anyone know the best way to edit this mod to make it not as dark as this mod for me makes the game too dark for my monitor i assume fo4edit to change it but what setting would be the best to change as i messed around with it before and it just made it worse than better any help would be great as the mod author would not reply to my question.
I went into it with FOEdit. Offhand can't remember the name of the value, but it was set to .2500, which I also found too dark. I changed it to .5000 and it was perfect. This is an awesome mod, but would be even, um, awesomer if it could be accessed through the MCM, and adjusted that way too.
ok, so i didn't play fo4 for a long time, everything i'm saying is from the memory, so it can fail. you can use "scp" command in the dev console to adjust brightness in a real time. it has three parameters: contrast, brightness, and saturation, if i remember the order correctly. type "help scp 1" to be sure. i remember that "scp 1.03 0.33 1.1" worked best for my system, and v2 had these values (1 .25 1 was in v1), but now i wonder why is that version is not on the download page, i didn't remove it..
Thank you sincerely for that command, ngneko. scp 1.5 0.5 1 worked perfectly for me. At least with my tastes, 1.03 was not any different to 1 in the contrast, so i upped it a bit to make colors more lively. I personally had an issue where the Institute was INCREDIBLY bright, so this fixed it for me. Thanks mate
I spent HOURS trying to fix this bullshit. Turns out the cause of my game's brightness was the death screen effects got stuck on. Apparently this can happen with jet and scopes too.
Try putting this in the console: sisme 0
Some other people found these worked too: rimod 00094636 rimod 002041B6
Thank you for this mod, it makes the game playable now, but it does not bring the game back to it's vanilla appearance.
This is the first time i have experienced this bug after dozens of full installs since 2017. It appears to me that the brightness effect applied to the player character when he is "dazzled" on emerging from the vault is simply not removed for some reason. Is it possible to find out what that specific effect is and reverse (or remove) it?
EDIT: Did a fresh identical install, this time no brightness. Now i remember when i left the vault on the last install i immediately ran away from the vault before my vision cleared, and the brightness never decreased. This time i waited on top of the vault door until my vision returned to normal. In future i will wait on the vault until vision returns to normal.
This works well for a simple brightness increase. Bethesdas gigantic brainfart to not include any sort of gamma or brightness slider is still a mystery to the gaming community, but this mod can show you how to adjust your brightness level. It was made to fix yet another major Bethesda brainfart back in a 2017 update, but can still be used to adjust brightness levels up or down if you can make a simple change in xedit I use Vivid weathers and it introduces a browninsh/dark tint that I think makes shadows to dark at night. So I opened the .esp in xedit, there is only one record so scroll down to the 'Cinematic' section(at the very bottom) look for the 'Brightness Mult' which is set to .25 by the mod. 1.0 is default vanilla brightness so since I wanted to increase the brightness, I set it to 1.1 and I can see at night! Still have to manually activate it the first time per the description, but it will persist.
63 comments
you can use "scp" command in the dev console to adjust brightness in a real time. it has three parameters: contrast, brightness, and saturation, if i remember the order correctly. type "help scp 1" to be sure. i remember that "scp 1.03 0.33 1.1" worked best for my system, and v2 had these values (1 .25 1 was in v1), but now i wonder why is that version is not on the download page, i didn't remove it..
SlAD- Brightness Mult.
Mod sets it to 0.250000, but its too dark for me .
If you set it to 1.000000 , then it will vanilla brightness.
I set to 0.700000 and its fine, just what II wanted, try what you like
You need to lower or increase each of those value to adjut the gamma/brightness saturation and dark as well correctly.
Thanks.
Now i know that my modpack whas not the problem. bugthesda..........
This the brighnes gamma and contrast. The 1 1 1 is the default vanilla settings.
I spent HOURS trying to fix this bullshit.
Turns out the cause of my game's brightness was the death screen effects got stuck on. Apparently this can happen with jet and scopes too.
Try putting this in the console: sisme 0
Some other people found these worked too:
rimod 00094636
rimod 002041B6
This is the first time i have experienced this bug after dozens of full installs since 2017. It appears to me that the brightness effect applied to the player character when he is "dazzled" on emerging from the vault is simply not removed for some reason. Is it possible to find out what that specific effect is and reverse (or remove) it?
EDIT: Did a fresh identical install, this time no brightness. Now i remember when i left the vault on the last install i immediately ran away from the vault before my vision cleared, and the brightness never decreased. This time i waited on top of the vault door until my vision returned to normal. In future i will wait on the vault until vision returns to normal.
Bethesdas gigantic brainfart to not include any sort of gamma or brightness slider is still a mystery to the gaming community, but this mod can show you how to adjust your brightness level. It was made to fix yet another major Bethesda brainfart back in a 2017 update, but can still be used to adjust brightness levels up or down if you can make a simple change in xedit
I use Vivid weathers and it introduces a browninsh/dark tint that I think makes shadows to dark at night. So I opened the .esp in xedit, there is only one record so scroll down to the 'Cinematic' section(at the very bottom) look for the 'Brightness Mult' which is set to .25 by the mod. 1.0 is default vanilla brightness so since I wanted to increase the brightness, I set it to 1.1 and I can see at night!
Still have to manually activate it the first time per the description, but it will persist.
Help "brfix" 4
Copy the first 2 numbers u have
Example 40000f80
Player.imod 40000f80