While I haven't seen any problems so far, it's possible that this bug was the intentional lesser evil over some other horrible outcome. At least, I can't think of any other reason those entries would be in that file... but with bugs who knows, probably left over from some hasty copy/pasting.
Either way, if some weird, new reload/bolt related wonkiness shows up, drop a bug report please!
If u want this to work with jiggle remover , go to Quick draw mod > https://www.nexusmods.com/fallout4/mods/7796?tab=files I know, seems unrelated, but the mod author of that mod incorporate Jiggle remover and 1st to 3rd force rl fix onto his mod, so u get 3 for 1, even if u dont use vanilla weapon and dont need quick draw, it still not gonna take too much space or add script and such.
Because your mod and this one edit the same file, could you possibly merge the incorporated changes somehow? https://www.nexusmods.com/fallout4/mods/29331
Thanks for the mod. Too bad cycling action also be cancelled by the mod, but this whole shenanigan's really Bethesda's fault. They really didn't care about 3rd person view gameplay, didn't even include shoulder swap.
It works just like as the creator intended. It skips bolt/lever action animations to prevent unwanted reload animation follows. If you actually have read the description and watched the short introduction vids, you would've understood.
Will the animation after a shot actually play when you switch to 3rd person or will this just stop it altogether? When I shoot the hunting rifle with this tweak I notice after going to 3rd person it basically cuts the bolt cycling animation altogether.
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Either way, if some weird, new reload/bolt related wonkiness shows up, drop a bug report please!
I know, seems unrelated, but the mod author of that mod incorporate Jiggle remover and 1st to 3rd force rl fix onto his mod, so u get 3 for 1, even if u dont use vanilla weapon and dont need quick draw, it still not gonna take too much space or add script and such.
Files on my Google Drive.
Thanks alot, it helps
KF1 didn't have it KF2 does.
just skips all animations