0 of 0

File information

Last updated

Original upload

Created by

DuskandDey

Uploaded by

shadowplane0

Virus scan

Safe to use

26 comments

  1. Spartan118
    Spartan118
    • member
    • 0 kudos
    There isn't any way to attach this to the Gunner Flannel shirt and jeans outfit is there?
    1. Edgarhighmen
      Edgarhighmen
      • member
      • 5 kudos
      doesn't it already? Works on all my outfits so far except leather coat, vault outfit, bos uniform.
    2. Spartan118
      Spartan118
      • member
      • 0 kudos
      Sadly not, it doesn't seem to work for any of the gunner clothes.
    3. shadowplane0
      shadowplane0
      • account closed
      • 6 kudos
      Unfortunately it doesn't work for all underarmour, but does bizarrely work on hats XP I'm looking into adding the mods to other items, but deciphering the armour attributes in FalloutSnip is a bit of a pain, since there's no compare function in FalloutSkip, sadly.
    4. Edgarhighmen
      Edgarhighmen
      • member
      • 5 kudos
      oh dang, what hats? any? I hadn't tried all the hats. Time to spawn me some marpat baseball caps.

      EDIT Does not work on baseball caps, so uh what hats do it work on? Doesn't work on assault gasmask or dirty/army helmet.
    5. Dorrivix
      Dorrivix
      • member
      • 0 kudos
      It works with battered fedora, green rag hat, news boy cap, and trilby hat. those are all four options that have the ballistics weave mod option.
    6. TheNexusModder
      TheNexusModder
      • supporter
      • 0 kudos
      Ballistic weave is not intended to be used on EVERY piece of gear in vanilla.

      If you want ballistic weave on all outfits/under armor/hats (obviously not combat armor and the like), then you can give Armorsmith a try, it does exactly that and much more.
  2. Dorrivix
    Dorrivix
    • member
    • 0 kudos
    i've got this in nmm, do i need to actually extract the file from there to the data folder to the game, or can I proceed with it just sitting in nmm?
  3. Xx1337d0r1t05m4nxX
    Xx1337d0r1t05m4nxX
    • member
    • 0 kudos
    i enter in bat bulletproof and it says the bat file could not be opened or found
  4. colbylee7
    colbylee7
    • supporter
    • 0 kudos
    i wanted to like this mod but it wont activate! for some reason it wont work in NMM
    1. shadowplane0
      shadowplane0
      • account closed
      • 6 kudos
      It's a script, there's nothing that needs activating, just install and enter 'bat bulletproof' into the console.
  5. sylvette
    sylvette
    • member
    • 0 kudos
    Opening up the bat file I see a "set" command. I'm used to setav and so on, but not set. And usually the setting is bSomething or iOther. In this case there is no type prefix.
    Can you explain what the set command is going?
    1. shadowplane0
      shadowplane0
      • account closed
      • 6 kudos
      It's a quest indicator variable that tells the game if you've unlocked this modding ability yet, and since it only ever changes at that one point, it's safe to set it to 1 as nothing relies on it being 0. So you can get clothing modding sooner than halfway through the game XP
  6. DrexomXander
    DrexomXander
    • member
    • 5 kudos
    For some reason this doesnt work with the clean black suit. I am sad
  7. xmetalx59x
    xmetalx59x
    • member
    • 1 kudos
    You're a lifesaver. Thank you so much. I wish I had the money to endorse
    1. shadowplane0
      shadowplane0
      • account closed
      • 6 kudos
      You're welcome. Wait, since when did it cost money do endorse? You sure you're mistakenly looking at the donate button? The thought's certainly appreciated, but if that's how things are happening now I'd be surprised.
  8. Jackfrank
    Jackfrank
    • member
    • 0 kudos
    I can't seem to activate this in NMM.
    1. shadowplane0
      shadowplane0
      • account closed
      • 6 kudos
      It's a text file. You don't need to activate it, just extract and run the command ingame.
    2. Jackfrank
      Jackfrank
      • member
      • 0 kudos
      Thank you
  9. CrazyFreak
    CrazyFreak
    • premium
    • 5 kudos
    As nit-picky of a comment as this is, you may want to consider renaming the mod. There is no such thing as BULLETPROOF, only Bullet Resistant.

    As I said, nit-picky. But it's true.
    1. shadowplane0
      shadowplane0
      • account closed
      • 6 kudos
      That's only because Bethesda went back to Damage Resistance instead of Damage Threshold, though would have been awesome to be entirely immune to small arms fire in Power Armour XP
  10. Edgarhighmen
    Edgarhighmen
    • member
    • 5 kudos
    Wait. THIS IS FOR ALL CLOTHING? y/n? Baddassery. Now my settlers will be... safe.

    WOO Seems to work on a bunch of outfits. Does it reset on save/load? I'm equipping settlers >.>

    Every time I try to equip one dude (T) the game CTD no error message. (may not be your end, i started getting CTD today 1st time ever... maybe another mod :'( )

    EDIT: Seems to be if you try and swap same armored clothing = crash (I was checking if his outfit was armored by putting same armored outfit, but he was already armored)
    1. shadowplane0
      shadowplane0
      • account closed
      • 6 kudos
      That's a very strange problem that I haven't encountered, but I haven't had enough ballistic fibers to make more than one set of clothes ingame (Yay for crafting ignoring god mode XP), so I hadn't tried equipping settlers/companions with it. I'll give it a try later.

      It will reset if you load an earlier save, as it relies on changing a flag that your save tracks, so it will carry over if you save later.

      May be a problem with how effects are applied to NPCs, since the armour is from a mod exclusively it could break something, but that's on Bethesda's end. I noticed how the Chameleon armour pieces didn't apply the stealthboy effect to companions for example.