Bethesda.net PC = https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/2952439 xbox = https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/2952434
Could I give you a link to host an updated version of your mod? I have modified to suit my play-through. I removed the lantern/newspaper (I play with a lot of rain on). I also removed the flashlight effect as it clashes with Pip-Boy Flashlight. I can just shoot you the .zip and you can upload it to the download page? Cheers
Any chance you could share how you did it or the file? The lantern is nice and all but when using the bag with a more advanced-looking armor makes the lantern seem out of place.
This was like the first mod I downloaded and I still havn't found a pack that I like better, so many hours with your mod in use, so very appreciated.
Sure wish I could figure out how to modify the strap in outfit studio or something.. so that I could avoid clipping stuff or conform the strap to my cbbe model.
Thanks again! will post if I get it figured out :)
TravelBag + Pipboy Flashlight = broken flashlight. Activating flashlight results in ONLY the weaker backpack light, no pipboy light at all. Any chance of making the lantern a crafting ON/OFF option?
I have a similar setup. TNR shoulder lamp with Travelbag. This looks awesome with the mask off the bag and TNR shoulder lamp equipped! I think the two compliment each other. The soft glow of the candle light is nice, but it would be nice to "get tactical" during combat. Having that spot light functional feels right. Kinda an Firefly like feel. High/low tech mix.
Thanks for making the mod, I hope you get back to it!
PS. I don't know how immersive breaking this is for you, but equipping one or the other allows you to switch the lights. Obviously both are not working at the same time.
First, thank you for a great mod. it adds to the immersion and thus my enjoyment. I do have a couple of suggestions. 1. I like how the gas mask adds to your radiation resistance. It would be nice if all the addons did this. The sledgehammer could add to strength, and the combat knife adds to stealth, and so on. 2. please make the lantern toggle on and off. But all in all I love the mod and again, thank you for making it.
Yeah i was making it in 3ds max and when i put it on game i noticed how small the bag looked but i rly couldn't be asked to rearrange all the objects so late at night. Maybe tomorrow i will upload a large bag version
94 comments
if download doesn't work
Bethesda.net
PC = https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/2952439
xbox = https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/2952434
Sure wish I could figure out how to modify the strap in outfit studio or something.. so that I could avoid clipping stuff or conform the strap to my cbbe model.
Thanks again! will post if I get it figured out :)
Activating flashlight results in ONLY the weaker backpack light, no pipboy light at all.
Any chance of making the lantern a crafting ON/OFF option?
Thanks for making the mod, I hope you get back to it!
PS. I don't know how immersive breaking this is for you, but equipping one or the other allows you to switch the lights. Obviously both are not working at the same time.