Unfortunetly this mod just doesnt work. you cannot actually select the recipe though it appears in the list. I can see the machine working but it simply doesnt produce anything.
I have an mod idea for the food processor mod I hope comes to fruition: alcohol and ales added to the food processor: uses common scrap like metal, wood, corks and glass to make alcohols, which get dispensed in groups of 6. Ginwet ale would be 2 wood, 3 steel, 3 glass and 1 cork of scrap for example. meanwhile more common alcohols would be 1 glass, 1 wood, 1 steel, and 1 cork.
I would love to get this mod to work but whenever you select the vegetable starch option in the terminal for a food processor, it will select the last option used instead of the vegetable starch. If you reset the food processor (store it and place it down again) it will select the blamco mac and cheese when you try to select vegetable starch.
Unfortunately, I have the same problem. I pulled the .esp file open in FO4Edit and couldn't see a reason for the issue, but I'm not familiar with the builder functionality so I may have missed something.
Same here, no idea what could be causing it, but if it's the first recipe you choose it comes up with something like token recipe and three blank ingredients.
I think it would be great, if apart from the starch it would be able to cook everything else from cooking station - e.g. deathclaw steak, mutant hound chops and other useful stuff. That would greatly decrease the waste of time at cooking station.
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you cannot actually select the recipe though it appears in the list.
I can see the machine working but it simply doesnt produce anything.
alcohol and ales added to the food processor: uses common scrap like metal, wood, corks and glass to make alcohols, which get dispensed in groups of 6.
Ginwet ale would be 2 wood, 3 steel, 3 glass and 1 cork of scrap for example.
meanwhile more common alcohols would be 1 glass, 1 wood, 1 steel, and 1 cork.