This page was last updated on 16 December 2016, 1:28AM
Changelogs
Version v1.12
----The new things----
StrongerPerks - Perks DLC v1.12
StrongerPerks - Perks no DLC v1.12
I've messed up somethings in the file StrongerPerks - Perks v1.11 that made the perks Action Boy / Girl, Awareness, Lone Wanderer, Night Person, Rad Resistant, Steady Aim and Strong Back to not work anymore.
Now I got two files for Perks, one is DLC version, wich requires FAR HARBOR + NUKA WORLD to get full changes of my mod.
The other file, no DLC version, don't require FAR HARBOR + NUKA WORLD, but won't be getting the changes that I made for the perks listed above.
That way I have more control than before to locate possible bugs, and maintain my mod.
Version v1.11
----The new things----
StrongerPerks - Perks v1.11
Introduced 2 more ranks to intimidation perk.
Intimidation
[NEW] Rank 4 (lvl 57) - Do 20% more damage against humans (new effect).
[NEW] Rank 5 (lvl 65) - Do 40% more damage against humans.
Version v1.10
Please, remove previous version of my mod to have the benefits of the new version.
----The new things----
I split my mod into separate files, wich are:
* StrongerPerks - Bobbleheads [THIS CONTAINS ONLY THE CHANGES FROM BOBBLEHEADS]
* StrongerPerks - Companions DLC [THIS CONTAINS ONLY THE CHANGES FROM COMPANIONS, REQUIRES FAR HARBOR AND NUKA WORLD]
* StrongerPerks - Companions No DLC [THIS CONTAINS ONLY THE CHANGES FROM COMPANIONS, DON'T REQUIRES DLCs]
* StrongerPerks - Magazines [THIS CONTAINS ONLY THE CHANGES FROM MAGAZINES]
* StrongerPerks - Perks [THIS CONTAINS ONLY THE CHANGES FROM PERK CHART]
With these changes, you can now select wich changes to grab.
The StrongerPerks - Perks file I implemented the effects of the new perks that I changed of the DLCs FAR HARBOR and NUKA WORLD in my mod, thus eliminating the necessity of having these DLCs for that file.
Only if you choose the companions dlc version file that will require far harbor + nuka world dlcs, other files don't require them.
The perks that I removed from the DLCs and put them in my mod are as follows.
Steady Aim
[NEW] Rank 3 (lvl 49) - Hip-fire damage is improved by 5% when firing any gun.
Awareness
[NEW] Rank 2 (lvl 14) - 5% increase to hit chance and damage dealt to VATS targets.
Night Person
[NEW] Rank 3 (lvl 37) - You have 75 (from 30) extra health between the hours of 6:00 p.m. and 6:00 a.m.
Rad Resistant
[NEW] Rank 4 (lvl 35) - You now have +80 (from 40) Radiation Resistance.
Lone Wanderer
[NEW] Rank 4 (lvl 50) - When adventuring without a companion, you have 40 (from 25) more action points.
Action Boy / Action Girl
[NEW] Rank 3 (lvl 38) - Your Action Points now regenerate 75% faster.
----The fixes----
FIXED Action Girl - Rank 5 now properly applies his effect.
FIXED Awareness - Ranks 2-4 now have properly level requirement.
Version v1.05
Implemented some fixes that Unofficial Patch have. I'll post the fixes from the changelog of the Unoffical Patch.
*Level 2 of the Basher perk was incorrectly providing a 100% chance to cripple limbs when it should have been 10%. (Bug #20961)
*Trigger Rush (CompCaitAbility) was incorrectly triggering when action points dropped below 25 instead of when your health dropped below 25%. (Bug #20250)
*The Tesla Science magazine perk was not providing the bonus described due to the use of an incorrect keyword. (Bug #20139)
Version v1.00
First release, changes already covered in description and readme.