This game is already painful to play with the junky movements and bad guns, but with those DEADLY ACCURATE WALLHACKING A.I INFINITE CRYO/MOLO/FRAG MACHINEGUN IT'S DRIVING ME CRAZY!!!!!!!!
Only took like 8 years...lol Instantly a mod that'll never be removed from load order. That you so much for this, and nice to see you think outside the box.
Before this mod, in testing a new gun on VH, I spawned a lvl 18 raider in Sanctuary, who threw 14 molotovs at me in a firefight. All of them hit to...
A simple mod like this makes so much sense! Dealing with those Child of Atoms with nuka grenades and Forged with their fking molotovs is just plain annoying.
IF any one had issue NUKE GRENADE SPAM like me, please help me find which mod does that The NPC keep spam the damn Nuka Grenade everytime i spot them, even worst after complete Nuka Quest Line Now all the Raider had it
currently doing a survival play through with over 100 mods installed and this single mod is not only one of my favorites, but also the only reason im able to survive.
35 comments
File of the Decade ere we go lolz.
I can not understand why the NPC's have infinite grenades but it sure got me annoyed.
Grenades are now Flagged "NPC's use AMMO" this is a Vanilla Game construction kit function, nothing fancy.
Thank you.
Instantly a mod that'll never be removed from load order. That you so much for this, and nice to see you think outside the box.
Before this mod, in testing a new gun on VH, I spawned a lvl 18 raider in Sanctuary, who threw 14 molotovs at me in a firefight. All of them hit to...
Dealing with those Child of Atoms with nuka grenades and Forged with their fking molotovs is just plain annoying.
The NPC keep spam the damn Nuka Grenade everytime i spot them, even worst after complete Nuka Quest Line
Now all the Raider had it
Many, many thanks!
I don't mind them having weapon ammo, it's just the damn Molotovs. The spam during settlement attacks is beyond ridiculous lol.