How do you make it NOT give you a holotape? Ever? I keep dropping it to keep my inventory clear but every time I load a savegame it comes back. The holotape should be added once, at install, and then never again!
is this meant to activate console in survival ? ever since i installed this, to be able to use Survival stats widget, i can access console in survival. If i uninstall this console is disabled again as it should. Is it interacting with some other mods to cause this or is it intended feature ? If intended, is there an option to stop it from activating console? I'm one of those people who have to have limitations imposed due to total lack of control. Having access to console ruins the experience for me.
Alexander, will you give permission to translate on russian and post your mod DEF_WIDGETS_CORE and WIDGETS on the site Gamer-Mods? Only translation or in full form, as you say...
I absolutely love your mods Neanka and appreciate all your hard work... but your mod descriptions/install instructions are... confusing (or non-existent)... Not trying to offend or anything I realize english isn't your first language. All due respect man.
I'm using DEF_WIDGETS_CORE + your survival, PA, and buff widgets along with iHUDcompatibility and it seems to be working correctly. I was seriously confused with the MCM_light mod and wasn't even sure it was needed so I removed it(there is already a config holotape in my inventory). So am I doing it right? lol Thanks again for the mods
Also, the 'def_w_PA1_remove_PAConditionIndicator.esp' and 'iHUD compability patch.esp' are showing as dummy esp's in FO4edit (there's nothing beyond the File Header). My knowledge is limited but that seemed strange to me.
Strangely, I can't seem to merge your esp's with Merge Plugins either without removing functionality. Config tape says "no active widgets" or something similar. I know that's not really your problem but would appreciate any insight you can give. Thanks again Neanka
It is a dummy file, and is used to load the BA2. You can just extract the BA2 using BAE and overwrite the file from iHUD (don't need the plugin from this mod at all if it's extracted).
What could be causing the def-widgets holotape to read that there are no widgets loaded? I have both your ammo and explosive count widgets. They are currently sitting 0F & 10 in my load order.
it didn't work for me the first time so I uninstalled ALL HUD/UI mods, saved the game with NONE installed then reinstalled them in correct order and it worked.
38 comments
Any way to fix this?
any console command to add the UI config holotape?
Edit: I found it by typing help "config" 0
Only translation or in full form, as you say...
I'm using DEF_WIDGETS_CORE + your survival, PA, and buff widgets along with iHUDcompatibility and it seems to be working correctly. I was seriously confused with the MCM_light mod and wasn't even sure it was needed so I removed it(there is already a config holotape in my inventory). So am I doing it right? lol Thanks again for the mods
Strangely, I can't seem to merge your esp's with Merge Plugins either without removing functionality. Config tape says "no active widgets" or something similar. I know that's not really your problem but would appreciate any insight you can give. Thanks again Neanka