Any way you could possibly add Belle Starr into this mod? She was the female Jesse James and well known as a gunslinger. I think she would fit nicely in this mod.
This is a really good idea .. and I have had a few people ask about a combined mod etc, but truthfully I've played FO44 out and haven't been modding it in awhile .. but if I do happen to get a suggestion/inspiration for another line of posters, then I'd consider doing this ...
Son_of_Foamy wrote: I'm honestly curious, what caused the need for a warning about removing the mod while the game is running?
the custom category for the posters is added via a script .. if you remove while the game is running, will create an empty slot in the posters section .. which apparently is not a good thing ..
Guilty as charged, and funny gif!! .. but honestly I tried to make sense of the uninstaller .. I had a version of it in my mod originally that came from the author and it just uninstalled my mod after 60 seconds .. and the author in his own posts said the uninstaller is only needed if you uninstall/disable while the game is running ..
And I couldn't get an answer on how to fix it .. hence the visual warning the first time you play with it installed ... and the warning is on the mod page ..
If I can ever figure out how to have the uninstaller work automatically when you disable/uninstall while the game is running (I mean seriously, who's gonna remember to go make a chem to do that) .. I certainly will ..
the custom category for the posters is added via a script .. if you remove while the game is running, will create an empty slot in the posters section .. which apparently is not a good thing ..
14 comments
Any way you could possibly add Belle Starr into this mod? She was the female Jesse James and well known as a gunslinger. I think she would fit nicely in this mod.
My FO4 modlist is nowhere near as heavy as Skyrim, but all the same...
And I couldn't get an answer on how to fix it .. hence the visual warning the first time you play with it installed ... and the warning is on the mod page ..
If I can ever figure out how to have the uninstaller work automatically when you disable/uninstall while the game is running (I mean seriously, who's gonna remember to go make a chem to do that) .. I certainly will ..