I really like the idea. And it works as advertised. I've got one problem though: My "Container" tab - next to beds - disappeared when I installed this. It came back on uninstalling this mod.
could this be just a load order issue? because it's not supposed to change any other menu items, i've basically just added new beds to the existing category...
This is a common issue with settlement mods, unless they are script injected they're most likely going to conflict with other settlement building mods.
Main problem from what I can see is it's overwriting the FormID list, it needs its own list created to be fully compatible with other crafting mods. I checked it against a significant list in my load order out of curiosity but this is the only one overwriting the FormID the way it does. Guessing it's causing issues with other settlement build items in your load order. This guide should fix the issue.
Whaat mods being used in the screenshots, or none of are off the player , but settlers to show mod ? Since See you sleep mod is hidden now , been search high n low for something very close , instead of standing up to sleep , but this I still stand , thanks for sharing the mod, .. But Its not what I'm looking for -- thanks !
I love it. But with this enable all in the Tab Furniture dissapear. Only beds are enable. If I disable the mod all is there like before. Can you fix it?
could this be just a load order issue? because it's not supposed to change any other menu items, i've basically just added new beds to the existing category...
I have found that 2 mods work for me for bunk beds: "Thematic and Practical" and "Snap Beds", both listed on the nexus. However both don't work unless you have a high ceiling like a barn or warehouse, otherwise the top NCP will not use it, or will get stuck standing on top of the bottom sleeping ncp and halfway through the top bunk. I read that it has the same problems as ncps getting onto the roof sometimes (partly the cause of vanilla beds not working too). They have to have room on either side of their bed and be able to stand on it for the animations to work correctly, otherwise the pathing jumps them onto the roof or through an object, or they don't even try to go to bed and just stand there looking at it. Learned the hard way the first time and had to rebuild my whole barracks building because of it. Hope this helps.
This is a really good idea and something I had thought about before also. Seemed silly to me that in order to sleep I had to find an actual bed. Thanks!
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Elianora Tutorial - How to Edit and Make Crafting Mods in FO4Edit
Since See you sleep mod is hidden now , been search high n low for something very close , instead of standing up to sleep , but this I still stand , thanks for sharing the mod, ..
But Its not what I'm looking for -- thanks !
PS:thank you this is useful