Fallout 4

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gargorias

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  1. gargorias
    gargorias
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    Version 2.3 has been released.

    Fixed the misalignment of the XPRI physics references that occurred in the Far Harbor and Nuka World cells afer merging the Automatron plugin with the main ESP.
    Thanks very much to objir for bringing this to my attention!

    *** IMPORTANT ***
    Version 2.2+ now includes the Automatron Plugin data so you will no longer require that plugin - please remove it from your load order.



    Thanks for all the positive comments and I hope you are all enjoying this mod!
  2. gargorias
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    Non DLC version of this mod is available in the downloads.
  3. maikii
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    This is seriously such an under-rated mod. Makes interiors look amazing, and covers the entire game + DLC. Really don't get why it's not as recognized as some other lighting mods.
  4. ScrollTron1c
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    Thanks for the update, UIL is the lighting mod of choice for PRC Premiere.


    For PRC+NAC users worried about the conflicts with the new UIL Image Spaces since version 2.3, i also updated PRC - Weather Patch (NAC Version) to simply override the NAC Image Spaces back.
  5. glefbah
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    Maybe Late But for anyone Who Reads This is Absolutely One of the Great Lighting Mods out here. I use it with NAC and ENB And Runs Fantastically. FYI I play on a Laptop with a 1660Ti And have never come across any Fps Drops in Interiors like some people have mentioned so i really dont see whats the deal. This mod is the best to use along with an ENB if u dont wanna go Completely Blind in the Dark, Unlike with other Lighting Mods .This one is the Most Balanced one I'v seen. Excellent Mod Thanx
    1. xheox
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      Which ENB are u using combine with this ? Im planning to use Visceral or Decent ENB with this,but i use Vivid Weather instead (didnt like NAC dark vibe) also glad to hear that there's no performance hit on your card , cuz i have almost the same card - PC with a GTX 1660 Super .
    2. glefbah
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      sorry for the late reply. I use PRC with its Raela Preset And i have Tweaked some settings to change colours mostly ( dont really know if they affect brightness somehow) I used Decent before And it IS brighter Than PRC in dark Settings but i stopped using it for its blurring Third person. unfortunately i used NAC for decent as well so i cant really tell for vivid, but if im not wrong Vivid has more contrast and much higher saturation by default than NAC which should increase Darkness in Dark Areas but should look good afaik cuz this mod doesnt adjust the lightings color. and u have a pc card so u should have more performance than me. cheers :)
    3. NeverTheLessHomie
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      Hey I have the same gpu with ur lappy and I was wondering about the overall performance of this mod? Oh and what's the cpu of ur lappy? Thanks :)
    4. glefbah
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      Hi my Cpu is an i7-9750 2.6 GHz with overclocking upto 4.3GHz. My Laptop's an Acer Predator Helios 300 with the 16gb Ram variant. performance is usually a solid 60 in interiors unless its like really big or cluttered when it drops to some 50ish. outsides vary tbh, from 40 to 60 and only on a EXTREMELY modified settlement it goes to some 28 when viewed from a particular angle. i must mention im using a LOT of Mods, almost every texture in the game is 2k+ along with countless other VFX mods and ofcourse ENB. I changed my ENB recently to Film Workshop which i've significantly modified and is anyway much lighter than PRC in many ways so just disabling ENB gives only about 10+ FPS give or take in most locations. One weird Thing ive noticed is disabling many non graphical mods like weapon or quest mods increased avg performance by a good 5-7 fps. i was expecting only load times or at best script issues to be affected but lol i wasnt expecting fps to increase. A Completely Vanilla Setup with highest Settings and Badly Optimised(Vanilla)INIs gives solid all the time 60 indoors and very rarely goes to some 55 in heavy outdoors. Regarding this mod its still a much better choice than ELFX or other lighing mods
  6. Quercia92
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    getting fps drop on some interiors...from 3 to 10...with 1070 16gb ram and 8600k. no hd dlc
    1. NeverTheLessHomie
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      Do you have ELFX installed?
  7. catchby84
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    Does this work well with Enhanced Lights and FX? do they conflict?
    1. 8Moebius8
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      I support and expand the question of whether both Ultra mods work with Enhanced Lights and FX
  8. Littlefazer1
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    For some reason I am not getting sun rays through the windows like the pics show, godrays on ultra along with lighting ultra. Used to get them before a long hiatus from fallout but since reinstalling they are gone.
  9. Fyrcynn
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    I see that PRC needs a patch for NAC and this, but what about Film Workshop?
  10. ElectronicOldManPrime
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    Impressive.

    One question though, is it more inclusive than then old True Shadows mod? TS claims to have reworked all the lightsources, which wasn't really true in the end, so I'm wondering if this mod actually does that.

    EDIT: Upon further testing, this mod incorporates lightsources True Shadows ommited, which is a big plus in my book.
  11. TheMajesticNoob
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    Great mod mate!
    But there is one tiny little problem for me.
    I am using "Homemaker - Expanded Settlement", and after enabling this mod, objects of Homemaker mod unfortunately started not to not cast any light.
    Do you have any ideas what might be causing the issue?
    Thank you in advance.
  12. onymaru9
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    Did you remove some lensflares from a couple of lights? I took a look in the fo4edit and it seems like there's a few light sources that the vanilla game has for flares but with the interior lighting it's blank.
  13. ammogram
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    Is this compatible with Fr4n's light tweaks??
    1. cracktober
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      Yes Im using both of them together
  14. nimloc69
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    I'm getting blinded by bright light sources.

    First off, I don't think this has anything to do with this mod in particular. I just want to pick your brain and find a solution that hopefully is save game safe (even better if it doesn't require another esp). From what I've gathered it's probably a problem with HDR/Bloom on my machine (I mean the games approximation I don't have an HDR monitor or such) but there doesn't seem to be one answer here. There's at least one mod that supposedly addresses it and numerous posts about using the shp console command to tweak the settings, but it seems the devil is in the details as the game is constantly changing these depending on the place/time? So shp doesn't sound like a perm fix.

    Using night vision is especially bad if I turn a corner and there is a flood light or such. Ouch.

    Considering that not everyone is complaining about this probably means it's somewhat dependent on your hardware/drivers, etc?

    I just remembered that I used BiRaitBec's ini settings for godrays so that's probably a factor here too?

    I have this mod and Ultra Exterior lighting as well. I don't have any weather mods, nor darker nights. Though part of me almost wants to install that, I really don't want the darker scenes to be pitch black either. I think that should be it for anything touching lighting.

    Any suggestions? Especially any guides that know what they're talking about?

    *Edit* See now I just had to post this and I was reminded about those ini settings (well technically a console bat). Disabled that and now I'm 90% sure it's fixed. I've been in a few interiors and I haven't found any blinding lights. But I haven't found any of those flood lights yet so the verdict is still out on them. Overall outside seemed more foggy but that might have just been the weather, and interiors overall brighter (just without the eye searing contrast on some lights). I might actually go for a darker setting now. Well I'll play with it some more.
    1. ammogram
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      Can you tell me which ini files you changed and to what? I have the exact same problem where flood lights or natural light sources are blinding.