I will be updating this along with BodySlide updates, please note to make a backup of the original Config.xml file that came with your BodySlide download.
If there are ever any problems please replace the original Config.xml with this mods Config.xml.
This mod can easily create bad clipping errors (which is why by default the range is from 0 to 100), this mod just eliminates the guess work from randomly trying to enter numbers outside of this range.
I came across this mod so I just wanted to say, that in the latest bodyslide version you can manually enter the negative value to the right side of the panel where the percentage of the value is shown. Its kinda tricky because the slider wont actually slide to the negative side.
system language '57' not supported by your system. try installing support language for this language. then no read write permission for game data path. this is a problem. however minor this is a problem
Bodyslide still has the capacity to have different slider sides, the author must have just removed them because of redundancy. (no point in overriding what slider size to load if the default is what you want)
51 comments
If there are ever any problems please replace the original Config.xml with this mods Config.xml.
This mod can easily create bad clipping errors (which is why by default the range is from 0 to 100), this mod just eliminates the guess work from randomly trying to enter numbers outside of this range.
Updated for BodySldie v4.0 Support.
Fixed it for me.
Dommage, je ne peux pas l'utiliser...
Comment obtenir BodySlide v4.0. ?
Existe t'il une solution ?
Merci !
<Config>
<TargetGame>3</TargetGame>
<Input>
<LeftMousePan>false</LeftMousePan></Input>
<Lights></Lights>
<GameRegKey></GameRegKey>
<GameRegVal></GameRegVal>
<Anim>
<DefaultSkeletonReference>res\skeleton_fo4.nif</DefaultSkeletonReference>
<SkeletonRootName>Root</SkeletonRootName></Anim>
<GameDataPath>C:\SteamLibrary\steamapps\common\Fallout 4\Data\</GameDataPath>
<GameDataPaths>
<Fallout4>C:\SteamLibrary\steamapps\common\Fallout 4\Data\</Fallout4></GameDataPaths>
<WarnBatchBuildOverride>true</WarnBatchBuildOverride>
<BSATextureScan>true</BSATextureScan>
<OutputDataPath></OutputDataPath>
<GameDataFiles>
<Fallout4></Fallout4></GameDataFiles>
<Language>57</Language>
<Rendering>
<ColorBackground r="210" g="210" b="210"></ColorBackground></Rendering>
</Config>
Just add the following lines of code underneath the "Input" heading
<SliderMinimum>-[Your slider size]</SliderMinimum>
<SliderMaximum>[Your slider size]</SliderMaximum>
Bodyslide still has the capacity to have different slider sides, the author must have just removed them because of redundancy. (no point in overriding what slider size to load if the default is what you want)