Fallout 4

About this mod

For those who don't want to bother with installing 20+ separate mods, the official ElPolloAzul weird weapons all-in-one for the base game!
(Also see Chicago Typewriter, Beverageer's Stash, It Came From Far Harbor!, and Robo Rumble for DLC-requiring mods.)

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Translations
  • Russian
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ElPolloAzul Weird Weapons WackyPak

Update: This mod (with around 50-60 weapons) pairs best with later-released DLC-requiring mods, linked below. The total number of items across all the mods is around 100.

For your convenience, as of Version 1.2, there is a self-service Weird Weapons Scavenger Hunt quest which will trigger when you read a mysterious note from mysterious benefactor P.G. on the sitting table in the Dugout Inn.


Note: This is a compilation or all-in-one of my previous weapon mods for the base game of Fallout 4. A further compilation of EVERYTHING in one mod slot for Season Pass holders (or those who have all the DLC) is the Weird Weapons Season Pass.

See the file pages of ICFFH and BS:SWUB and Robo Rumble and Chicago Typewriter and Il Produttore di Stranezze  and Avoid The Crazy Chicken Underground for DLC-requiring weird weapons. For more sensible results, you should probably not have the individual mods packaged in this compilation, see below, double-installed (e.g. you may find duplicate weapons).



Howdy, partner! Might you be looking for some of the weirdest, wackiest, rootin'est, tootin'est weapons ever to incongruously be better left dead in the more-or-less-brown Bostonian waste-sands of Fallout 4? You also in a big hurry to get somewhere with all these shooters?

Then, traveler, look no further than this fine establishment, the EPA Weird Weapons WackyPak! If you missed these weird weapons the first time around, or if you are just the discerning type of lady or gentleman who likes their kit in order all in one place, we've got all the odd arsenal you can handle in this Greatest Hits single-source, all-in-one collection of strange video game sendup, mashup, stand-up, cheer-up killin' and maimin' and humiliatin' implements.

50+ unconventional weapons and items compiled from 20+ ElPolloAzul weapon mods!

Come on down to Diamond town and go on a self-directed treasure hunt, where we've got trees sprouting from the ground, drivin' machines falling on folks' heads, clothes gettin' sucked clean off, the dead risin', suicide-bomber plasma cats blowin the heck up, and just generally people getting sucked into astronomical anomalies, spirited away in soap bubbles, tranquilized like game, irradiated to death, blown up with childrens' toys, bowled over like turkey pins, levitated or flung straight into the sky, switched places with, made to yield, hit with a boat, blasted apart by landmines, gobbled up by a sea critter, trapped within a throwin' ball, blown clear into the next county, shrunk, grown, decapitated, carpet bombed, crashed into, augured straight into the ground, immolated, stung, dropped, blown up, blown up again, blown up a third time with a programmable explosion, finished with an airstrike and fireworks show, abducted by aliens, and then cloned, mind-controlled, punched, smacked, prodded, dismembered in slow motion, electrocuted, brought back to life, drowned, knocked out, and then beaten to death again. Heck, to heighten their indignity or to ease your heavy load or cut your journey short, we've even got one of them fancy portal guns, all included!

This is one Season Pass inescapably worth all the money you paid for it!

Includes: Zetan Poltergun, A Tree Grows In Boston, BFC-9500, Bilgeplump, Ergospheric Albondigizer, Globulizing Nucleator, CE-4 Visitor, Combustibloks Remote Bombs, Dweller's Funky Bowling, GrabbityGun, GrabbityHammer, Keelerator, NukaMon Capture Ball, Institute Portal Gun, Propulso 5000, Punching's Greatest Hits, The Scaleo Diet, Shock N' Awe, Synth Spy Swatter, Thar She Blows, The Guns of Navarro, The Wizard of O2, and Vuvuzewaspz: The Apian Way. (Does not include PrestoGravy, Hoarse Armor DLC Pack, or Robo Rumble, It Came From Far Harbor, Beverageer's Stash, Chicago Typewriter, Il Produttore di Stranezze, Avoid the Crazy Chicken Underground etc.) See the individual mod listings for more information.

In EPA Weird Weapons WackyPak (this mod)


  • Tree Fiddy (a wad of cash that grows a random tree where it is flung)
  • Caps 4 Junkers (a flaming tire iron that spawns a car that blows up and turns enemies into cap pinatas)
  • Drek-A-Vak (a vacuum gun which sucks the items and clothes off NPCs, also sucks up items in the environment)
  • He's Undead, Jim (a pipe wrench which "fixes" the dead, but not completely)
  • The Wizard of O2 (fires oxygen tanks, some of which are leaky, and rocket around aimlessly)
  • The State Electrician (places the enemy in an electric chair and electrocutes them)
  • Bric-A-Blast! (spawns oversized toys and souvenir junk, which overloads and explodes)
  • The Zone Dropper (when fired at a suitable elevated position outdoors, drops you in power armor from the sky)
  • Globulizing Nucleator (grows a hardworking bubble around your enemy, which lifts them into the sky... and eventually pops)
  • K-19 Cherenkov (spawns a potent radiation emitter, to irradiate your enemies to death)
  • The Peppergun (a risky shotgun that fires a bunch of cluster bomblets)
  • ZZZ-Gun (a single-shot pistol which "tranquilizes" your enemy)
  • Contrafister (a catastrophic powerfist which spawns a symbol monkey that spins around and launches rocket punches)
  • Paralyzing Palm (an invisible glove that turns your enemies stiff so that they may fall over, rigid)
  • Slug-Away!! (a magical boxing glove which teleports your enemy into a faraway boxing gym for a one-on-one fight)
  • Glass Knuckles (knuckles which freeze your enemy, and turn them invisible)
  • Pinned Down! (a minigun that shoots railway spikes)
  • Breaches-Chests (a power fist that explodes chests)
  • Cage Match (a switchblade that imprisons you and your enemy in a large arena, until he is defeated)
  • Corner Pocket (a pool cue that spews explosive billiard balls)
  • D-Stabilizing Horrigun (a flare gun that shoots VERTIBIRD CRASHES!)
  • Blackwater Poseidon  (a flamer that coats the ground with oil slicks and gas clouds)
  • Top Kill Sgt.  (a spinning gun that augurs your enemies straight into a hole in the ground)
  • CE-4 Visitor (an alien implement which calls a chatty abduction crew to whisk your enemy to a unknown place)
  • PS40 (a terrible assassin pistol which falls to the ground every time you fire it, BUT which has high critical damage!)
  • Anchorshot Boatotype (a type of grapple gun that shoots an anchor which pulls you and a boat to wherever it lodges)
  • Vuvuzewasp Hymenohyve (a horn that shoots robot bees that make horrible vuvuzela noises! World Cup!)
  • Grabbityhammer (a hammer that flings nearby enemies into the air, whether or not you hit them directly)
  • Funky Bowling Ball (a bowling ball which works like a grenade, for decapitation -- also, equipping it a few times will cause nearby NPCs to turn into pins, who die painfully when tipped)
  • Combustiblok Detonator & Booster Packs (children's wooden blocks, which are actually remote detonated bombs with a programmable explosion: cryo, ICBM, artillery, gas, etc.)
  • The Scaleo Diet (a combination shrink and growth ray: shoot an enemy and look up or down to change scale; also works on self, look down and unequip/reequip to return to 1:1 scale)
  • Drill & Kill (shoots special larvae which drill deep into the head, causing sweating, loss of weapons, and eventually sudden cranial discharge)
  • BFC-9500 (a metal cat gun which shoots a giant illuminating green blob of death which itself shoots other projectiles - also, bash to release suicide hunter-seeker cats with random targets)
  • Shock N' Awe (a gun that shoots a needlessly long airstrike at a location, coincident with a patriotic fireworks show!)
  • Thar She Blows! (a gun that shoots a dead fish, which explodes into blood that attracts a cheesy animatronic-style ghoul whale to "eat" the victim)
  • Zetan Poltergun (a glitchy alien gadget that allows you to fly behind an NPC as a ghost and control that NPC, with a deeply-upsetting Crash Bandicoot style camera system)
  • NukaMon Ball (special spherical devices which capture NPCs so that you can stuff them in containers or release them as commandable, but likely effete teammates)
  • Synth Spy Swatter (a bat for hitting all of your settlers in stupid witchhunts - if a settler is a synth (or sleeping w/ Sandman perk), their heads will explode!)
  • GrabbityGun (an overpowered gravity gun, for lifting cars and also NPCs; be careful with your left-click, bash lets NPCs down easier).
  • Force Mine, Force Grenade, Impulse Turret (these fling people away instead of using conventional explosions)
  • Propulso 5000 (a fun air cannon which can launch everybody but robots high, high into the sky)
  • 23-Squidoo (a minigun that squirts out useless Mirelurk larvae)
  • Snowclone (a snowball that clones people)
  • Pipergirl (a mildly deadly newspaper launcher! you can claim the redemption value!)
  • Keelerator (shoot this at an NPC to swap places, but not orientations with them)
  • Studio Gibbly (a malfunctioning ripper, which can dismember without killing)
  • La Capitulation Francaise! (a French sword which intimidates your enemies, maybe into surrender)
  • Mortal Klaw-mbat! (a claw gauntlet which turns your enemy into a bloody bag of bones; some chance of a surprise baby!)
  • Lights Out! (a pipe that renders people unconscious, best used on robots)
  • Portal Gun (a gun, that shoots one of two warp portals; you can create loops and teleport things like junk and grenades)
  • Board of Sanitation (whack a dweeb with this and they get a garbage can on their head)
  • Bilgeplump (shoot this at a point indoors, and water will rise up to that point, look down and unequip/reequip and the water should disappear).
  • DIANISIS (a gun that shoots landmines)
  • Ergospheric Albondigizer (a cannon that shoots a lazy black hole - it sucks but does only picks at its food)
  • The Final Bell (wear this to slow down time)
  • 2525 Championship Ring (wear this to speed up time)


In It Came From Far Harbor!

  • Tracker Keeper (shoot an enemy with this and you get a holotape encoded with a reference you can use on your Pip-Boy to track them on
    the map, kill them and access their inventory remotely, command them,
    etc.)
  • Yo-Ho (hit an enemy with this meat hook and a bunch of bear traps will spawn beneath them, probably folding them up a bit; also comes with
    some nutritious Hase)
  • Krab Kook-Out (puts an enemy in a flaming crab boiler, immolates/cremates them)
  • A Fowling Peace (spawns blue chickens that don't attack, but do run around, annoying the guards).
  • Voxel Populi (very slowly imprisons the target in a prison made of DiMA simulation voxels, until such time as you shoot or explode the
    cage's keystone)
  • Nuclear Launch Defected (spawns a missile "silo" with a very drawn out launch sequence, missile launches and then misfires, causing
    widespread death, somehow not much radiation)
  • Hedcanon (shoots disembodied synth heads that can be splatted on a wall, or shot at someone to spawn a devious machine that cuts their head
    off with the power of magnets)
  • DethBall #FF0000-K (spawns a cloud of differently sized evil training remotes, from the DiMA puzzle section)
  • Fog, Come Denser (harpoon gun that shoots an egg that spawns a reverse fog condenser, in that it draws in creatures from the Deep Fog
    until dismantled)
  • Missing Gnome (an evil gnome appears that causes terrible random mischief)
  • The Captain's Pants (I'm Garrus Vakarian, and these are my favorite damp, preworn, self-congratulatory waders on the Far Harbor dock!;
    crouch-equip to kind of become the creature from the budget Fah Hahbah
    version of the Black Lagoon, crouch while wearing to hear musings)


In Beverageer's Stash: Stupid Weapons Under Bradberton

  • Admit 2? (a ticket to the Grandchester Mystery Mansion, that, when thrown, spawns Lucy and her alter ego, who is armed with a flamethrower,
    and kind of angry)
  • Daikaijubatoru (a chuckable monster egg that spawns a random not-so-gentle giant ill-disposed to its own kind)
  • Bottle-Cap Mine (a promotional standup of Bottle, which when thrown is a standup of Cappy good for target practice and also a mine with
    small random chance of turning back into Bottle)
  • Ditch Plays (a throwable shovel that spawns a wide conveyor belt where it lands; activate the belt to switch directions, crouch-activate
    to dismantle)
  • Thwack-Uh-Tool! (play Whack-A-Mole with nearly any humanoid NPC, see the scoreboard display hits landed and their HP, win tickets
    commensurate to hits and level)
  • Neurodyne Suppressor (learn about Hubology with this helpful gun that disarms people and bilks them out of money they didn't even know
    they had)
  • Freedom Fighter (turn NPCs into suicide bombers that explode when attacked)
  • The Vitrifier (bottle up your foes as frozen-posed figurines in cool little glass jars, and release them when you feel like it...)
  • BattleRoidz Blast-R! (spawn a field of asteroids, laser turrets and animatronic aliens to reenact a lame Nuka Galaxy -esque space battle)
  • Scav! Knife (get cheered on apostrophically by a bunch of raiders when you land hits, and when hitting a corpse, get random loot to the
    tune of moronic laughs)
  • Fatal Attraction (spawn a random spinning ride, aiming up or down controls the speed zone; crouched, shoot and wait for a bunch of cars to
    hit your target and everyone else; shoot at self and take a roller
    coaster ride!)
  • Dress-Up Teddy (throw at NPCs and... pop! sizzle! wardrobe change!)
  • Oswald's Wobbledot (throw this smoke bomb used by Oswald the Outrageous to warp the target to a random, and probably dangerous,
    vantage)
  • Park Police Positive Pistol (shoot at a humanoid NPC to put them in jail, and, sometimes, temporarily, shackle them to the cage where you
    can execute them with some degree of impunity)
  • High Plains Drifter (wear this, and your Sole Survivor will autopilot to a nearby map marker)
  • Multicore Processor (if you want a LOT of Star Cores to short out very quickly, and bounce off of other overloaded Star Cores, throw this
    Star Core.)
  • Where's the Beef (throwable beef, which creates distended cows, which pop and create worms, completing the Tremors cycle.)
  • The Elastic Limit (a paddle ball weapon which pushes and pulls NPCs forward and back)
  • Nuka World Souvenir Cup (a throwable paper cup which bursts into a "soda fountain" of Quantum plumes and flying rare Nuka Cola mixes.)

In Robo Rumble

  • Not A Crook - hit an enemy with this, and a searchlight will train on them, they'll start thrashing the searchlight, and then, boom, execution by random turrets.
  • Boomba! - a flying brain disc, that chooses targets to electrocute
  • Face Flattener - plastic surgery and haircuts (crouch), on some hits, out of combat
  • Warrior of Io - a friggin orbital laser
  • Nonexistence Proof - turns people invisible, until they don't exist anymore
  • Stochastic Mergery - transmogrify NPCs
  • Revolutionary Brobotics - call forth a small little bro bot, armed to the teeth yet teetery
  • Blast From The Past - crouch and throw to record NPCs positions and aliveness in a radius around the explosion, stand and throw to recall these states
  • Plus: A remote hacking holotape + a rumble test holotape.
In Il Produttore di Stranezze

  • Pony Pitch - a craftable grenade which when thrown very near an NPC, explodes to spawn a very odd pitching machine, which also launches these
  • Giddyup Buttercups. The grenades produce a random explosion in addition to creating more pitching machines, if the explosion was far enough away. Crouch while activating pitching machine to dismantle.
  • Pittsburgh Stealer - shoot at most NPCs to immediately equip their weapon. If you are crouched when the shot hits, the weapon will be in copy mode -- the NPC will still have their weapon equipped.
  • Far Go Pack N' Blow - hit an NPC to have a demonic hopper spawn, which will violently and impractically butcher said NPC.
  • Insatio Hoardblower - shoot to spawn a giant Junk Mortar, that attempts to pull all the NPCs and loose items in the area into it for at least
  • one shot. The mortar is a bit undersized for Diamond City. If the cannon has recently fired, crouch-activate to start the dismantling process. Only one Hoardblower cannon per area is recommended.
  • Pinball Whizzah - shoot at an NPC to turn them into a metal ball, which will be positioned at the top of a small temporary track. Activate the
  • ball to free the hapless NPC. Or don't. They will faithfully roll to follow you in an area. Crouch-shoot to designate another NPC, and the
  • balls will swarm attack them. The balls will follow you until dismissed or disappeared and swarm the last target whenever crouched, regardless of keeping the weapon out.
  • Nug Yerp - vaguely like the GLOO cannon from Prey, this "sweded" homage shoots balls you can use for climbing purposes. The balls are also "sticky", disabling any NPC who comes too close until they are activated. You can explode them for a chain reaction. Crouch-firing this weapon spawns a Mimic, which will attack when NPCs get too close.


In Avoid the Crazy Chicken Underground

  •     Utopia Incorporator - shoot at the ground to spawn a giant rent-collecting computer which delegates collections and enforcement operations to a small fleet of fast Mr. Handys armed to the teeth with eviction rays and flamethrowers for those naughty tenants.
  •     Feel the Burn! - shoot this at an eligible NPC to force them to work out on various exercise equipment - on fire - until they die.
  •     You Have to Leave - shoot at an eligible NPC to spawn in a Vault door, which will open, exposing the NPC to a hail of minigun fire from a small trooper squad.
  •     Many-Armed Bandit Problem - shoot in the general direction of a bunch of NPCs to spawn slot machines which randomly arm them with weapons and then frenzy them, for a nice all-out riot.
  •     FEV Hydrant - hit a human NPC to make them into a Super Mutant you can pretend is tethered to the Master, or hit while crouched to attempt ghoulification.
  •     Manne-kind Collided - shoot at the ground to spawn several mannequins in the air, which can hit an NPC on the head to kill them slowly and creepily.
  •     Poisonberry Pie - a "Junk" item which you can drop outside near people. If you are patient, from time to time an NPC will "smell" the pie and come to pick it off the ground and "eat" it. Then they will die. This is basically a revival of Oblivion's Dark Brotherhood Poisoned Apples.
  •     GECK Gun - shoot at the ground to nuke in a GECK Jr. Briefcase. The GECK Jr. works as a portable settlement so that you can build where you want within a small radius. Once you've left the area for a while, the GECK Jr. will be gone, but you can shoot it somewhere else.
  •     SEBOV Inoculator - shoot at an NPC to infect them with a slow (over the course of multiple game days!) acting virus. If you remain in the cell, even when sleeping, the virus will spread and irrevocably infect any poor humans who aren't wearing a special PPE suit.
Potentially Helpful Section

To wit, here's a list of weapons (and "armors") and where to find them, for those items in the base game's WackyPak:

Tree Fiddy - Mega Surgery Consult Basement
Caps 4 Junkers - Mega Surgery Consult Basement
Drek-A-Vak - Mega Surgery Consult Basement
He's Undead, Jim - Mega Surgery Consult Basement
The Wizard of O2 - Doc Crocker's House
The State Electrician - Doc Crocker's House
Bric-A-Blast! - Doc Crocker's House
The Zone Dropper - Doc Crocker's House
Globulizing Nucleator - Diamond City Warehouse
K-19 Cherenkov - Diamond City Warehouse
The Peppergun - Diamond City Warehouse
ZZZ-Gun - Diamond City Warehouse
Contrafister - All Faiths Chapel
Paralyzing Palm - All Faiths Chapel
Slug-Away!! - All Faiths Chapel
Glass Knuckles - All Faiths Chapel
Pinned Down! - All Faiths Chapel
Breaches-Chests - All Faiths Chapel
Cage Match - All Faiths Chapel
Corner Pocket - All Faiths Chapel
D-Stabilizing Horrigun - Moe Cronin's House
Blackwater Poseidon  - Moe Cronin's House
Top Kill Sgt.  - Moe Cronin's House
CE-4 Visitor - Solomon's House
PS40  - Solomon's House
Anchorshot Boatotype - Fallon's Basement
Vuvuzewasp Hymenohyve - John and Cathy's House (basement)
Grabbityhammer - Dugout Inn (bathtub)
Funky Bowling Ball - Crafted at Chemistry Station
Combustiblok Detonator & Booster Packs - Crafted at Chemistry Station
The Scaleo Diet - Schoolhouse
Drill & Kill - Schoolhouse
BFC-9500 - Hawthorne's House (Cat Lady House)
Shock N' Awe - Security Office
Thar She Blows! - Latimer Residence (in the boat)
Zetan Poltergun - UFO Crash Site Cave (near Oberland Station)
NukaMon Ball - Crafted at Chemistry Station
Synth Spy Swatter - Diamond City Greenhouse
GrabbityGun - Dugout Inn (behind the bar)
Force Mine - Crafted at Chemistry Station
Force Grenade - Crafted at Chemistry Station
Propulso 5000 - On The Postman's Body; In The Postman's Safe in Gorski Cabin's basement
23-Squidoo - In The Postman's Safe in Gorski Cabin's basement
Snowclone - The Masticator's Prize Pit Boxing Gym (use Slug-Away!!)
Pipergirl - Publick Occurrences
Keelerator - Fallon's Basement
Studio Gibbly - All Faiths Chapel
La Capitulation Francaise! - Fallon's Basement
Mortal Klaw-mbat! - All Faiths Chapel
Lights Out! - All Faiths Chapel
Portal Gun - Choice Chops Rooftop Meat Locker
Board of Sanitation - Doc Crocker's House
Bilgeplump - Sheng Kowalski's House
DIANISIS - Moe Cronin's House
Ergospheric Albondigizer - Diamond City Science! Center

Armor:

The Final Bell - All Faiths Chapel
2525 Championship Ring - All Faiths Chapel
Rags of Little Faith - Dugout Inn (bathtub)
Homonuclear Catcher - Dugout Inn (bathtub)
Chapeau de Courrier - On The Postman's Body
Raiment of the Postperson - On The Postman's Body