From what I understand, the Cubemap used that is used on the eyes also shared by many other reflective surfaces in the game, like glass bottles, the weapons in first person and water puddles. Does this mod effect any of these things also?
The eye shine in FO4 can be a little excessive, so thanks for this! I really do love all your mods. I don't use most of them as my primary (I make my own, just don't publish any), but it's always interesting to see what you'll come up with.
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Any chance for a 50% reduced opacity version?
Keep up the good work!