12353 comments

  1. kinggath
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    Known Trouble Mods: https://simsettlements.com/web/wiki/index.php?title=Problematic_Mods

    Note that these are not necessarily incompatible, they have just proven to create issues for some players. If you are having strange problems, check the list and read the explanation of the problem next to each mod.
  2. kinggath
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    Patch 4.0.6 is now available for Sim Settlements, Three-in-One, and Conqueror! Patch 1.1.4 of Workshop Framework is also available (and required for this build of Conqueror!)

    Conqueror is now live! The third expansion pack for Sim Settlements adds the ability to start your game with settlements built up, the ability to attack and conquer settlements, tons of Raider themed options, and even a raider-based quest line!: Conqueror
  3. kinggath
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    SimSettlements.com is now live! Includes a wiki with detailed information on the mod (still a work in progress! ) and forums for comments, suggestions, bug reports, or just hanging out!

    Please make suggestions and help requests here: SimSettlements.com

    If you find what you believe to be a bug, make a Help post on the simsettlements.com forums. Lots of people can help to solve the issue or chime in and confirm it is a bug so we can address it.

    Thanks!
  4. damanding
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    For all those having trouble with Sanctuary, Red Rocket, and Abernathy farm please check this out.

    Triangle Of Death
  5. ealworldsskyrim
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    Game Crashed When upgrading to Level 2 when im at sanctuary.... Enable to stopped the Crashing i enable "Prevent Auto-upgrade"
    Sometimes i can't load my Game when im at sanctuary...... Nice Mod BTW :D Its help me a lot Just need to endure The crashy thingy
    1. uituit
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      Sanctuary can be a stressfull place:(
      are you useing teh complex or optimized evrsion of teh CP?
      check this out it will help explain wats happening https://www.simsettlements.com/site/index.php?threads/understanding-ctds-triangle-of-death.6870/
    2. ealworldsskyrim
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      Sorry if i reply right now, While reading the thread i stumbled someone made an ESP to minimize the Problem on this triangle of death. Its help me a lots Its minimize the Game crashed to me :) I still get CTD But Its not always happening everytime i travel to sanctuary :)
    3. rizzla
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      While I haven't tried them, James Bowen has made Simple Settlements Plans which should be a lot easier on the system. This pack includes the settlements from the triangle of death: https://www.nexusmods.com/fallout4/mods/38194
    4. ealworldsskyrim
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      Thanks for recommendation Man Also Maybe i found a fix for this Mod. I convert the ESP into ESL and for some reason, i stopped experience CTD And fully working now, im feel relief and going to try this "Simple Settlement Plans for Sims Settlements First Steps" you recommended Just to make sure im all good to go
  6. Amrotu
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    I didnt found the question anywhere, so I try to post it here; I think I'm only using this mod i regards to settlement building and my settlements build automatically after I assign some companion to it.
    Is it possible to get the experience I should have gotten if I would have built the settlement myself?
    1. uituit
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      No , it could prolyl be done but would take a lot of time and effort.
  7. 4050561
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    Question: If I build a sim settlement on Fort Independence, will the sim interrupt with the questline of the Minutemen? I know there's a warning but I just wanted to make sure. Thanks for the reply and sorry for inconvenience.
    1. uituit
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      Should be ok but its always best to complete the quest line tehre 1st.

      If you meant pre built settlement ,just take head of the warning
    2. 4050561
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      Thanks for the reply. Yeah just finished Ronnie's quest and the sim settlement warning about the interrupting the quest didn't pop up. Looks like I'm in the clear now. Loving the mod and Fallout 4 now because of the mods lol. Thanks once again for replying and all of the modders for their time and effort creating this mods for players to enjoy.
    3. uituit
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      No worries and thanks
  8. Demonlord091
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    Odd bug report: Farming plots built by Sim Settlements can't be repaired when damaged. When you hover over them in build mode to see what they need to be repaired it shows nothing in the needed materials section and does nothing when you hit the repair button.
    1. uituit
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      they should self repair over time.
    2. Demonlord091
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      Does that also apply to after they've been taken over with Conqueror? Until they start working again some of the settlements are going to be short on food.
    3. uituit
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      yes ,everything in game should self repair over time ,maybe a few ingame days .
  9. kioska333
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    i am having a problem with my game freezing when i quit out of the game. i disabled sim settlements and it stopped. anyone else have this problem and know what is causing it?
    1. uituit
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      to many scripts running is a likely cause.
      only thing to do is reduce the amount of mods you use.
  10. gungho95
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    I dont know whats going on but Sim Settlements has completely broke the settlement functionality for me. I can no longer recruit settlers, named or otherwise. Robots i craft wont register at the settlement they're made at and trying to "move" them to the location does nothing they're still not recruited, I can't go anywhere near Sanctuary with out a CTD and it only has a handful of plots added. Same for Greentop, Tenpines, Abernathy (maybe because its close to Sanctuary)and a few other locations. Until this gets corrected I'm not using Sim Settlements.
    1. uituit
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      Are all the mods up to date? Try manual install

      do you have any of these mods https://simsettlements.com/web/wiki/index.php?title=Problematic_Mods

      What is your load order?
      Have you removed any mods mid save ,that could affect settlers or settlements.
      Have you tried some of these https://simsettlements.com/web/wiki/index.php?title=Performance
    2. SgtLambda
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      I am also having the same Issue, I sent all my companions to Red rocket and now I can't relocate them even when I recruit them and dismiss them. I tried manual install that didn't work, I never used any of the problematic mods, I destroyed the settlement & still would not move, I have changed my mod load order a lot but the only mod that I messed with that might have interfered with settlers was the Mercenary armor mod.

      Here is my current load order with all DLCs.

      F4SE
      LOOT
      MCM
      NAC
      VOGUE ENB

      Vertibirds Anywhere - Nuka-World Hotfix
      Vertibirds Anywhere
      Tri-Companion Curie
      Tracers
      Towbie's Realistic Firearms
      The Eyes of Beauty Fallout Kaleidoscope Edition - All-in-One
      Tactical Animations V3.2
      T51c Power Armor
      Sim Settlements: Rise of the Commonwealth
      Sim Settlements: Mega Pack - Year Two
      Sim Settlements: Mega Pack - Year One
      Sim Settlements: 3-in-1
      SIG Sauer MPX
      Revolver Reanimation Pack - WD_44_DA_SA_DLC_V3
      Reverb and Ambiance Overhaul - ALL DLC
      Reanimation Pack for Combat Shotgun and Rifle - WD_CR_Anims
      Real HD Faces Textures
      Real HD Main File
      R91 - Fallout 3 Assault Rifle
      QuazVehicleOverhaul
      ProtoVaultSuit
      Ponytail Hairstyles by Azar
      Official Fallout 4 Main Menu In The Style of The Man In The High Castle Mod Friendly Version
      Nuka-Dark Rum
      Musical Lore - Wasteland Edition
      More Outfit Variations v1.6 (AWKCR)
      Military Gorka Suit Armored
      Military Gorka Suit - 2.0
      MG42_V1.4
      Metro Gas Masks - 1.1
      M26 Fragmentation Grenade Replacer
      LooksMenu v1-6-14
      Looks Menu Customization Compendium
      Looks Menu Customization Compendium LMCC 2k Face Textures
      Insignificant Object Remover
      Home Plate Connected
      Heckler und Koch - MP7
      great fps boost
      Glock 86 - Plasma Pistol
      FO3 First Aid Kit - All DLCs
      Fiddler's Altyn Textures
      Fallout 3 Holotape Replacer 1.3
      Crowbar v1.2
      Brotherhood of Steel Kit - 4k
      Boston FPS Fix - AIO
      Black Widow Armor
      BF1 Animation Pack - Hunting Rifle v1.3
      Backpacks of the Commonwealth
      Armorsmith Extended v4.6
      Armor and Weapon Keywords Community Resource v8.51
      Armor and Weapon Keywords Community Resource (AWKCR) - AWKCR - Mod Power Armor Engine Glitch Fix
      Altyn Assault Helmet - 1.0

      I completely uninstalled anything to do with Sim settlements and I still cant move anyone.
    3. dzorro
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      Sim Settlements: Rise of the Commonwealth
      Sim Settlements: Mega Pack - Year Two
      Sim Settlements: Mega Pack - Year One
      Sim Settlements: 3-in-1


      Maybe this is the problem ? why are you using rise of the commonwealth and sim settlement 3 in 1 witch also has rise of the commonwealth ?
  11. willdabeast73
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    i tried to go to the sim settlements site but i cant read about 20% of it because im colored blind .. the part i cant see is the pop up windows when you hover .. the only part i can see is the blue part that says your comment may be deleted ... however i cant see the why and i cant find a help menu on the site anywhere .. so im sure its red lettering on a green background or vise versa... but i am crashing every time i try to use the mod .. i get past the cinematic ...get the you can now use in in blah blah notifications and it crashes my game shortly after

    1. fftfan
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      If you use Google Chrome there is a High Contrast addon that could be able to potentially help with this. Firefox seems to have High Contrast as an option built in, found in the Accessibility menu. I use Dark Reader personally, it's for night mode though it can sometimes help visibility if text may otherwise be blending together with the background. Highlighting the text can help, I've sometimes had to do so when revisiting old websites or those that interfere with adblock which can cause visual glitches.

      Here is a link to the Sim Settlements Help section on the forums: https://www.simsettlements.com/site/index.php?forums/ss-help-mod-questions-here.2/
    2. uituit
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      try some of these https://simsettlements.com/web/wiki/index.php?title=Performance

      do you have a large load order?
  12. thatguyuknow12
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    so has any one else had one settler eat all of you food from a work shop in 8 in game hours i got back to red rocket after exploring and hunting and i was tired so i drop the food off in the workshop and than slept 8 horse in game then i went in the work shop to get some water and all of my food was gone is this normal it was not even cooked food mostly ingredients
    1. uituit
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      do you have a supply line setup there?
      other settlements will eat ur food
  13. willsongvn
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    what the hell, when i install SImsettlement i cant change my load order anymore and when i uninstall simsettlement i can change load order again ??? why
    1. uituit
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      what are you using?

      Best to post on simsettlements.com about this issue
    2. willsongvn
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      nvm, i figure it out, my NMM it's a old version, i just update it and i can sort everything again with sim settlement install.
  14. JacobFrye1135
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    i know this is probably asked question a milion times but damn, cant find the holotape in the museum, scoured the whole place, and nothing
    1. tekmage
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      If I remember correctly, the holotape is sitting on a desk next to a terminal in the office area across from the door that takes you to the roof. You should see boxes of ASAM sensors next to the desk, as well as some filing cabinets.

      Edit: If you are going back to the museum, and not obtaining the holotape while you were there to help Preston; perhaps you need to allow the cell to reset? Leave the area, goto Sanctuary, rest or wait a few days and then go back. I'm not sure what else to advise.
    2. JacobFrye1135
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      i went to exact location where it showed on the video, it wasn't there
    3. uituit
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      Make sure you have activated the mod in your load order

      Try this
      "Uncheck Sim Settlmeents and any expansions or addons of it from your load order, also uncheck HUDFramework - because it sometimes interferes with startup. Load your game and make a save outside of the museum. Now check in Sim Settlements again and load that save - the tape should spawn where it belongs. Once you have the tape, load it in your pipboy to get the unlock message. Now save again, and re-enable HUDFramework."

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