Fallout 4
0 of 0

File information

Last updated

Original upload

Created by

Greenpeacekiller

Uploaded by

FO4SoundModifications

Virus scan

Safe to use

Tags for this mod

43 comments

  1. Socratatus
    Socratatus
    • premium
    • 70 kudos
    Hmmm, I'm conflicted about this... Modern gun bullets passing by make a crack sound cos they're going at faster-than-sound speeds, but if you're using older guns it'll make a whizz-type sound.

    In a game where guns are literally made in a dirty shed in a post apocalyptic world without the actual finesse of precise modern machine-making and actual good-conditioned modern guns are rare, not sure if I should use this.
    1. rubenthekid5954
      rubenthekid5954
      • member
      • 6 kudos
      by old guns, how old are you talking? for as long as rifles have used rifled bore and cartridges became full power (talking rifle cartridges going into the 20th century), bullets have always made this sound.
  2. NotNotFreeman
    NotNotFreeman
    • member
    • 3 kudos
    much nicer than commonwealth warfares!
  3. LynBreonna666
    LynBreonna666
    • member
    • 15 kudos
    Now THAT is how it really sounds when a bullet goes by you. It cracks, not whizzes. lol. I've had a few ricochets and one accidental fire at a range go right past my head. It cracks really loud and makes your ears ring as if YOU were the one BEHIND the gun. It's really insane, but makes sense with a basic understanding of physics. Really well done mod. This mod is, in fact, extremely important to me.
  4. BRANCHY2000
    BRANCHY2000
    • member
    • 3 kudos
    Absolutely goddamn terrifying. I love it :)
  5. MizterMoonshine
    MizterMoonshine
    • premium
    • 21 kudos
    Mind if I convert a couple of these for New Vegas and upload them? I'll credit you.
  6. SanctuaryHills
    SanctuaryHills
    • account closed
    • 4 kudos
    Imagine making one with DayZs awesome sonic cracks. That´d be amazing. Sadly they dont allow ports to other games..
  7. FurAfterDark
    FurAfterDark
    • member
    • 30 kudos
    Does anyone know why it seems to only make the cracking sound when I shoot at someone instead of when i am shot at?
    1. KingwithaKing
      KingwithaKing
      • member
      • 0 kudos
      I actually have the same issue. Maybe its conflicting with my bullet tracers mod idk.
  8. Bottletopman
    Bottletopman
    • member
    • 37 kudos
    If you want to go the extra mile, apply the sounds only to bullets that travel faster than the speed of sound - there's actually an unused sound entry called ProjectileBulletBySupersonic (or something like that) in the GECK that has entries for nonexistent sound files - just change the names to those and it'll use them. You'll have to switch the sound entry for the projectiles though.

    I modded my game so that bullets aren't hitscan and now have actual flight time and drop - long distance sniping actually requires leading the target now if they're moving, and I gotta compensate for gravity as well. It also kind of highlights how useful laser weapons are in this regard in that you don't have to lead your shots, but a hugeass red laser streaking across the map isn't exactly what you'd call stealth. Also modded all projectiles so that subsonic rounds don't have the crack, whereas supersonic rounds do.
    1. KidForToday
      KidForToday
      • supporter
      • 5 kudos
      Are you planning on packaging those changes into a mod? Sounds awesome.
    2. Bottletopman
      Bottletopman
      • member
      • 37 kudos
      I'd like to but it uses Insurgency's bullet crack sounds - reuploading it as a mod without permission would result in a ban, although I suppose I could just provide a modified .esp sans the actual sounds themselves, then you could use this mod's sounds and just rename them as necessary.

      Not to mention that this is but one mod assimilated into a merged patch that consists of at least 50 other mods in order to keep my load order down. Since it also probably definitely contains mods that aren't allowed to be redistributed without permission I'd have to remove those records in FO4Edit, something which I frankly can't be bothered to do because I really want to actually play the game now lmao
    3. FO4SoundModifications
      FO4SoundModifications
      • premium
      • 29 kudos
      I dont use the GECK, I extracted the audio from the game and converted my own sounds into it.
      I'd go the extra mile but I really cannot be arsed to use the GECK
      I did however try looking up what you mentioned but all I see are 2 folders named ''Whiz'' and ''By''. Couldnt find anything specific for supersonic rounds.
      If you can provide me with the names &path I could implement supersonic rounds aswell
    4. atripthatdoesntend
      atripthatdoesntend
      • member
      • 0 kudos
      "It also kind of highlights how useful laser weapons are in this regard in that you don't have to lead your shots, but a hugeass red laser streaking across the map isn't exactly what you'd call stealth."

      Well, in-game it doesn't make a difference, but in real life the laser would most likely operate on a wavelength not optimized for human eyes, but one optimized for lasers - meaning you might not see it at all unless in atmospheric conditions that allow it. Only way someone would see it is with NVGs or FLIR then.

      Realistic laser weapons in FO would actually be even more terrifying. Even not being hit directly but merely seeing the emission of the laser or having it reflect off something would lead to instant permanent blindness unless everyone was running around with serious eye protection (even handheld lasers you can buy now that can light matches and whatnot are SUPER dangerous to use without eye protection, and can blind you instantly in some cases). And real lasers produce ridiculous amounts of waste heat which would make long term engagements very nerve wracking. Also, the whole "flesh boiling and vaporizing" thing upon getting shot...
  9. Etwas7
    Etwas7
    • member
    • 0 kudos
    Do actual weapons sound like this?

    Would be cool if you had a before and after mod sounds in the video!
    1. Halfknight
      Halfknight
      • member
      • 0 kudos
      As a former Marine, yes. Rounds flying by overhead or nearby make a sharp cracking sound dude to the air the round is displacing as it travels.
    2. Viggen
      Viggen
      • premium
      • 0 kudos
      Before and after would be very nice - just listening to the video, really doesn't show the difference.
    3. Bottletopman
      Bottletopman
      • member
      • 37 kudos
      As long as the bullet is flying faster than the speed of sound - 340 m/s or approx 1115 ft/s - then yes, bullets will make a supersonic crack as they fly past your head. Bullets going slower than that won't make a crack but you can still hear them fly by.

      For me though I'd be more concerned about taking cover
    4. quietwolffallout
      quietwolffallout
      • member
      • 8 kudos
      yes they do, getting shot at and hopefully the person missed and you arent dead you will hear a supersonic crack from the round going by you
    5. Kitsune008
      Kitsune008
      • member
      • 0 kudos
      It's not the one you hear, that does you in...
  10. SydneyB
    SydneyB
    • premium
    • 1,092 kudos
    Thanks Green! Endorsed