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Millenia - DOOMBASED - SAM61

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Millenia

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744 comments

  1. Veshna
    Veshna
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    Haven't had a single problem with this mod; if you guys are having issues with this and other older mods I highly suggest using this to fix them. Not a true fix-all, but for this and quite a few other mods makes them work perfect.
  2. TheLostButt
    TheLostButt
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    • 1 kudos
    Mod is dead
  3. GlockHK
    GlockHK
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    • 1 kudos
    Your gun lagged my game for a sec every time I opened my pip-boy. Uninstalling it fixed that. Don't know if anyone else had the same problem but oh well.
  4. APD1
    APD1
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    • 2 kudos
    If it's possible for you can you make esp flag as ESL?
  5. CountdownClock
    CountdownClock
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    • 0 kudos
    Pistole just broken apart and floating around my right fist,cant fire or reload.
    1. jhealy888
      jhealy888
      • supporter
      • 0 kudos
      this gun doesnt have textures/animation for power armor.
    2. LaughingAlex
      LaughingAlex
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      Had the same problem just now when I tried this mod, instantly uninstalled it for now.
  6. Landon420324
    Landon420324
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    Whats the console command?
    1. DOOMBASED
      DOOMBASED
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      1. Type "help p220 4"
      2. Find the formID for the WEAP record
      3. Type "player.additem xxxxxxxx 1" (Replace xxxxxxxx with formID)
      4. ????
      5. Profit
  7. ConradN7
    ConradN7
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    if your pistol is exploded and in pieces while holding it 3rd person, uninstall this trash mod:

    https://www.nexusmods.com/fallout4/mods/65704

    it breaks the animations. Someone clearly didnt vet it
  8. paul12344
    paul12344
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    Those tags confuse me.

    Is it lore-friendly or not?
    1. lazloarcadia
      lazloarcadia
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      On the very rare chance that you are being serious with this question allow me to answer:  No.  This mod is not "lore friendly" as it does not fit the accepted aesthetic of the fallout universe, and instead is focused on a more modern style of weapon.  Secondly if by "lore" you mean, would it fit the time period (roughly 1945 - 1960) of Fallout then the answer is still no as the P220 was originally released in 1975. 

      While you could make the argument that the P220 was a prototype that was not yet in mass production, you could basically make that same argument about pretty much any mod on the nexus.

      All that being said however, I'd also point out that Fallout New Vegas (set 6 years before Fallout 4 in the ingame timeline) had us using the M16.  We can thus assume that perhaps other Vietnam era weapons were available such as the M60 machine gun, the M203 grenade launcher, the M1911 / Colt 45 pistol and others.

      At the end of the day, while I'd still argue the P220 is not "lore friendly" I'd point out that Fallout is (and always has been) a stand alone game.  Thus how you personally choose to mod it, and what you are choosing to accept as "lore friendly" or realistic, etc is really up to personal preferences.
    2. DOOMBASED
      DOOMBASED
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      Well, this gun is in Fallout Tactics, which I know is not technically canon, so I would consider it semi-lore-friendly.
    3. thegoat23
      thegoat23
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      its in tactics so it is lore friendly
    4. TheAnimeHunter97
      TheAnimeHunter97
      • supporter
      • 0 kudos
      The Desert Eagle was designed in '79 and is in the first two Fallout games also.
    5. TheAnimeHunter97
      TheAnimeHunter97
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      Referring to how the time period is still fine for Fallout.
    6. Riiico
      Riiico
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      In the game, the war begins in 2077. Based on our history, the P220 exists. But, they drive nuclear-powered cars. They have domestic robots. There are power armor. There are aliens with UFOs. what is not lore friendly ?
    7. smaxy3
      smaxy3
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      "On the very rare chance that you are being serious with this question allow me to answer:  No.  This mod is not "lore friendly" as it does not fit the accepted aesthetic of the fallout universe."

      On the very rare chance that you are being serious, I guess you never heard of pre-Bethesda Fallout games/lore/universe...
    8. Rowdyone216
      Rowdyone216
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      Fallout has plenty of modern era and space age pattern weapons. FAL, G11, Jackhammer, Desert Eagle, the Hecate II which wasn't a thing til the late 80s, the M16, and a mishmash of Colt's various experiment weapons like the 607 and MK 18 which wasn't invented by the Navy til 2000. The show also plays around with some pretty post 2010 looking equipment on that .50 manned by NCR soldiers. 

      Pretty sure if they have plasma weapons that actually function, and lasers that don't need to be powered by an entire city to do damage, they can throw some polymer and a few red dots in there. 
    9. TheBigIronOnMyHip
      TheBigIronOnMyHip
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      the weapon IS actually lorefriendly, go play Fallout 1 2 and Tactics
  9. SkajrimRakun5432
    SkajrimRakun5432
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    • 4 kudos
    Doesnt work anymore,textures doesnt appear
    1. jhealy888
      jhealy888
      • supporter
      • 0 kudos
      this gun doesnt have textures/animation for power armor.
    2. SkajrimRakun5432
      SkajrimRakun5432
      • member
      • 4 kudos
      I will try without power armor but i think for me it doesnt have textures at all,i have no idea why some guns work some dont
    3. SkajrimRakun5432
      SkajrimRakun5432
      • member
      • 4 kudos
      Nope,still no textures
  10. falloutking121
    falloutking121
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    I love this gun is there any way u could make the p365 x macro