workshop until very late in the BOS storyline, effectively causing the share to fail.
--To fix this, I have gone back to the original setup with the Prydwen Quarters workshop and Boston Airport workshop being totally separate. All Prydwen workstations on the Main Deck are linked once more to the Prydwen Quarters, which uses its own resource container. In an attempt to offset the loss of provisioner network connectivty I added a single-fire script that adds all the scrap shipments to Teagan's vendor inventory, in case you find yourself short components when crafting aboard the Prydwen.
--I left the full-settlement version of Boston Airport in the mod as I presume nobody would rather have the weird and limited vanilla version, but if you want that, feel free to open the mod up in FO4Edit and delete my changes yourself (just make sure you remove all your items from that workshop first).
Version 2.0
1/13/2018
New Features
*The Prydwen Quarters workbench--and by extension, all workstations on the Prydwen--now share resources with the Boston Airport workbench.
-- This provides resource access to your Provisioner network from the Prydwen (and vice-versa), provided you have a Provisioner assigned to the Boston Airport
* Added an Eat-o-tronic to the Mess Hall that will feed the player a Cram when activated
* Added functionality to the coffee makers in the Mess Hall to feed the player a coffee beverage that caffeinates
* Added two more resource-linked power armor stations to the cargo hold
* Replaced all the grody, stained beds with military-style bunks
* Added some more usefull stuff to the Mess Hall Officer's counter (does not respawn)
Fixes
* Reworked implimentation of getting food/crop items from completing Teagan's Feeding the Troops quest, increased/improved the items gained, and extended the time given to pick up the Foodstuffs to 9 in-game hours, and added warnings to remind the player to pick them up.
* Reworked the scripts for the junk boxes and the food coolers, so they should respawn more consistently.
Version 1.2
3/24/2017
*Bugfix
-- Fixed the Prydwen Quarters floor funkyness thanks to regulus5!
-- All scrap boxes should respawn correctly now
-- Fixed a weird hiccup in the Feeding the Troops rewards scene
Version 1.1
3/12/2017
*Bugfix
-- The mod shouldn't mess with Sanctuary anymore.
Overview
The vanilla Prydwen is so close to being a great pseudo-settlement/player-home: it has every kind of workstation, some scrap, safe storage, a bed, vendors, a doctor, and doesn't get raided. However, the workstations are not linked which doesn't allow them to share junk resources, there's no replenish-able source of scrap, food, or purified water.
This mod makes the Prydwen a highly functional player home for anyone doing a BOS playthrough from Knight to Sentinel.
IMPORTANT! If you try this mod out and later decide to uninstall it, make sure you pull everything out of the Prydwen Quarters workbench beforehand. Otherwise, everything will be spread out across all of the benches and/or you may lose stuff.
READ STICKY IN COMMENTS BEFORE updating to version 2.1
Features
Functional Mess Hall
Adds a purified water fountain in the hall leading to the Mess Hall.
Adds two coolers to the counter containing some food and water that will eventually respawn after emptied
Adds an Eat-o-tronic that will feed the player a Cram when activated
Replaces the two coffee makers with functional ones that feed the player a caffeinating coffee beverage
Prydwen Quarters Workbench
Allows the player to scrap just about everything inside the Prydwen Quarters area and redecorate using the same workshop set as Home Plate
This mod also makes the Boston Airport a regular settlement with full access to settlement resources and assets
Linked Main Deck Workstations
Allows each workstation to share stored resources and gives the player access to said resources when building inside the Prydwen Quarters space.
Additional Features
Adds respawning scrap bins in the Repair Bay as a renewable source of junk
Adds a button to the panel on the Prydwen's Flight Deck control tower to call a vertibird to land at the airport (save those grenades!)
Adds four additional power armor stations located in the bottom cargo stowage area
Completing the Feeding the Troops quest for Proctor Teagan will spawn two crates full of supplies for a short time
Proctor Teagan now sells a wide assortment of component shipments
All the grody, stained beds have been replaced with the clean military-style bunks found in vaults
Future Development
I set out to make the Prydwen a functional player home and I believe that vision has been realized. There are great Prydwen overhaul mods out there for people who want more. Aside from epiphanies and bugfixes, I feel that this mod is complete.
I'd love to figure out how to actually call a vertibird to land on the flight deck and taxi the player away, but that's a lot of work. As of now, there's a mod on Bethesda.net that does this (Link). It's pretty cool, but I personally ran into some bugs and ended up uninstalling it. It didn't seem to interfere with PPH if you want to try and see if it works for you.
I have no interest in giving other places similar treatment; there are lots of good mods out there that already do
I have no interest in adding settler functions to this mod. The Prydwen is for Brotherhood members, not dirty settlers.
I have no plans to upload this to Bethesda.net and will not give anyone permission to do so.
Compatibility
This mod is incompatible with my old, now defunct, mod Prydwen Food and Water and will likely interfere with any mods that alter the following:
The Prydwen Main Deck or Prydwen Quarters and maybe the Flight Deck
The quest Feeding the Troops
Mods that drastically alter the Boston Airport
Mods that affect/alter/require the unique, limited Boston Airport workbench from vanilla FO4 (such as mods that make it a true settlement)
Big thanks to The White Collar Players for featuring PPH in their very cool Immersive Mod Series. Check it out!