Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author uploaded this mod to Bethesda.net and it is available for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
VladiMatt - For the vanilla muted voice files, and the concept of this mod
This mod removes the player voice from the game (for both male and female), making dialogue in Fallout 4 a more personal experience. It brings the Fallout 4 experience closer to that of the usual Bethesda game, especially when used in conjunction with one of the recommended mods below. When you talk to any NPC, you won't hear anything come from the player character, only the response. There is no delay between clicking a response for the player and hearing the response coming from an NPC.
This mod is based on VladiMatt's mod, which uses thousands of blank audio files to mute the player voice. However, this increased the length of loading screens and caused the game to hang when initially loading. The files also took a lot of space on a hard drive. I used Archive2 to create a reasonably compressed BA2 file, and a dummy ESP file to load the BSA file. I also generated the fuz files for the DLCs using the same technique as VladiMatt, meaning that this mod works with all DLCs as of November 2016.
Install using Nexus Mod Manager, and ensure the ESP is activated in your load order. Load as late as possible to ensure voice is muted.
Drop both files into the Data folder, and activate the ESP using Bethesda.net's load order tool. Load as late as possible to ensure voice is muted.
Load this mod as late as possible to ensure voice files are replaced with the muted files. Version 1.5 of the mod is fully compatible with the vanilla intro sequence now!