Fallout 4

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WhosArk1

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WhosArk1

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95 comments

  1. WhosArk1
    WhosArk1
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    Uploaded hopefully last version of this mod

    if download doesn't work

    Bethesda.net
    PC = https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/2952439
    xbox = https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/2952434
  2. Shatterpoint774
    Shatterpoint774
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    Wow looks nice. Endorsed.
  3. nurver7
    nurver7
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    Could I give you a link to host an updated version of your mod? I have modified to suit my play-through. I removed the lantern/newspaper (I play with a lot of rain on). I also removed the flashlight effect as it clashes with Pip-Boy Flashlight. I can just shoot you the .zip and you can upload it to the download page? Cheers
    1. ArysC2
      ArysC2
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      Any chance you could share how you did it or the file? The lantern is nice and all but when using the bag with a more advanced-looking armor makes the lantern seem out of place. 
  4. JonnySparta
    JonnySparta
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    This was like the first mod I downloaded and I still havn't found a pack that I like better, so many hours with your mod in use, so very appreciated.

    Sure wish I could figure out how to modify the strap in outfit studio or something.. so that I could avoid clipping stuff or conform the strap to my cbbe model.

    Thanks again! will post if I get it figured out :)
  5. steamtacular
    steamtacular
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    I'd really prefer a version without the lantern. I use the shoulder light mod and while this bag is good, it kinda messes with it
    1. quietwolffallout
      quietwolffallout
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      same with the pipboy flashlight mod it switches it to the lantern instead
    2. neokio
      neokio
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      TravelBag + Pipboy Flashlight = broken flashlight.
      Activating flashlight results in ONLY the weaker backpack light, no pipboy light at all.
      Any chance of making the lantern a crafting ON/OFF option?
    3. agskipper
      agskipper
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      I have a similar setup. TNR shoulder lamp with Travelbag. This looks awesome with the mask off the bag and TNR shoulder lamp equipped! I think the two compliment each other. The soft glow of the candle light is nice, but it would be nice to "get tactical" during combat. Having that spot light functional feels right. Kinda an Firefly like feel. High/low tech mix.

      Thanks for making the mod, I hope you get back to it!

      PS. I don't know how immersive breaking this is for you, but equipping one or the other allows you to switch the lights. Obviously both are not working at the same time.
  6. dopp3llsinn
    dopp3llsinn
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    First, thank you for a great mod. it adds to the immersion and thus my enjoyment. I do have a couple of suggestions. 1. I like how the gas mask adds to your radiation resistance. It would be nice if all the addons did this. The sledgehammer could add to strength, and the combat knife adds to stealth, and so on. 2. please make the lantern toggle on and off. But all in all I love the mod and again, thank you for making it.
  7. Ripshot007
    Ripshot007
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    AMAZING!! Simple and immersive. Really awesome. Way better than the rest available. Nice work. Thank you.
  8. mctosh
    mctosh
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    Has anyone figured out how to get pip-boy flashlight to work with this mod? or come across a compatibility patch?
  9. DPnavpoc
    DPnavpoc
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    Maybe make the duffle bag a little bigger? Still pretty cool tho.
    1. WhosArk1
      WhosArk1
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      Yeah i was making it in 3ds max and when i put it on game i noticed how small the bag looked but i rly couldn't be asked to rearrange all the objects so late at night. Maybe tomorrow i will upload a large bag version
    2. mctosh
      mctosh
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      IMO the bagsize is perfect. Reason I chose this backpack over others is others are too large, they all cover up wearable pouches canteen and stuff.
  10. Spoiscos
    Spoiscos
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    Hi, I love the mod, but for some reason I can't find any option to get the sword on the backpack, only a sledgehammer. Am I missing something?
  11. nadhio
    nadhio
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    i hope you add a version without the items just the bag