Fallout 4

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reg2k - Neanka - shadowslasher410

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  1. registrator2000
    registrator2000
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    Mods with MCM support:

    Spoiler:  
    Show
    Companion Command and Tactics by registrator2000
    QuickTrade by registrator2000
    CCCleaner by Neanka
    Wait Anywhere by shad0wshayd3
    Weapon QuickSwap by registrator2000
    Helmet Toggle by registrator2000
    Auto Eat and Drink in Survival by wim95
    Unlimited Survival Mode - F4SE by Kassent
    NPC Level Scaling by Genamine
    Transfer Settlements - Shareable Settlement Blueprints by cdante
    Bullet Time - Slow Time by registrator2000
    HoloTime by registrator2000
    Screenshot Helper Hotkeys (MCM) by zoomah
    Survival Options by Jekod
    Hide Quests From Pipboy by vagonumero12
    Toggleable Hightech Vision Modes by Jekod
    The Wasteland Guardian by Neotropic
    Knockout Framework by Seb263
    Wastelander Barb Companion by Netherworks
    Shei - Wolf Ally (Companion) by Netherworks
    HUD Plus Plus by Kassent
    Extended Dialogue Interface by reg2k and Neanka
    What's Your Name by pra
    More Attackers - Get Off My Buildzone by wim95
    Crafting Highlight Fix by registrator2000
    Courser Ghost-Spectre X-92 Mashup by r00stafarian and stonefisher
    Immersive HUD - iHUD by Gopher
    DYNAVISION - Dynamic Depth of Field by Gopher
    PIP-Pad by the PimpCrew
    Hardcore Mode ON by Wenderer
    Floating Damage by Kassent
    Tagging Assistant by jchamlin
    Immersive Teleportation by pra
    GET DIRTY (take a bath) by 7StarC
    Level Cap by Wenderer
    Player Head Tracking by Gargorias
    Player Comments and Head Tracking by Gargorias
    Zombie Walkers by joefor
    Configurable Power Armor by RAWberry400
    Turret Control Panel by KernalsEgg
    Death Penalty - An immersive death mod by UltimateCoffee
    MCM Weather Control by gargorias


    Do get in touch if you've added MCM support to your mods and would like to be listed in this sticky post!
  2. registrator2000
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    If you are seeing untranslated strings in MCM prefixed with dollar signs e.g. $MCM_Config, you need to enable loose file loading so that MCM can load its translation files.

    Follow the steps listed on this page, under the "How To Enable Fallout 4 Mods > How to enable modding" section.
  3. Neanka
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    for Fallout 4 VR
    u can try this https://cdn.discordapp.com/attachments/354663002433388545/876390467351232532/MCM_VR.zip
    it doesn't support vr controller fine but u can use it with keyboard 
  4. RedSinister
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    VORTEX user, make sure you can launch the f4se_loader.exe from the game installation folder beforehand! If the game is not open, Mod Config won't appear on the menu list. Yes, other mods can still work well simply by running directly from Vortex. But, MCM mod does not count

    # Your best bet is to manually install F4SE and MCM to make it work (only copy-paste file, not difficult to do)
    # A conflicted/corrupted plugin will also prevent the Mod Config from appearing, so go to your game's installation folder.
       Then go to Data > F4SE > Plugins and delete everything inside. Next, launch the game through the f4se_loader.exe in-game               installation folder OR Vortex f4se, the MCM mod will be detected
    # If launching from Vortex Fallout 4 Script Extender (f4se), make sure to set it as Primary

    MOD Config is only available in-game via the Pause menu (Esc)

    If it's still not working, then I don't know what else can make the MCM mod work with Vortex
  5. ingkapui
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  6. moutonpigeon
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    To remove the $MCM_Config error with MO2 add the lines :

    [Archive]
    bInvalidateOlderFiles=1
    sResourceDataDirsFinal=

    in Tools>Tool Plugins>INI Editor>fallout4custom.ini

    it solved the problem for me.
  7. pawelrola23
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    hello, I have a problem, I installed life in the ruins modlist but I can't make any changes in MCM menu, because settings are not saving. When I make changes and click "save" it just reverts. Do you know any soultion to this problem?
  8. LostDragon420
    LostDragon420
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    I am trying to play Fallout 4 in VR, and for the most part, loving it. BUT my mods are dry or not even activated without this MCM.
    So, on my desktop, Fallout 4 is running in a box window. I click in there, use Win+Y to change input, whatever... the console works, but I have no MCM.

    TLDR: I need MCM in VR, please help!!
    edit: old link for MCM VR in pinned post is expired.
  9. cowboyg8mer
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    Hey, for some reason the mod isn't working in game. Every time I attempt to install it, via through Vortex or manually; it doesn't work. If I'm doing something wrong, can you please give a small step by step tutorial to download it? 
  10. 0nly0neRoach
    0nly0neRoach
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    Like others have pointed out MCM just doesn't want to work and I believe I know why. Nexusmods was DDOS'd and/or had a huge internal attack over a year or so ago and I noticed a few things had changed, most notably (and strangely) MCM and a lot of other very popular mods on the site. After the site was restored after the attack I also noticed a lot of mods and their respective authors/creators' accounts completely wiped away and mods removed entirely. This could well be totally incorrect but it's just what I noticed that was really strange. MCM also had a FOMOD included when downloaded and extracted to Fallout4 > Data but now there isn't, very odd. 

    I also found a text file in my last install of MCM which shows some information which some may find interesting, if anyone can explain in more detail what this means it could potentially narrow down why it isn't loading - MCM Txt file showing error text and missing plugins
  11. heals3546
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    https://ibb.co/KFR0XdV
    https://ibb.co/vhynCGN
    https://ibb.co/n8f2NNq
    https://ibb.co/0nqBQ0R
    https://ibb.co/pnfYtrN

    Why Mcm is not working F4SE is working properly ? Can anyone help Please ASAP
  12. UswePanda
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    does NOT work on GOG version of FO4
    1. Sxvory
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      Yeah same with me, In theory it should work because it's essentially the same as the Steam version
    2. Neanka
      Neanka
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      • ianpatt — Some dll plugins may need -forcesteamloader as a command line option to the loader.

      try this. cant check it by myself rn
    3. AnomalousDoggo
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      How do I add the -forcesteamloader command line to F4SE in MO2?
    4. slink
      slink
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      Go into the executable configuration menu.  Add the -forcesteamloader into the box labelled Arguments.  Hit Modify button.

      This did not make MCM appear on the menu, though.
    5. Fenrir1536
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      Just wanted to add, this technique worked for me and my recent GOG install as I can access the MCM ingame now while it wasen't showing up before, however the text is somewhat glitchy. MCM is labeled $MOD_CONFIG and other smaller text oddities concerning MCM using this solution.
    6. Red9LZ
      Red9LZ
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      Thanks for the advice, this worked great.
    7. EgoJisto
      EgoJisto
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      Neanka, thank you so kindly for this, this worked perfectly. Had to add the argument to MO2 for it to work, but it did.
    8. Vilehawk
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      Thank you VERY much Neanka! That got MCM to show up in the pause menu as it should. Really appreciate it!
    9. elfdrow
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      OK got it working using MO2. (GOG goty edition)
      so thanks to Neanka and moutonpigeon

      1)not loading issue:
      you do need the -forcesteamloader  in arguments on the FS4E.
      in MO2 click where you select the executable. choose edit. go to the fs4e section. and in the arguments box add the line -forcesteamloaderapply -> close -> run
      this will enable MCM to load in the game.

      2)for the $game_config issue:
      this happens because loose files are not enabled.
      go to the ini editor (or manually find the folder) open the fallout4custom.ini and add the lines
      [Archive]
      bInvalidateOlderFiles=1
      sResourceDataDirsFinal=
      and yeah. the last "=" is left without a value
      this will eliminate that weird text in mods.

      this should have the MCM operational at least.
      still installing mods (was chasing achievements lol) so no idea if there are more issues.
      but so far it seems fine.

      happy modding ;)
    10. AlxAlex
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      God bless you. You are a real human bean
    11. hopp54
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      Where is the "executable configuration menu" ?
    12. xShuu
      xShuu
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      i love you thank you
    13. chrismartin
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      @hopp54
      Click MO2 cogwheel icon (6th icon from top left), and it opens the modify executables window.
      Highlight the F4SE executable and the "Arguments" box will appear on the right.
      Btw the -forcesteamloader command fixed another F4SE dependent mod which wasn't working for me, so seems essential for GOG version.
      Many thanks to Neanka, moutonpigeon and elfdrow.
    14. Artorias824
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      which plugins
    15. zahagoza
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      Tried that but even before reaching the main menu, CTD occurs :(
  13. wAll4n
    wAll4n
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    A Chinese thief stole your mod and sold online
    https://afdian.net/a/FranQ_QWangK
    https://www.bilibili.com/video/BV14i4y1i7ag/?spm_id_from=333.999.0.0
    1. bocaicaiaa
      bocaicaiaa
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      是免费的
  14. wyatt925784893
    wyatt925784893
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    I did exactly as told step by step but the mod configuration menu isn't working for me at all. I need some help on it please
    1. Spectrele
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      Can you elaborate further on what you mean by "isn't working for me at all"?
  15. LeftCoastDogMeat
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    I never had this issue before, but as of recently I get the following message when this mod is enabled: "Workshop Scripts OverwrittenOne or more of the major Workshop Scripts have been overwritten by another mod, breaking Workshop Framework.You can seek out and resolve the conflict, or install the mod: Workshop Framework Script Override, and ensure it is the very last mod in your load order.Nexus users, this can be found under Optional Files. Xbox users, this is listed as its own mod." Vortex does not let me manually set the order of mods. OK
  16. AyeBrumm04
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    keep getting ctd whenever i click the mcm on menu this never happened before wish i knew why 
    1. SlattKingg
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      Same