This small mod removes the ammo usage for NPCs using the Missile Launcher and/or the Fatman.
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When an NPC in fallout 4 such as a companion or settler fires a weapon, it doesn't actually use any of the ammo it has in it's inventory. This is true for every weapon (That I know of) but the Missile Launcher and the Fatman. This mod aims to change that.
The following NPCs will no longer consume ammo when firing a Missile Launcher or a Fatman:
The end result of using this mod will be slightly more missiles and Fatman Shells being looted from dead NPCs that were using Missile Launchers or the Fatman. This also means that those NPCs won't stop shooting them at you until you kill them.
Another affect is that your companions and settlers will be able to fire their weapons indefinitely so long as you provide them with one missile or shell.
On the downloads page are files for both the Fatman and the Missile Launcher and one that's a merger of the two, in case you don't want one or the other.