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KataPUMB

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KataPUMB

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22 comments

  1. KataPUMB
    KataPUMB
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    In case you want to comment something you can join my recently created discord server:
    https://discord.gg/MnTY2PTNWW
  2. Dreadmorg
    Dreadmorg
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    Awesome TY so much :) none of the other teleport mods r working right or arent the right type of teleport LOL i mean why would i want to use teleportation for the common wealth when theres fast travel, useless mods LOL TYTYTYTY again :)
  3. Yasa14
    Yasa14
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    why not use knife? like minato jutsu must be cool
  4. KaneRonnie
    KaneRonnie
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    does this caused damage to enemies if you warp near them?
  5. i like this idea and its useful also and noctis teleportation is unique unlike those teleportation gun except if someone would do real teleportation gun from nick and morty instead only vanilla weapons with that alibity and there is no full use version of institute teleportation not only as fast travel for survival neened for that but same way everywhere in custom map marker that whole map is avaible for that and also far harbor when comes that institute vs acadia quest i not remember the name of it but in brotherhood quest version of it its called search and destroy if i remember it right because if its institute playtrougfht there far harbor will be build small institute teleport with synths and institute scientest with hes institute version of hazmat suit what is of course useless because its not working that way because missing real rad resistance because its not have it 
  6. PhoenixKnight13
    PhoenixKnight13
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    For anyone else initially confused by the description, the Claymore* is the weapon, the Blade* is the optional consumable that fires the same as the sword but is equipped/consumed like grenades. LOVE this mod, great idea & implementation, fun to use, works perfectly with the exception of the occasional glitchy landing (mostly only does this in power armor for me). I noticed that if you start spamming jump when you 'land' it typically avoids the stuck in the air glitch (great for getting un-stuck from vanilla assets also). It's also possible to get back out of the glitched state by throwing another teleport and spam jump again.

    Thanks for this!
  7. ovanmaru
    ovanmaru
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    This mod is an absolute blast to use! Question though: Am I the only one who sometimes derps out and floats in the air after teleporting? If not, is there something I can do to avoid triggering the bug? I feel like it usually happens when I throw the knife down at a lower elevation than where my character is (but not 100% of the time).
    1. KataPUMB
      KataPUMB
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      Yes that's something that happens with non flat mehses wich are the most. Sadly it's a problem that can't be fixed, you gotta use a jump as soon you see that bug, but not everytime works.
  8. TheCanadianCrook
    TheCanadianCrook
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    Can't find it in chem station under utility, is there a console code for it?
    EDIT: so i noticed it uses files from the dlc , which i dont have yet lol havent got around to it. definitely will be trying when i buy dlc. looks like a great mod
  9. InfamousDarkeres
    InfamousDarkeres
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    Does it need any DLC? I'm asking because my game says "This mod cannot be installed since it depends on files that aren't presen".
  10. IamAzorus
    IamAzorus
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    I'm not downloading this or well keeping it as my mods i use but that was very nice because i was looking for Finial Fantasy mods and that made my day Keep up the good work also you could make it so you attack with left click and teleport with right click. would make it really useful xD
  11. KaneRonnie
    KaneRonnie
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    You should make the drain blade like in FFXV