So I know it's been a while since someone has posted anything here, and it's very likely that this comment will not be seen by anyone, but for some reason, this particular mod does not install for me. Not any version. Vortex will say it's installed, sure. But there's no esp in the plugin list. There is nothing in the load order. I'm thinking i'm going to have to manually install it, and im not keen on doing that, as it's not easy to undo. Maybe i'm the only one with this problem. I have no idea on why this mod has no esp/esl
It's because this mod is a replacer. It replaces the current textures in the vanilla warehouse kit. No esp is required, but you do have to enable archive invalidation. Edit Fallout4Custom.ini, and in the [Archive] section add:
Hi, there. Doesthis replacer must work with newest next gen version of the game? Yeah, this replacerwork correctly, but has single bad. Author change only half texture of Warehouse kit. Last one contains second part - walls of greenhouse. These walls haven’t been changed in this pack nor in the mod Clean Greenhouses. Sadly. We cannot build walls from glass.
Im confused it didnt replace mine it just added new pieces is all it did for me. i have both clean and vanilla pieces in my workshop. but the wasteland ones are not replaced at all.
Yep, putting all the materials and textures (meshes from mod were already in the correct place for this) into the appropriate folders also changed the warehouses out in the wild, too. I did the same with his Clean Barns mod. Thanks for giving me the head's up! Here's a kudo point!
At least one of their mods contains fixed windows. You'd have to find those textures/meshes/materials and put them in the appropriate folder.
"Clean Warehouses Windows and Holes Patched" from this mod's files page has what you need, actually. You pretty much just get rid of the "CleanSettlement" folders in the file and follow the folder hierarchy.
Im so confused what do yall mean by wasteland warehouse folders, im looking at my folders and there is not such folder. Im trying to get this to replace the homemaker warehouse pieces, and saw this comment, so tried looking aand didnt see anything in the folders with wasetland warehouse.
Guys! It seems author leaves our community. It's a sad circumstance. Is there anyone who could finalize these textures in terms of greenhouses (second part of this mod)? I sincerely assure you, that no additional construction mods are needed in F4 Univerce.
For the life of me I can't make it work. Did Bethesda change something in the last 9 months that this mod doesn't work anymore?
Edit: Found the problem.
FIX: If you install "Clean Warehouses" AND "Clean Warehouses Windows and Holes Patched" it wont work.
"Clean Warehouses Windows and Holes Patched" is meant to be used to ONLY to fix windows and holes while still using the same vanilla metal sheet texture.
Yes it seems so, if you install both mod organizer telling there are loose filles will be overwritten. So there must be some files which using both mods.
Im not sure this is working. When I go to the warehouse build the small icon looks like the clean warehouse, but when I open it up its the vanilla one. Any suggestions? anyone else have this problem?
I love these mods and noticed many people having issues, so I downloaded my favorites for a new playthrough and everything is working 100%. I know that doesn't help many of you, but it tells me there must be something simple and/or conflicting that is being overlooked. I use Vortex and I run the following without any issues in 2022: Clean Barns Unpainted Clean Shacks Compatibility Clean Warehouses + 96 other mods (new start for Sim Settlements 2 playthrough)
I'm a simpleton with little modding knowledge... so if I can get it running, any one of you definitely can, too!
Then, suddenly, after reloading, both the wasteland workshop and warehouse stopped working. The, after refreshing my installs, only the warehouse was refusing to work.
I am still having trouble getting it to work, when it had been working fine for several hours of gameplay, across multiple save & loads.
Can you please let us know your load order for these mods. (as in, under the "Manage Rules" tab, which of these clean mods load after the other?
114 comments
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
That will "enable" this mod.
Yeah, this replacerwork correctly, but has single bad. Author change only half texture of Warehouse
kit. Last one contains second part - walls of greenhouse. These walls haven’t
been changed in this pack nor in the mod Clean Greenhouses. Sadly. We cannot
build walls from glass.
At least one of their mods contains fixed windows. You'd have to find those textures/meshes/materials and put them in the appropriate folder.
"Clean Warehouses Windows and Holes Patched" from this mod's files page has what you need, actually.
You pretty much just get rid of the "CleanSettlement" folders in the file and follow the folder hierarchy.
I hope that makes sense. Good luck.
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
I sincerely assure you, that no additional construction mods are needed in F4 Univerce.
Edit: Found the problem.
FIX:
If you install "Clean Warehouses" AND "Clean Warehouses Windows and Holes Patched" it wont work.
"Clean Warehouses Windows and Holes Patched" is meant to be used to ONLY to fix windows and holes while still using the same vanilla metal sheet texture.
So there must be some files which using both mods.
But then, randomly, it stops working on a load. I have no idea why it would do this.
Clean Barns Unpainted
Clean Shacks Compatibility
Clean Warehouses
+ 96 other mods (new start for Sim Settlements 2 playthrough)
I'm a simpleton with little modding knowledge... so if I can get it running, any one of you definitely can, too!
These mods were working just fine for me.
Then, suddenly, after reloading, both the wasteland workshop and warehouse stopped working.
The, after refreshing my installs, only the warehouse was refusing to work.
I am still having trouble getting it to work, when it had been working fine for several hours of gameplay, across multiple save & loads.
Can you please let us know your load order for these mods.
(as in, under the "Manage Rules" tab, which of these clean mods load after the other?