Fallout 4
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Daedragon

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Daedragon

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12 comments

  1. Rae1Vixen
    Rae1Vixen
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    • 7 kudos
    looks like another essential mod for settlement builders, will edit this post after i try the mod out 

    Sadly this only works on the buildable walls and not already built structures, still essential for  settlement builders
  2. QuantumCurt
    QuantumCurt
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    This is definitely useful. I don't know why they didn't do this in vanilla.

    For what it's worth, if you place a door regularly, then open the console and get the ID for the door, and enter 'modangle z 180', it flips the door around so it opens the other way. It won't technically be 'snapped' anymore, but it won't go anywhere. Just a tip in case anyone wants to flip doors around without using a mod for it.
    1. ajinxpatil
      ajinxpatil
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      • 1 kudos
      Good one!
  3. SwissSanchez
    SwissSanchez
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    • 5 kudos
    I'm a bit late to the party, but hell yes this mod is essential for the serious settlement builder. Thank you, endorsed and most definitely used.

    And now comes the request part- any chance of patching it to accommodate "Half width shack walls" by CitizenRandom? ( http://www.nexusmods.com/fallout4/mods/10163/?)

    This mod is yet another example of the things Bethesda just should have included in the base game. Especially after making such a big deal out of the whole settlement thing. Thanks again. I am now off to recreate Portalis, city of one thousand doors.
    1. streetyson
      streetyson
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      • 105 kudos
      Even later to the party but I was using that mod you list to achieve the same thing! You see, the half width doorways of that mod can (with a bit of patience) be snapped 180 degrees around (inside out, so to speak) so the door hangs the other side. But I prob use them more for placing just inside or outside an existing doorway (especially on ruins without snap points). It doesn't always work by simple placement and sometimes requires modpos and modangle console commands to get them positioned right on ruins - but once you get the feel of it after a couple of goes it's no big deal.

      Another solution is to just use the mesh door if you want an inward opening one (and think of it as reinforced glass instead of mesh if you need to..). Obviously, this clever little mod takes away any such concerns, but I mention these other workarounds for those who may like this mod but have compatibility issues. Cheers.
  4. Filmguy93
    Filmguy93
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    • 11 kudos
    I made a FOMOD installer for this. Would you like to upload it here?
  5. lemonsOToole
    lemonsOToole
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    • 2 kudos
    Man Daedragon you are on a roll with these settlement updates. Keep 'em comin'!
  6. steelmalak
    steelmalak
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    • 30 kudos
    Why are you amazing?!!!
  7. JimmyRJump
    JimmyRJump
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    Neat mod, thanks a lot.

    I am using dgulat's Clean Shacks (http://www.nexusmods.com/fallout4/mods/8813/?) and of course those files get overwritten by yours. Any chance af adding a clean set or a patch for that mod, too?

    Endorsed, meanwhile
    1. voxbox13
      voxbox13
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      • 11 kudos
      Awesome mod - Fixes something that always has made me crazy.

      I also use Clean Shacks, and humbly ditto Jimmy's request.
  8. RedRabe
    RedRabe
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    • 22 kudos
    Nice I was just having this issue, thanx!
  9. balwick
    balwick
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    • 18 kudos
    You sir, are a gentleman and a saint.