Fallout 4

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shavkacagarikia

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shavkacagarikia

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217 comments

  1. Furiousgeorge53
    Furiousgeorge53
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    f*#@ i might have to do a dishonored playthrough
  2. Dreadmorg
    Dreadmorg
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    Invisible :*( please put this on Bethesda mods it will work for me then
  3. baixiongshijiu
    baixiongshijiu
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    Very good animation, unfortunately there is one serious problem.
    If you have chose the parabola perk, using this mod will cause the actual position of your throw to not match the parabola. 
  4. xplmao1
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    The quest isn't showing up for me. I've got everything correctly installed.

    What gives? You said that it would pop at any moment. I am currently near Vault 95.
    1. shavkacagarikia
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      The quest starts automatically when you start your game. If you have used previous version of this mod make a clean save and then install latest version. If not check if all of the files are at their correct places.
    2. xplmao1
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      Everything is placed correctly and never had any previous versions.

      Your mod is listed under "Mods" in the main menu (I also launched via Mod Manager). No quest popping up.

      I'd love to try this mod. But I don't see any quest at all.
    3. shavkacagarikia
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      Ok try this: Open console type help blink 4 and see id of blink grenade, then type additem and write id of the grenade, try it out. With this way you will check if grenades work properly.
      And also quest should be under miscelanous quests.
    4. xplmao1
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      So it worked. I have the Blink Grenades.

      But when I press it. I simply see the throwing animation and nothing else happens (The blink grenade gets depleted too).
    5. shavkacagarikia
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      It means that scripts dont fire, check if scripts are in correct folder.
    6. xplmao1
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      They are. I've tried everything at this point.

      Could it be a version issue? I'm playing in the french version. Maybe that has something to do with it? Shame.. this would complete my supernatural assassin playthrough but it's simply not working whatsoever.
    7. shavkacagarikia
      shavkacagarikia
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      No it should work for any language and I can't name a reason why it isn't working for you. Just for the last time make a clean save and install mod manually without NMM then just for testing, disable all other mods you have and start game with just this mod enabled see if that helps, that's the last suggestion I can give as the mod works properly for pretty much any other user.
    8. Funnyguy226
      Funnyguy226
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      I have the same issue. Quest wasn't added, got the item using console but i didnt throw it, just did the animation and took it out of my inventory. How to I check if the scripts are in the right folder? I'm using NMM and am new to modding.
    9. jaderiver
      jaderiver
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      The quest worked for me, I'm actually using this with a spells mod the requires this mod, its not hard you just need a couple of mirelurk cakes to dive down a short distance and grab the holo tape!!

      Try disabling make a new save without it active, the re enable it again and see if it is shows then ...
    10. Funnyguy226
      Funnyguy226
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      I fixed it! Use console commands to manually set the quest as done. It will add the config item and then you can give yourself one and try it.
    11. jaderiver
      jaderiver
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      Yay
    12. thefan
      thefan
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      Could you share the console line you used to fix it ? I can't find it with "help blink 4"
    13. Drivinghard
      Drivinghard
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      https://fallout.fandom.com/wiki/Fallout_4_console_commands
  5. Clievile
    Clievile
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    Gotta be one of the best mods for this game in terms of fun factor.

    Currently doing an institute agent run(with the synthetic player alternate story mod) and this is the exact sort of combat depth enhancer I needed, as my last playthrough was a character with the CROSS jetpack and coming into this new one without it made me feel a lot less mobile.

    Anyway the placement of the quest is great. After I had a heated battle with the crater folks, I grabbed the grenades and swam to the lighthouse area. I said what the hell lets test it now, and ambushed the atomites there by throwing the blink into a hole in a house roof, landing perched on ceiling beam, and headshotting one as he was waking up from bed, then cleared the house...

    but the thing that SOLD me on this for real was being at the bottom of the light house, throwing the grenade as high as I could toward the top, and being teleport INTO the light chamber with the feral glowing ghoul(accidentally jumpscaring myself lol) and having a little cage match. The door was locked from the outside, but luckily an atomite opened it to try and get to me and immediately got blasted for their efforts.

    so yeah, all this to say, this is gamechanging and I love it so much.
  6. djolegeorgedr
    djolegeorgedr
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    This mod is fantastic. It teleports me instantly with no lag or anything, no matter how far away I through it. You are a genius. 
  7. zettispaghetti
    zettispaghetti
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    The quest is not appearing for me, is there a reason this may be happening or is there something I can do to fix it?
  8. PhoenixKnight13
    PhoenixKnight13
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    Awesome mod and much appreciated! I had been using the FFXV inspired Phantom Blade teleport mod on rare occasions to get to places I normally wouldn't be able to but felt it was super immersion breaking/cheating. This at least feels like it's supposed to be a thing with the Institute already having teleportation and using the Immersive Fast Travel mod as well. Thanks!
  9. robmonty1987
    robmonty1987
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    Is there a way to remove the effect your player has after teleporting? (the blue shimmer)

    I am using the grappling hook mod which requires this mod to work. Yet every time I grapple to a spot I have the effect from the blink grenade, breaking immersion.
    1. GionMist
      GionMist
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      Grappling hook? Any chance we geta download link?
    2. SpiderJerusalem
      SpiderJerusalem
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      It's on G.U.N.
  10. MgSolidus
    MgSolidus
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    Can be trajectory marker fixed? U can throw that thing much further than it shows.
    1. jaderiver
      jaderiver
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      Well technically you can , the grenades can hit things an bounce off further depending if your using the arch to guide your throw, o.O
    2. Drivinghard
      Drivinghard
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      I love hucking Artillery Grenades down onto the ground between 2 or more Mirelurk mounds...
      when the grenades hit the ground the Mirelurks pop out of their holes just in time for BOOM!
      ...
      I'm just hoping I don't get the Blink grenades crossed with my Artillery grenades..