Figured out the flickering problem: an errant setting on the Galaxy BSTriShape that sets it to be skinned when it has no skin data and shouldn't have any to begin with.
I second the request for knowledge. If it is doable to fix it just let me know what it entails please. Or keep us up to date if you release it since the mod author is no longer modding.
Thank you so much for these instructions. This worked perfectly. I have a R9380 and most of the time the galaxy was bugged out and just showing weird lines in my sky. Now I have a glorious night sky.
Can you/anyone confirm if this fixes flickering associated with scrapping mods? Galaxy4k works fine for me on it's own, but when ScrapEverything or SpringCleaning are installed the flickering starts back up.
Thank you so much for this fix and the graphic!!! I've literally been trying for years to get this mod to work properly and am so excited this finally working properly! Like seriously I cannnot thank you enough. Is there anyway we can get this fix posted and to get you some credit for it?
I am using the current Nifscope (2.0) and Vers 1 of this mod and I am getting the galaxy blinking out at times. I tried the instructions posted below but the Nifscope menu looks different and if you look at my image you will see that the Skin for this object says None. So, maybe I am looking at this wrong (I am a complete noob at nifscope) or the skin was fixed. But if someone could point me in the right direction, it would be appreciated.
And when I DO click on the flag I see this list, not the short list he has in his image.
It's right there. Literally right there. The same flag set I circled is clearly visible in the first image in the Block Details pane. "Vertex desc", click the flag, uncheck "Skinned" in the resulting prompt.
Muchas gracias, no usaba este mod por que la galaxia no aparecía en mi juego, hasta que decidí ver tu comentario y seguir tu tutorial, de nuevo muchas gracias.
I am no longer modding and none of my mods will be receiving updates. However anyone who wants to is free to make updates for any of my mods themselves as long as you; -Let me know first, you don't even need to wait for me to reply, just send me a message to let me know -Give proper credit, when adding the file info, where it says 'Author' just put '[Your Username] and SpaceGoats' -If you want to use any of the textures from this mod you must ask Apinanaivot for permission as well.
Check the mod you want to use's sticky for possible extra requirements.
Hello! Your mod greatly transforms the night sky and makes it much more colorful and picturesque, but I tried to make the nights REALISTICALLY dark and installed the corresponding mods to achieve my goal.
But, after installing the DARKEST version of your mod, the nights became much brighter and the flashlight is no longer so necessary at night. It seems to me that the game brightened the space or the image on the screen itself due to the very bright picture in the sky. Can you make an EVEN darker version of your mod?
There have already been many messages and requests in the comments of the Fallout 4 HD Overhaul 2k mod... Considering the popularity of such requests, perhaps you should provide it as an additional file to the mod as a "VERY DARK" version, so that you are no longer bothered with such a request (if this does not pose great difficulties for you)?
In FO4VR the stars look like a photo that someone folded, there's a big seam in the sky. Almost like when you look through a kaleidoscope and there are dividers between each of the triangular windows. The line was like that divider.
Isn't working for me, I've got the custom stars but no galaxy. I am using an AMD 7900 XTX and NAC X so not sure if either of those could cause an issue
Galaxy not showing up...and I'm using Intel gpu card, I read some people are having AMD card problems. It's also not showing up under plugins, load order.
292 comments
NIFSkope Github release page: https://github.com/niftools/nifskope/releases
If for some reason you only have a render pane and no block list or block details pane, go to View menu -> Show -> Block List and Block Details.
Though I did have a few absolutely clear nights and it's absolutely gorgeous!
Galaxy4k works fine for me on it's own, but when ScrapEverything or SpringCleaning are installed the flickering starts back up.
And when I DO click on the flag I see this list, not the short list he has in his image.
You have my thanks for sharing your fix.
https://www.nexusmods.com/fallout4/mods/50818?tab=posts&BH=0
I couldn't figure out why the galaxy was there on my laptop with Nvidia but never showed on my desktop with Radeon. Weird bug.
-Let me know first, you don't even need to wait for me to reply, just send me a message to let me know
-Give proper credit, when adding the file info, where it says 'Author' just put '[Your Username] and SpaceGoats'
-If you want to use any of the textures from this mod you must ask Apinanaivot for permission as well.
Check the mod you want to use's sticky for possible extra requirements.
But, after installing the DARKEST version of your mod, the nights became much brighter and the flashlight is no longer so necessary at night.
It seems to me that the game brightened the space or the image on the screen itself due to the very bright picture in the sky.
Can you make an EVEN darker version of your mod?
There have already been many messages and requests in the comments of the Fallout 4 HD Overhaul 2k mod...
Considering the popularity of such requests, perhaps you should provide it as an additional file to the mod as a "VERY DARK" version, so that you are no longer bothered with such a request (if this does not pose great difficulties for you)?
I will be VERY grateful to you!
Thank you! :)
Why does Fallout 4 HD Overhaul require this mod?
Fallout 4 HD Overhaul (Galaxy Milky Way 4k Skystars)
Load order:
Make sure that galaxy Milky Way 4K loads after
I tried it a while back and the texture was mapped to only a part of the sky?