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Tarsis31

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42 comments

  1. Kodiak412
    Kodiak412
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    Same thing as the TheLast reported. Everything works fine and the settlement shows up on the drop down list to assign recruits, but they do not go here. If you spawn in a settler and try to assign them to this site, it seems like it works but it does not. I had the same issue with the new Reeb Marina. 
  2. TheLastBrunnenG
    TheLastBrunnenG
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    The workshop works, doesn't interfere with the WRVR interior or its quests, and the green border is present to give a good (if small) build area.

    Problem is that I can't populate it. I have a powered radio beacon and beds under cover but no settlers have shown up in a week of fast traveling and resting (charisma 20+ with outfit and chem bonuses). I can't move settlers to WRVR and can't make supply lines to it because it doesn't show up in the "move settler to" list of settlements.  Is it maybe missing a keyword or two, or missing a settler spawn point?  There's been a bug report since 2018 for "can't assign a Supply line to this settlement" so I'm not the first.
  3. XanAlpha
    XanAlpha
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    Does it include a visible border when in workshop mode? Also, Does it only add the border and workshop but keep everything else vanilla when you first find it? (IE: Is the wall shown in the images already there, because that would be a deal breaker for me)
    1. o3yahn
      o3yahn
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      In case you haven't downloaded it yet, The only thing it comes with are the workshop and the visible borders just like any settlement. The rest you build yourself.
    2. XanAlpha
      XanAlpha
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      Thanks for the clarification. The Images could use a visible view of the border so people who are interested in downloading know the actual shape and size of the settlement area.
    3. o3yahn
      o3yahn
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      Yeah, I agree. If you look at the station rear image they enclosed, those walls all the way around are very close to where the buildable area border runs. So yes, you even get some water area for water purifiers.  It's a great location for a Provisioner hub for south and west side of map, and occasionally I like to come in, go around back and snipe the SuperMuties across the water in the Coast Guard Station. It also plays nicely with the other WRVR mod ( https://www.nexusmods.com/fallout4/mods/12377?tab=posts&BH=9), just load this one after the other one.
  4. o3yahn
    o3yahn
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    This is a really good mod. I have been able to easily build what has quickly become my 2nd favorite setllement site. Thank- you! Performance is a constant 60fps on site as well.
  5. ZalrokSoulDeath1
    ZalrokSoulDeath1
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    Will there be an all in one with this mod and making other radio towers into settlements along with Gunner's Plaza? And turning the radio towers into settlement beacons.
    1. tarsis31
      tarsis31
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      Interesting idea. Now you have me thinking. Curse you.....
    2. ZalrokSoulDeath1
      ZalrokSoulDeath1
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      Your welcome!
    3. tarsis31
      tarsis31
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      All right, so, you had a neat idea to name the other, what would you name this, grand radio enterprise?
    4. ZalrokSoulDeath1
      ZalrokSoulDeath1
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      Radio Wasteland
    5. tarsis31
      tarsis31
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      So Noted
    6. Purplynne
      Purplynne
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      Would love to see an all in one from you for all your settlement mods. And of course can't wait for your next settlement.
    7. tarsis31
      tarsis31
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      Bugs everywhere Many dear friends with many spray cans are trying to rescue me. They are finding more as we go.
    8. Purplynne
      Purplynne
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      Damn those bugs....need one of those electric tennis racket things that kill bugs...
    9. realsocials
      realsocials
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      HAPPY to report there is an awesome working mod available that 'OPENS THE DOORS' to the Relay Towers for us... and i love this mod...
      Relay Tower Bunker Alpha ~ part of my main game now ..
  6. Bersark93
    Bersark93
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    Captain Cosmos CC DLC ads a terminal to the outside of this station, is it compatible with this mod?
  7. genolune
    genolune
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    So normally I like to role-play settlements with a theme. So what items are radio theme friendly? Flashing neon lights with WRVR on the side of the building was one that I had. If it would work, Raider Radio from Nuka World since I love that station. Any others?
    1. bizley1
      bizley1
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      In my raider play through who has done no quests other than Nukaworld I'm building TV studios at my raider settlements. so far we have a quiz show, a prison movie, the vault show (staring a captured Warrick family) , a movie museum (amazing what you can recreate using the in game outfits and settlement items Big Lebowski using the coffee can for Donny the wheel chair a bathrobe and sun glasses on a mannequin for the dude and a rug to tie it together for example). we have new silver shroud episodes being filmed and a Grognak movie, and I have a bunch of Operators dressed up on animation mats in recreated sets from the main quest being filmed recreating the parts of the story. Step aside Redeye Raider TV is taking over. Wonder if Preston will still make me general when I go meet him because Sanctuary is the only place not under Overboss control so far, I guess this is why I can't make it a raider outpost.
  8. Castironwolf
    Castironwolf
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    how does this interact with Casey's WRVR mod http://www.nexusmods.com/fallout4/mods/12377/? ?
    1. Antak
      Antak
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      As long as it doesn't edit the outside of the station, it shouldn't conflict.
    2. Castironwolf
      Castironwolf
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      thanks will try it out.
    3. tarsis31
      tarsis31
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      Did you get to try them out? I would like to hear the results.
    4. genolune
      genolune
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      Yes, me too.
    5. Drkman85024
      Drkman85024
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      I would also love to know if this works too. As i love that mod!
    6. archbane
      archbane
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      EDIT: I tried this and confirmed you can get it to work. Put the WRVR Settlement below Casey's WRVR mod. (I had trouble on a previous attempt because of the dreaded "0% Happiness Bug." )
  9. MaesterAelix
    MaesterAelix
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    Is love to see a nod to get this radio station up and running.As Oxhorn pointed out in his video: their tower is not ascended, and in theory the relay towers ruin their signal.

    An "easy" quest would be to find an item to raise the antenna/dishes on the roof. Part 2 would be to go to every relay tower and turn it on.I'd love to see this- a) it points you to all the relay towers and all their neat little quests and b) its a lot of work to get a new radio station.

    But since I generally keep a radio station on as I play it would be neat to have a new one working.

    There are a lot of cool radio station mods out there and this would be a great way to incorporate one in.

    Heck, they could even allow you to "extend" your settlement beacon signal to the entire commonwealth - allowing for the building of just 1 beacon to be applied to all your settlements.

    ...

    Sorry, went off on a tangent there.
    1. JimmyRJump
      JimmyRJump
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      There could be a slight problem adding a side-quest to raise all the other radio towers' dishes as for some reason the game lowers them again after a while... which seems like an automated reset, if not of the areas, then surely of the towers. All would depend on how this behaviour was implemented into the game...
    2. tarsis31
      tarsis31
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      Viagra
  10. LeftHandGun
    LeftHandGun
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    I downloaded your mod and installed with NMM. I can't seem to get it to work. Where is the work bench?
    1. tarsis31
      tarsis31
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      On top of the building, behind the sign.
    2. LeftHandGun
      LeftHandGun
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      thanks a lot. i will go look.