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mazakala

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mazakala

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27 comments

  1. spiritcrafter3
    spiritcrafter3
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    All settlers give great prays to the Junk Goddess .Ask and you should receive a simple way of living (or hording )
    Glorious is her way indeed!  I proclaim the all my settlement should have an altar to her.

    can you  add her to the décor menu! lol
  2. Nox944
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    Thank you for this mod! It’s incredibly simple, but it really helped me out!

    I tried to use the “Contraptions Workshop”- DLCand the “Manufacturing Extended” -Mod,to build a machine where I can just toss my junk in, like the “store alljunk” button at the workshop, and then it breaks all the junk down to basecomponents and stores the base components in the workshop. The problem I had was, that, until I found your mod, the workshop was the only container with a “storeall junk” function, but also the container that I wanted the junk to endin. So the base components ended up in an infinite loop of getting taken out of the workshop, going through the machine, getting stored in the workshop, getting taken out of the workshop, etc. Now I can just toss all the junk in a different container with one button, and it still ends up in the workshop, just as I wanted. Actually, this is even better than I originally intended, because my big machine no longer has to be directly next to the workshop. Thanks!
  3. KodiSky
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    So after trecking out to the cool lil statue, I activated the mod, Ragincajuntsw was right, there is no message but it does activate. However not all junk items will be stored, I find there are still junk items in my backpack after doing the transfer, But it does reduce the amount I have to spam enter when putting all my junk in the trash can to free up the workshop inventory, significantly. Its not perfect, but it helps.
  4. ragincajuntsw
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    Looks like it is still working. There is no notification. In his directions you activate by clicking once. Clicking a second time deactivates the ability. Use the mailbox to the left of the statue to test. When you mouse over the mailbox you should have three options (if you've clicked once). E) Take R) Transfer Space) Store Junk

    The Space Bar is the option to auto dump all junk into a container. It does NOT, however, work with Dogmeat unfortunately. But I also tried the desk and file cabinet inside the building at the junk yard..

    If you click more than once don't worry...I did too looking for a notification. Just click one time (again) and check on the mailbox (in stealth mode).

    Crouch into stealth mode and the option comes up.
  5. fmi
    fmi
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    Doesn't work for me. Was something suppose to happen when you pray at the statue? I got nothing: no text, no sound, no anything.
    1. thealchemist100
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      (Copied from above)
      Hi, I've just tried installing the file (for the DLC as well) both manually and using NMM. The statue appears at Rotten Landfill, and the text "Junk Goddess Totem", E) Pray) but nothing happens. Were you able to work it out?
  6. mjhusn
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    Nothing happens for me at the statue
    1. thealchemist100
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      Hi, I've just tried installing the file (for the DLC as well) both manually and using NMM. The statue appears at Rotten Landfill, and the text "Junk Goddess Totem", E) Pray) but nothing happens. Were you able to work it out?
  7. BrewerJulius2
    BrewerJulius2
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    the mod either has become broken or it just doesnt work on my pc :(
  8. valdacil
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    This seems similar to gorey666's Workshop Supply Remover except for regular containers. You mentioned on the front page that others could modify your work. Would you be willing to post the .psc source code for the script so that we could modify the list of items to be auto-stored?
    1. mazakala
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      You don't need the source code for that. just check the properties on mzJunkStorePerk's Papyrus fragment. Since I cobbled this together rather fast, there's four formlists. The formlists used are lootItemsCommon (a vanilla formlist) and modified versions of the two additional loot lists: mzlootItemsUncommon and mzLootItemsRare, as well as a fourth formlist which includes everything that isn't in the others, mzJunkItems. The contents of mzJunkItems is the only thing that is different between the Standard and Season Pass editions
      With the Creation Kit it is simple to modify these lists or swap them for others.
      All the script fragment does is store whatever is in the formlists in the container, it doesn't do anything else.

    2. mazakala
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      But hey, I'm all for open source. Fragment looks like this:

      (game.getplayer() as objectreference).RemoveItem(akItemToRemove = junk, aiCount = 999999999, abSilent = true, akOtherContainer = akTargetRef)
      (game.getplayer() as objectreference).RemoveItem(akItemToRemove = lootItemsCommon, aiCount = 999999999, abSilent = true, akOtherContainer = akTargetRef)
      (game.getplayer() as objectreference).RemoveItem(akItemToRemove = lootItemsUncommon, aiCount = 999999999, abSilent = true, akOtherContainer = akTargetRef)
      (game.getplayer() as objectreference).RemoveItem(akItemToRemove = LootItemsRare, aiCount = 999999999, abSilent = true, akOtherContainer = akTargetRef)
    3. valdacil
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      Nice. I was looking at the .esp a bit closer and I see what you mean about everything being controlled in the FormList. I'd assumed it was handled by the script.
    4. Sevrick
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      How would I add junk. I noticed a missed piece of junk. Also for continuity sake how did you determine the rarity of each junk item. Also I can't figure out how to remove items for the list. I tried going into the CK and deleting prewar money from the mzlootUncommon list and save it as a new plugin but nothing was changed.
  9. Sevrick
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    Works great, except some instructions to add our own junk to the list would be nice. Radstag hide wasn't storing. Also I would like to be able to remove items for the list so I could make a "Valdacil's Item Sorting" patch. Then I would be able to remove the "Not junk" items to the list.
    *Edit oops didn't see the post below.
  10. MaesterAelix
    MaesterAelix
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    Hello Hello there!

    I have had a long-running "Fallout 4" Play-through series [Enclave Modded] and I just added your mod to my list. And, now that I READ THE INSTRUCTIONS - it works AWESOME.Just wanted ya to see it in action!

    https://youtu.be/6ddzY6aO1Qg