Fallout 4

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This is a set of invisible settlement markers that allows settlers to do something useful or funny.

Markers include "Target Practice" set for settlers (Settlement Shooting Range, Melee Practice, Assignable Dancers and other things).
Description. Please check the 'A1 Settlement Markers holotape' for a short object guide.If you have lost the holotape, you can always craft it in your Chemlab->Utility.

1 Attraction Marker "Leisure area". The marker is used to create a relaxation point (some place that attracts settlers the same way as any settlement bar does). Settlers love to stay close to it in their free time. In order to see the effect place some furniture/animation markers around it.
2 Various furniture and markers:
Newspaper seller, assignable dancers, Typewriter Station , Chalk Drawing, Ground Sitting, Clapping etc. Some furniture for kids and some jobs for guards. Guard posts that allow to snap an additional guard mat (to use with day/night schedules), school desk. If you can`t assign kids yourself, you can put a craftable School Note(typewriter) into the desk. The the first kid who sit there, will be auto assigned to it.
Assigning settlers is optional for all mats that allow assigning. All mats can be used as relaxation mats.
Jogging mats work almost the same as target practice mats but with greater possible distance (5000 units). Settlers will jog between the start mat and the closest end mat.
3 Schedules for settlers. Schedules allow you to change settler`s day pattern. To create schedules make a typewriter (Settlement Markers - misc section). You can create, read and give a schedule to a settler. Give a schedule to a settler to make them use it. Take it back if you want them to stop using it. Allows to create day and night shift for guards and other workers. Sometimes assigning a settler to a new object can overwrite the schedule. In this case take it back and give it again.
4 Garden section. Grass and dirt plots for plants. Flora decorations. Craftable water that allows to place and grow Tarberry. The water can be used to create swimming pools. Note that it`s just water, it does not have an undress effect.
5 Misc items such as hanging bags , locked door or a craftable typewriter. Hanging bags can be used as a target for melee practice. Just attach an invisible target card to them. Locked door - just a door with an auto lock. Only player can open the door. Please note that the door can`t stop the settlers from teleporting. The typewriter is used to create schedules.
6 Customizable Electric Bell and Customizable "A1 Efficient schedule". The bell can be configured through a terminal. You can set a group to summon (unemployed, scavengers, kids etc) and sound to play. The schedule can be configured through a special holotape (chem lab utility "A1 Efficient Schedule holotape").
7 Skyrim Custom Dance Animations ( great thanks for animations to Invalidfate and Umpa). Some of the custom animations have minor issues (like teleporting to the start point etc). This is impossible to fix with existing tools.
8 Movable sleeping bags. Just a bonus. You can find them inside the 'SM workbench' barrel that can be found in the Misc section of the Settlement Markers menu.
9 Target Practice, Score Boxes and Fighter mats allow you to build a training yard or shooting range for settlers. Please check the holotape for more info.

If you have any problems with settlers assigned to fighter mats, sleep for an hour to fix the issue.

Important! Use the holotape to uninstall the workshop menu before you uninstall or disable the mod.