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DeadPool2099 - Ha_ru - Hitman47101

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  1. DeadPool2099
    DeadPool2099
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    I've managed how to make 9mm ammo spawn more naturally, but there is still too much of it. I hope to fix it by this weekend. New calibers patch will be soon
  2. Devlin9211
    Devlin9211
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    Thank you for Munitions patch)
  3. is there a way to remove the 9mm ammo from the game? I want to swap the caliber of the pistol to 10mm to keep it vanilla and I dont want useless 9mm in my playthrough
  4. TheCoughenour
    TheCoughenour
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    Has anyone had problems qetting the "paints" to work" i do not get a modification option for it at the workbench.
  5. anime0722
    anime0722
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    9mm弾は出現して入手できますが、9mmピストルの残弾が0のままでリロードできません。
    9mm Pistol (Browning Hi-Power) - Unofficial Updateも入れています。
    解決方法はありますか。
  6. awsomenamehere
    awsomenamehere
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    i'm having an issue with the one handed animations not working, it only works if i don't modify the pistol at all after picking it up which means i basically just need to get lucky with what spawns
    1. LemonCellos
      LemonCellos
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      The Quick Eject magazine blocks the one-handed animations for me and causes the pistol to use the two-handed animations, you might be having the same issue
  7. mattdeg
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    With Munitions, will I get 2 separate 9mm ammos? IE. one from Munitions and one from this mod?

    Edit: found a patch that makes this mod use Munitions' 9mm ammo so as not to create two sets of 9mm ammo.
    1. Sempiternal7830
      Sempiternal7830
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      whats the mod called?
    2. zero13z
      zero13z
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      You can find it in the requirements
  8. LEGION1995jd
    LEGION1995jd
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    Is This Bullet Counted Reload System (BCR) Compatible?
    1. SCPKing1835
      SCPKing1835
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      1. yes
      2. it's irrelevant in any case since it's a magazine fed weapon
    2. LEGION1995jd
      LEGION1995jd
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      K Thx
  9. Kushy58
    Kushy58
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    hi there can i just merge the update into the main file?
  10. lordinfect
    lordinfect
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    I seemingly have all the textures missing, the 9mm is bright pink in 3rd person and completely invisible in first person.
  11. VeohTech
    VeohTech
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    Actually there was never be needed to especially add the new 9 mm ammo type since the "38cal." is exacly that.

    It's just a different unit of measure ( *inch* typical american unit of measure).
    38cal. = 9 mm
    40cal. = 10 mm
    308cal. = 7.62 mm
    45.cal. = 11.2 mm
    50cal. = 12.7 mm - and so on.
    1. 67ty
      67ty
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      For me
      .38 = 9mm kurtz
      In my headcannon it is german catridge that was imported in USA before war, and became popular among civilians because of it quality and accessaibility due to the large turnover.
    2. Kowalth
      Kowalth
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      This info. is really useful! Well, at least for me that I have 0 clue about firearms irl! Haha
    3. GoldenGlobesCEO
      GoldenGlobesCEO
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      I think 38 was supposed to be 38 special not 9mm in Fallout4 tbh
    4. fraquar
      fraquar
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      That is like saying there is no need for .50AE for a Desert Eagle because there is already a .50 cal round in the .50 BMG.
      I mean it's all just .50 Cal - right?    
    5. LewWillow
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      If it was .38 special it'd be a ridged revolver round. If it's a semiauto round it's 9mm or 9mm short (.380 ACP in U.S.).
    6. LewWillow
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      The .50 in Fallout 4 is confused. If you inspect the box the picture looks like .50 BMG but it has 290 grains printed on it which is .50 weight. Bethesda devs neve held a gun in their lives I expect.
    7. stooshorama
      stooshorama
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      you literally just debunked your whole argument by admitting that .308 = 7.62 (which are both in the game)

      PS.

      9mm should be the ammo for the deliverer