Fallout 4
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Shefski55555

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shefski55555

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6 comments

  1. SummersetBanjo12
    SummersetBanjo12
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    will a patch with fourville be made?
  2. Kodiak412
    Kodiak412
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    I too gave this a run through and everything seemed to function as it should. I did not see any open seems or gaps and did not see anything funky going on. The enemies behaved as they should, and the containers all worked as normal. Entering and exiting did not have any issues and I would say that everything performed just like it was a part of vanilla. You could not tell it was added on.

    Although it is quite small it is well done and I hope you do more or expand on this. Thanks for creating and posting.
    1. shefski55555
      shefski55555
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      Thank You, its especially nice to hear your comments on it looking like it was part of vanilla as this is something I do aim for when creating mods
  3. Cicerone1
    Cicerone1
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    Works for me! As a proof of concept, I think you can be confident you've got this down. No "white walls." Baddies popped when they need to. Loads great! Couldn't find any navmesh issues and you didn't populate the space with excessive assets. And thanks for putting a note in there to give the place a bit of exposition...some backstory. Fine work! Do some more, man!
    1. shefski55555
      shefski55555
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      Thanks alot! I really appreciate it great to know everything is workings how it should be (finally lol) XD
  4. ITAYBRON
    ITAYBRON
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    intresting. i'll check it out and let you know what i think.