If you're rich (more than 65,535 caps), when you get captured and all your inventory is shoved in a box, you will lose caps. The box will contain less caps than you had. This is a bug in the game itself, you can't transfer more than 65,535 of one item at a time. The number will wrap around, so 65,536 is treated as 1! Check your caps when you get your stuff back, then load an old save to find out what you used to have, and use the console to steal it back! You will have lost 65,535, or a multiple of 65,535 caps.
Hi, Denton is not talking to me at the hacking of the terminal in The Hunt. I've killed everyone that's about and now he just types and nothing else. Also it's not bad the mod but the audio needs a better mic or some sort of hissing audio removal tool next time. The hissing as the characters talk is really annoying, it sounds like kids talking. Other than that, I am enjoying the shoot em up bit very much!
am too having a problem with this mod.... not the same quest. i have completed the mod but the mission "truth" where u have to find maxwells body that doesnt end even though i have completed the whole mod quest... can anyone tell me the setstage quest id for that specific quest so i can bypass it.
Can't believe i didn't play this mod sooner, it's really fun...BUT :D There's lots of dialogues between npc's but the player character is just a mute potato.
Edit: Finished the mod. But again the lack of player dialogue really made it feel like i'm a ghost watching three people having an adventure without me :D which kinda made me lose interrest in the story after a while. Hope the player gets to be more interactive in the next mods
I just finished this and the only real problem I had was the one with Denton not talking to me after I killed every enemy I could find. It actually said to talk to him while there were still a few left. The "setstage ac3kmq7 120" console command that Bosstwin suggested fixed that. I did take Random Panser (another great mod) with me and lost her part way through but that wasn't too surprising as the companions are sometimes flaky in FO4. She appeared back with me after I fast traveled when I was done.
Looking to get into this mod? here's some tips! -do a big save before you go in, so you can go back in case you need it -are you on survival mode? there's beds, but bring LOTS of food and water! -put subtitles on
Here are my thoughts! it's a wacky mod with an unexpected story, some characters are ridiculously funny. voice acting is ok, you and the main character aren't voice acted. i didn't mind personally. it reminds me of fo3 a lot, which i love. there are LOTS of areas, npc's, talking, walking, shooting/punching. it is a LONG mod, be prepared. you can't leave till the end. basically, if you don't expect a fan-made mod to be perfect, you will have lots of fun with this.
I'm really upset with this mod. Usually I'm backing up the save everytime before I started a mod, but today I haven't ...and with my luck i broke the game. Yeap... No NPC is talking to me
When critical bugs are cleared, time to download and try.
Such mods are very hard to uninstall without breaking the game... or the risk of breaking anything, so please and best wishes to your bugs killing!!!
Also... hopefully interactions in encounters in your new worlds are not merely limited to NPCs or monsters trying to kill you. Some 'monsters' should be friendly... despite they look the same with unfriendly ones.
Also please reveal your locations changes so that we can check as best as possible on compatibility with other mods. Hopefully, hidden scripts or links of base game locations won't be broken when changing the locations... ... Thanks!
152 comments
If you're rich (more than 65,535 caps), when you get captured and all your inventory is shoved in a box, you will lose caps. The box will contain less caps than you had. This is a bug in the game itself, you can't transfer more than 65,535 of one item at a time. The number will wrap around, so 65,536 is treated as 1! Check your caps when you get your stuff back, then load an old save to find out what you used to have, and use the console to steal it back! You will have lost 65,535, or a multiple of 65,535 caps.
I did not know that.
I thought I lost money in the past ---
This explains it.
Where ?
We are now in Diamond City
but that is all I get
NB That Guard was MUCH TOO LOUD !
Also one of my Guns has gone --- just a modified pipe rifle --- so no biggie.
Edit: Finished the mod. But again the lack of player dialogue really made it feel like i'm a ghost watching three people having an adventure without me :D which kinda made me lose interrest in the story after a while. Hope the player gets to be more interactive in the next mods
I did take Random Panser (another great mod) with me and lost her part way through but that wasn't too surprising as the companions are sometimes flaky in FO4. She appeared back with me after I fast traveled when I was done.
-do a big save before you go in, so you can go back in case you need it
-are you on survival mode? there's beds, but bring LOTS of food and water!
-put subtitles on
Here are my thoughts!
it's a wacky mod with an unexpected story, some characters are ridiculously funny. voice acting is ok, you and the main character aren't voice acted. i didn't mind personally. it reminds me of fo3 a lot, which i love. there are LOTS of areas, npc's, talking, walking, shooting/punching. it is a LONG mod, be prepared. you can't leave till the end. basically, if you don't expect a fan-made mod to be perfect, you will have lots of fun with this.
When critical bugs are cleared, time to download and try.
Such mods are very hard to uninstall without breaking the game... or the risk of breaking anything, so please and best wishes to your bugs killing!!!
Also... hopefully interactions in encounters in your new worlds are not merely limited to NPCs or monsters trying to kill you. Some 'monsters' should be friendly... despite they look the same with unfriendly ones.
Also please reveal your locations changes so that we can check as best as possible on compatibility with other mods. Hopefully, hidden scripts or links of base game locations won't be broken when changing the locations... ... Thanks!
Go go go~