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TrollFaceTheMan

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TrollFaceTheMan

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15 comments

  1. Fuderateotalo
    Fuderateotalo
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    Can you make a version for all weapons? I hate it when I use explosive ammo and hit a non-hostile NPC. Thanks for all.











  2. PureMindGames
    PureMindGames
    • member
    • 1 kudos
    Everyday's a school day, I never used the Thirst Zapper outside of that one time so I didn't know this, a worthy addition to my load, thanks.
  3. plushielord
    plushielord
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    Not quite what I thought this was, but I'll still ask.
    I have a problem with the Nuka-Cola version of the Thirst Zapper (As in when it's loaded with Weaponized Nuka-Cola, regular, not cherry or quantum).
    Every time I use it, it some how hits everyone, and aggros people if they are neutral to me. It hits on fire, not when the projectile lands. And will hit EVERY around me, not where the projectile lands. It also hits allies, for some reason.

    I had to take it away from Curie, because she'd fire that thing like crazy, and aggro random neutral NPCs who were off minding their own business.

    Would this mod fix that? Or would you know of a way to fix that issue?
    1. TrollFaceTheMan
      TrollFaceTheMan
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      It might seeing as in theory it'll makes the base gun "Non-Hostile" if the other stuff is just considered "Attachments" then the gun should still remain "Non-Hostile..." Once again In theory, I can't say for certain.

      If you do test it please let me know your outcome.
    2. plushielord
      plushielord
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      I did a bit of testing. The Nuka-Cola version still triggers a reaction when used around NPCs, even if it does not hit them. After repeated use of shooting off into the distance, they will be hit enough to trigger a hostile state.
  4. kirby193
    kirby193
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    Make using a Squirt gun on people no longer a COMMONWEALTH Offence!!
  5. JLF65
    JLF65
    • supporter
    • 32 kudos
    Does it still work to beat the guy in the arena when you first get it? The whole reason a "weapon" like the squirt gun does any damage at all is because object effects on weapons are only applied if the weapon does at least 1 damage. The only way to make a weapon that does no damage but still applies an effect is to use the ammo impact script to manually apply the effect.
    1. TrollFaceTheMan
      TrollFaceTheMan
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      • 6 kudos
      That is a good question, if true that it needs to do at least 1 damage to apply the effect you should still be cool with this mod seeing as the only thing I did was set it to "Non-Hostile" I DIDN'T change any other values including the damage.
  6. Jeffman12
    Jeffman12
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    This breaks my immersion because it doesn't take into account that one annoying guy that always went around making people look like they peed themselves until the Commonwealth banded together to form a coalition to hunt him down and murder him.

    Other than that, 10/10.
    1. TrollFaceTheMan
      TrollFaceTheMan
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      • 6 kudos
      <3
  7. Electrodium
    Electrodium
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    • 1 kudos
    This. Is. Perfect.
    1. TrollFaceTheMan
      TrollFaceTheMan
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      • 6 kudos
      Glad you Like it
  8. thekleptomaniac
    thekleptomaniac
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    "Another settlement needs... ARRRRRGGGGHHHHH!!"
    1. TrollFaceTheMan
      TrollFaceTheMan
      • member
      • 6 kudos
  9. TuollafBoy
    TuollafBoy
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    Please, please let me load it with an Ice cold Gwinnett stout. *Zap Zap* Hic.... yoo shure are purtty... belch....