Fallout 4

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Gargorias

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gargorias

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  1. gargorias
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    Version 2.65 has now been released.
    Please be sure to read the changelog or the spoiler below for more info.
    Spoiler:  
    Show
    ****** PLAYER RESPONSES ******
    More than 1000 player responses upgraded, and many new ones added.
    ****** MISCELLANEOUS ******
    Changed the time and/or location settings for some companion's idle commentary.
    Other minor optimizations.
    ****** FIXES ******
    Corrected the issue that was causing player to look at companion after they did a power attack with comment setting on zero.
    Fixed the strange issue of a cell edit making its way into the mod.
    It is perfectly safe just to update your earlier version to this one.
    If you do happen to have any issues updating or at any time while using the mod, then try toggling the mod off and then back on with the toggle tool or MCM hotkey!
    Hope you all enjoy the new update - let me know in the comments section below!
    Stay safe everyone.
  2. gargorias
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    Thanks for all the positive comments everybody! I hope you are all enjoying the mod!
    Don't forget to hit that to show your support and encourage further development of the mod

    Please post in the Mod Problems Forum if you are having issues with this mod or wish to report a possible mod conflict!
  3. gargorias
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    Thanks for all the kind comments everyone

    I know this mod has been worked on for a very long time and I am very thankful for all the support and encouragement I have received from you all!
    It is a huge task working on this mod but thankfully I am getting really close to have it finished!

    Cheers and stay safe all!
    1. SadSky
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      Ok, now it's time to do the same for Starfield...., please...

      Lol.
    2. boxerbeast1
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      will this be ported to Xbox at any point?
    3. gargorias
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      No! It is a Nexus exclusive mod.
    4. DavidsFallout4Mods
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      "Ok, now it's time to do the same for Starfield"

      Please God NO what a waste of time to dialog a garbage game with a bunch of generic NPC's when this artist  can spend their time more productively by fleshing this (only semi fooked then unfooked by modders) Beth game out some more!  For example he or she could flesh out the most popular companions like Nat and Heather who already have amazing voice acting to respond to them.  For example when Natalie says, "It's a beautiful day." it does something deep in my heart, name one character like that in Fartfield.  When Heather sings to me, I'd LOVE it if I started singin in tandum to her or responded with the amazing personality this modder created for Nora and Nate.

      A FO4 Fan (mod) created FO5 is the future of gaming.  Not some garbage "sandbox" game with a mashup of chaotic nebulous NPC's with no depth who add nothing to the story and empty "planets" with no solid story behind them.   

      Even the graphics are terrible in Lamefield.  You can tell they put ZERO effort into polishing it, they obviously were counting on Modders to be their slaves to make it a hit like they did for FO4 which was just a "meh" bugfest before modders took the reigns.  Fallout 4 is STILL such a popular seller that they continue to ask full price and give very little to the actual content creators. Don't get me wrong,l some people in Beth did an amazing job, like the Type Cast people who picked the voice actors and the actual writers who obviously worked tirelessly to make sure their dialog and written story lines were lore friendly, engaging and mysterious.

      Bethesda basically tried to reskin FO4 then add a bunch of politically motivated preachy doctrine talking points to get government subsidization then added a bunch of empty spaces hoping they could cash in on the Modding community AGAIN.

      Screw that.
    5. dzee349
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      Incredible mod, thank you!!! I too would love to see a mod like this for Starfield (*heart eyes*) although it likely wouldn’t be possible given that the player character isn’t voiced. Starting a fresh playthrough of FO4 after five years, and would have kicked myself if I hadn’t stumbled upon this mod. Thanks again!
    6. DavidsFallout4Mods
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      Therein lies the crux.  A voiceless heartless "protagonist" has no future.
    7. lefttounge
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      If you want to do it for starfield, you'd be a hero to some other people, but if you don't because you think Starfield sucks and all that, I'm not gunna judge you my dude.
      That's a tall order to fill.
      Besides, me personally I don't have Starfield, or plan on buying it ever 
    8. DavidsFallout4Mods
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      Yeeah 100% not gonna happen.  The protagonist has to be voiced.  The ONLY thing Bethesda did wrong was give too much history and make the Protaganist male be the only one to give an intro.  This made some people butthurt.

      What they SHOULD have done was give 6 alternative starting background (3 female and 3 male nora should have a medical background instead of Law as Lawyers are even more useless in practical situations, Nate gets an amazingly helpful background with Military) and have Hell Boy do the intro like he's done for friggin ever.

      So instead of fixing it they used their previous fail to be even MORE lazy next go 'round with Lamefield.  FT.
    9. aemelted
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      Well there is a voiced protagonist mod for Skyrim, both through dialogue and general barks. It's not too far fetched to assume a similar mod could be made for Starfield
    10. DavidsFallout4Mods
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      Anythings possible I suppose.
    11. Legend323232
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      Here Here!
    12. Craola
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      Asking anybody to do anything for Starfield is like asking them to voluntarily go into depression for years on end. Starfields modding scene died quicker than Todds childish confidence at the game awards.
  4. mangos02
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    Any chance for a non headtracking version? while im not entirely sure, i think it cause issue's in vr, as sometimes i lose control of the camera rotation, while only my body rotates but my view doesnt. might not be releated to this mod. but it would be nice to have a VR specific version that removes the unneeded headtracking feature.
  5. yoshikage62
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    If anyone is unable to get the mod to work and/or the MCM does not appear even if you have F4SE installed, launch the game from the F4SE exe instead of the main Fallout one. Should work fine then.
  6. GJNelson
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    This mod is amazing. It really adds to to the gameplay experience. It's become a must have in my mod collection! Hopefully it will get an update after April 25 when the Next-Gen update releases for Fallout 4, if it will need it.
  7. lazyproeagle
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    which setting controls comments when shooting? 
  8. GJNelson
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    Is a patch needed for the "Crime and Punishment" mod to use it with this mod? Does anyone know of a patch if one is needed?

    Update: I've not gotten an answer directly yet, but rom in-game experience, along with checking for possible mod conflicts using Fallout 4 Edit (FO4Edit), I haven't found any reason to think I need a patch for me to think "Crime and Punishment" and "Player Comments and Head Tracking" need a patch to work together. I really love using both mods, and their working flawlessly together is awesome.

    If anyone knows anything else or has thoughts to share, please reply so I can find out too. Thanks!
  9. Slipnot666
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    How to disable comments "yeah" "nice" and other when I switching my weapons through quick access menu?
  10. explodingcows54
    explodingcows54
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    I'm not sure if it was like a mod incompatibility or an engine bug but this mod did a groceries list of things to my game that ruined it. 
    it made me not able to level up my special stats
    It made me not able to do a number of settlement things like assign settlers to crops
    it made all my ammo and aid items weightless ( i was playing in survival) 
    i couldn't open and use the scavvers toolbox from the mod of the same name 
    i couldn't talk to preston after doing the first step
    i am not sure what exactly caused it but it seemed to back up a ton of game things because as soon as i uninstalled it everything happened after, i got a bunch of items i had dropped before, the scavvers toolbox inventory opened repeatedly, i got quest popups again about talking to preston garvey
    1. gargorias
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      I don't even know how to respond to your nonsense. Suffice to say I have stopped working on this mod due to people like you!
    2. Citrus333
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      This mod wasn't the problem, it was your ignorance.  Harder to troubleshoot, I know.
  11. Bluestin
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    Any hope for player responses for the "Nora Spouse Companion" patch (listed as a possibility on the file's description)?

    Even if not this mod has been a staple for me!
  12. Inrelius
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    I'm having weird crashes in the intro with this mod enabled, happens when I pass by the couple fumbling with their bags near the river, or near the soldier pointing towards the Vault. I'll try eanbling this mod after leaving the vault, but just throwing this out here in case anyone has experienced this as well.

    UPDATE:
    Issue fixed by installing Nvidia patches, crashes not directly realted to the mod
    1. BladeManGaming
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      What's the NVidia Patch? I updated my drivers but it isn't working still
    2. punkmetal72
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      https://www.nexusmods.com/fallout4/mods/64459?tab=files and https://www.nexusmods.com/fallout4/mods/48078?tab=files are the patches for nvidia i'm aware of
  13. Honesty
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    I found this super old file in my scripts folder:

    PlayerCommentsFGBC.pex

    Any idea what this is, or if it's needed?
    1. gargorias
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      That script file is now in the Player Comments archive file so you can safely remove it. Any changes between the two should be inconsequential.
    2. Honesty
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      Gotcha! Thank you~!