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PhknCornbread

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PhknCornbread

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About this mod

Automated forges that can be used to make Power Armor

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Greetings,

**THIS MOD REQUIRES DLC CONTENT CONTRAPTIONS AND WORKSHOP TO FUNCTION**

Inspired by Kentington's Manufacturing Extended

This mod adds 4 new forges to the forge menu, one each for each type of Power Armor that is available in the base FO4 game (T-45,
51, 60, and X-01).

These forges are fully immersible with the world with both requirements to build (i.e. perks) and also requirements to forge power armor (recipes).  All recipes are reflective of what it SHOULD take to construct each individual piece of power armor and have been painstakingly created from testing balance, component availability, and what other mods that are used to create power armor have also implemented.  T-45 take the least number of components, while the X-01 takes the most.  Each type have various requirement changes that you can find within the recipe menus for each part of each type of power armor.  T-45 have the least tech, while, again, X-01 likely to have the most advanced tech (lighter weight, more circuitry, etc.).  

All forges have been tested and are working flawlessly.  Compatible with all other mods.  No need for SK implementation as they are in the manufacturing menu where the other forges are located from base DLC.  

Each of the forges also have increasing power requirements so pay attention to that as well.

Notes:

There are other mods that are doing exactly what I have done, except they add all recipes to a single forge.  I created these as separate forges so that you can setup workshops that allowed you to program each individual forge ONCE and then set the forges to create armors based upon using a switching system.  To do this, keep in mind that each of the forges MUST be on a separate power source and the conveyors CANNOT be connected to each other in any way.  This is because a computer connected to any piece of equipment that has a shared power source will passively connect to any other piece of equipment shared by that power source. 

Please feel free to make any comments you wish.  If you have questions, make a post.  I'll take suggestions into consideration.  I doubt I will be changing the recipes so don't ask unless you have a VERY convincing argument.  

Please endorse if you like.  Doesn't really matter honestly if you do or not.  I don't make mods for props, but for my own functionality in the game usually.

Planned Updates:

Will look at changing textures/meshes to make them look unique to each other

Possibly add labels to each of the forges so that they are labeled with each type of armor they create

May add glow effect to labeling

If creators of unique power armors would like me to add forges for their armor, please contact me and I will see what I can do to partner with you on that

Looking into making armors come out that are not rusted pieces i.e. MK-II quality (though this may not be possible)

May be adding to Bethesda.net for console users in the near future

My Other Mods:

Colored Conduits

Thanks for downloading and supporting!