Sry if I'm not supposed to post this here. Anyone know of a patch for tactical flashlights? I can't equip with a headpiece. Any help would be appreciated. Thanks
Hi, I was getting a strange bug where I couldn’t equip backpacks from Lore Friendly Backpacks. I seemed to fix being able to equip them, but now when I equip them my pip boy disappears and the backpack is invisible. Anyone encountered this bug?
Edit: After some investigation it seems like this only happens with the dirty postman shoulderbag. Pretty specific but has anyone else encountered this?
Hey there, does your mod require any other mods in order for it to work? I've downloaded it via NMM but my game won't load it, as it says that certain other files are not present. What might these be, I wonder? Please would you advise? Thanks :)
If using both mods, make sure lf_backpacks.esp loads BEFORE any armor on any clothes - legendary edition.esp. Otherwise armor pieces will not be wearable with certain outfits (confirmed with the Hazmat Suit and I imagine the same is true of any outfit this mod takes resources from but there may be others). Using the wrong load order also makes those outfits not show up in the armor workbench (again, only know for sure this happens with the Hazmat suit, but it's reasonable to assume all the outfits affected by Lore Friendly Backpacks would behave the same way there may be other outfits affected).
Posting this just to make others aware, because Vortex defaulted to putting this mod after Any Armor on Any Clothing and it threw me off the first time I swapped to my Hazmat Suite and was suddenly overburdened.
Edited because I didn't realize this mod didn't take from the Hazmat Suit, which make the issue even weirder.
Good thing about this mod is that you can remove DLC requirements with FO4Edit and wrye bash.Bad thing is i cant equip them.Judging by the comments im not the only one.
I was wondering if it would be possible to add a medic texture backpack skin option via workbench on the postman and scribe backpack? These two are perfect for this kind of skin :D And am also curious if you ever thought about adding custom straps for the other backpacks that are without?
I really love your mod, because it's simple and practical as hell when playing on survival :D It's great because it doesn't add an unbelievable carry weight as other mods and you can buy them or find them across the world, which is a really nice touch. It's really rewarding finding a better backpack then your current one and not just craft it of the bat...
So, can anyone confirm using this with CBBE properly? Trying to build myself up a really immersive modpack themed around Survival. I can live without CBBE, but I recently installed it because it's a requirement for several others. Meaning, if this somehow conflicts with CBBE, I have to choose between this, or multiple other mods. (Or find a way to fix it.) After I post this, I'm going to go test it for myself and report my own findings. I'm using the version of CBBE that's closest to vanilla meshes, so maybe that'll make a difference. But I'm a little nervous either way after reading the other posts. Anyone have success stories?
I am using CBBE and bodyslide and the backpacks work just as they were intended to. Have also custom outfits and it works with them. I installed it manually and have no other backpack mods installed or anything else that would change the textures or meshes of them.
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Edit: After some investigation it seems like this only happens with the dirty postman shoulderbag. Pretty specific but has anyone else encountered this?
I have this issue aswell, with the normal postman shoulderbag too.Any for solving?
If using both mods, make sure lf_backpacks.esp loads BEFORE any armor on any clothes - legendary edition.esp. Otherwise armor pieces will not be wearable with certain outfits (confirmed with the Hazmat Suit
and I imagine the same is true of any outfit this mod takes resources frombut there may be others). Using the wrong load order also makes those outfits not show up in the armor workbench (again, only know for sure this happens with the Hazmat suit, butit's reasonable to assume all the outfits affected by Lore Friendly Backpacks would behave the same waythere may be other outfits affected).Posting this just to make others aware, because Vortex defaulted to putting this mod after Any Armor on Any Clothing and it threw me off the first time I swapped to my Hazmat Suite and was suddenly overburdened.
Edited because I didn't realize this mod didn't take from the Hazmat Suit, which make the issue even weirder.
I was wondering if it would be possible to add a medic texture backpack skin option via workbench on the postman and scribe backpack? These two are perfect for this kind of skin :D And am also curious if you ever thought about adding custom straps for the other backpacks that are without?
I really love your mod, because it's simple and practical as hell when playing on survival :D It's great because it doesn't add an unbelievable carry weight as other mods and you can buy them or find them across the world, which is a really nice touch. It's really rewarding finding a better backpack then your current one and not just craft it of the bat...