This page was last updated on 21 October 2019, 4:46AM
Changelogs
Version 1.4.1
SF Combat Armor - Adding missing keyword for glove attachment to the SF Bodysuit.
Version 1.4
SF Combat Armor - Updated SF Armor to use the latest Armorsmith Extended keywords.
SF Combat Armor - Improved compatibility with both C.H.I and C.H.I 2018.
SF Pipboy Replacer - Corrected positioning of Vault Tec logo on all Pip-Boy textures.
SF Pipboy Replacer - Added more options to customize the Pip-Boy screen and gauges.
Version 1.2.3
SF Combat Armor and Jetpack - C.H.I. Patch - Rebuilt the patch in FO4Edit because of issues with me being a dumbass. This should be the final working version, my apologies folks.
Version 1.2.2
SF Combat Armor and Jetpack - C.H.I. Patch - Added an installer that has both standalone and AE options.
Version 1.2.1
Made small changes to the chest, arm, and helmet textures adding black trim and highlighting screws for a more detailed/complete appearance. No technical changes were made.
SF Combat Armor and Jetpack - C.H.I. Patch - Added missing keywords that prevented the headlamp from being added at the armor bench.
Version 1.2
Removed all mod prefixes and suffixes from the armor and jetpack. The armor and jetpack will now be more manageable in your inventory.
Removed the patches from the SF Combat Armor and Jetpack installer and placed them in the MISC files section of the download page. Please re-download ALL patches when updating to version 1.2 of the main files.
Added a patch for Combat Leg Armor Variation. See screenshots.
Improved the scaling of camo on all chest piece textures so that every plate matches.
Author's Pick and Stealth choices now have glow maps on the camo jetpacks boost gauge, similar to Jetpacks FAO.
Corrected the rain textures used on the arms and pipboy so they match the rest of the SF armor set.
Main file is now packed into Bethesda archive (.ba2) format to save hard drive space. Reduces installed file size by around 3 GB's and elliminates the low PFS at the armor bench.
Version 1.1
Fixed the Armorsmith Extended .esp's so that the jetpack uses the proper AEC lining mods. No more "proto" options for the jetpack.
Buffed the bodysuit's stats slightly and changed the mod catagories to more closely match the Nanosuit 6.2 mod options.
Added medic, recon, sniper, and stealth mods to the bodysuit.
Removed the NAVI - Brand New Power Armor patch from the main file installer and added it to Misc files. The NAVI patch will now add the NAVI version of the jetpack to the AE workbench for AE users.
Version 1.04
Made several small texture changes that are only noticeable from very close, unless you are a perfectionist there is no need to update from version 1.03.
Darkened the black leather on the bodysuit and flight cap, its actually black now and not dark brown.
Cleaned up the trim (shinny parts) of the bodysuit.
Version 1.03
Brightened the white on the snow camo so that it no longer looks like dust camo.
Added black trim to the chrome jetpack.
Tweaked various textures to make small improvements.
Version 1.02
Fixed the combat helmet GO nif.
Corrected minor errors in jetpack textures.
Version 1.01
Small change to the NAVI patch that is included in the installer. Adds a second NAVI SF Jetpack to the chemistry bench under ARMOR that summons the NAVI PA frame. Players can now alternate between BoS and NAVI PA frames without disabling the patch.