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Activity logs
This page was last updated on 14 May 2024, 7:11PM
- Changelogs
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Version 1.35
- - Version code: 6
- - Fixed: Issue with keyboard focus when adjusting sliders
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Version 1.34
- - Version code: 6
- - Fixed: Issue with setting script properties on forms that have multiple scripts attached.
- - New: Shared option lists can now be defined in an MCM menu.
- - New: MCM menu text and help text can now be retrieved from string script properties and even string array properties
- - New: MCM controls can now be selectively un-tinted (i.e. decoupled from the game UI color). Most useful for images and colored text.
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Version 1.33
- - Version code: 5
- - Support for game version v1.10.120.
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Version 1.32
- - Version code: 5
- Support for game version v1.10.114.
- - Version code: 5
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Version 1.31
- - Version code: 5
- Support for game version v1.10.111.
- Fixed issue with calling script functions.
- Functions can now be called on forms with multiple attached scripts.
- - Version code: 5
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Version 1.30
- - Version code: 5
- Support for game version v1.10.111
- - Version code: 5
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Version 1.29
- - Version code: 5
- Support for game version v1.10.106
- - Version code: 5
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Version 1.27
- Fixed: Issue with hotkey modifiers
New fields:
-textFromFormName
-textFromFormDescription
-helpFromFormName
-helpFromFormDescription
Example Usage:
"id": "iDLC04_FragGrenadeSmartPos:Lists",
"text": "DLCNukaWorld.esm|346FC",
"type": "stepper",
"help": "DLCNukaWorld.esm|346FC",
"textFromFormName": true,
"helpFromFormDescription":true,
- Fixed: Issue with hotkey modifiers
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Version 1.26
- - Version code: 5
- Support for game version v1.10.89
- - Version code: 5
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Version 1.25
- - Version code: 4
- Support for game version v1.10.82
- - Version code: 4
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Version 1.24
- - Version code: 4
- Support for game version v1.10.75
- Fixed: Issue with deactivated mods continuing to satisfy a MCM menu's plugin requirements.
- - Version code: 4
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Version 1.23
- - Version code: 4
- Support for game version v1.10.64
- - Version code: 4
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Version 1.22
- - Version code: 4
- Support for game version v1.10.50
- - Version code: 4
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Version 1.21
- - Version code: 4
- Support for game version v1.10.40
- - Version code: 4
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Version 1.20
- - Version code: 4
- Added textinput, textinputInt and textinputFloat controls.
- Basic support for re-ordering config menus.
- - Version code: 4
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Version 1.12
- - Version code: 3
- Support for game version v1.10.26
- - Version code: 3
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Version 1.11
- - Version code: 3
- Fixed an issue with the left panel scrollbar not appearing.
- Improved display condition handling code.
- New: Modders can now mod other MCM menus. Specifying "ownerModName" will merge the page list of the current menu into the page list of the owner menu.
- - Version code: 3
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Version 1.10
- - Version code: 2
- Support for assigning hotkeys to mouse buttons (Mouse3 - Mouse8)
- Added ability to reposition MOD CONFIG option in the Pause menu
- Gamepad tweaks: Left and right bumpers will now switch focus between panels.
- Mods can now specify per-page plugin requirements.
- Added new value source type: PropertyValue (Papyrus Properties)
- Switcher control now accepts GlobalVariable and ModSettingInt/Float as value sources.
- Added new MCM event: OnMCMMenuOpen(string modName)
- New MCM control types: positioner, hiddenSwitcher
- Fixed: display conditions will now update correctly when MCM.RefreshMenu() is called
- Updated: The dropdown control will no longer send a value-changed event if the value didn't actually change.
- Added new MCM events: OnMCMMenuOpen(string modName) and OnMCMMenuClose(string modName)
- Translation files are now separate from the main file.
- - Version code: 2
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Version 1.0
- Initial public release.
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- Author's activity
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