Thanks for this excellent mod! It's nice to have something to add to the piddly little fist weapon category in Fallout 4, and something more science related in that regard that works with my current character's theme! :)
Hey Mike, love the mods you've been making for F4. A lot of em have alleviated the issues with the absolutely awful weapon selection the game has. All quality work.
However, this mod and a few of your recent ones I've been having a few issues with. When I started up a new playthrough, I got to Concord and numerous raiders were spawning with absolutely NO weapons, and relying on just their fists. When I removed this weapon, along with stuff like the kanabo, the problem didn't appear again.
Am I doing something wrong on my end? I really hope it's something I'm doing wrong, because I really want to do an unarmed build, and with a weapon like this for it too.
That's really weird. Opening up the level lists just shows one entry for the weapon, and it's meant to be like that then?
I don't really know how it can be causing issues, other mods are similar and yet show up. I guess it might just be some other mods that edit leveled lists like Raider Overhaul and Super Mutant Overhaul. Could big mods like those be affecting this mod?
33 comments
However, this mod and a few of your recent ones I've been having a few issues with. When I started up a new playthrough, I got to Concord and numerous raiders were spawning with absolutely NO weapons, and relying on just their fists. When I removed this weapon, along with stuff like the kanabo, the problem didn't appear again.
Am I doing something wrong on my end? I really hope it's something I'm doing wrong, because I really want to do an unarmed build, and with a weapon like this for it too.
I don't really know how it can be causing issues, other mods are similar and yet show up. I guess it might just be some other mods that edit leveled lists like Raider Overhaul and Super Mutant Overhaul. Could big mods like those be affecting this mod?