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lilmoefow

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lilmoefow

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85 comments

  1. lilmoefow
    lilmoefow
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    Updated to support We Are the Minutemen 7.7
  2. Layth36
    Layth36
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    Sadly it seems like this mod is pretty outdated. The laser muskets don't get any icons or sorted in any category.
    1. lilmoefow
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      Fixed in recent update. 
  3. bananaandshrimp
    bananaandshrimp
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    any chance you could do a non AE version?
    1. lilmoefow
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      I think this https://www.nexusmods.com/fallout4/mods/40666 is a version that only supports AWKCR.  Thats what the mod description says anyhow. 
  4. XannisV
    XannisV
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    Will this mod work if I don't use VIS-G IS?
    1. lilmoefow
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      The mod will not run without armor smith extended as the patch has it as a master.   It will run without Vis-G, but then its not doing that much. 
    2. bobbyjoe451
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      @lilmoefow - What do you mean by "not doing that much."?
  5. Mehina
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    Hello !

    Have you consider updating the MM (and MM addon) patch to make it AE+VIG-S compatible?
    The description said it may be done in the future, so i wondered if you are still considerating it?
    1. lilmoefow
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      Maybe if I feel like playing Fallout 4 again some time soon.  Im on the fence one what game im wanting to play through right now and for the life of me I cant get Fallout 4 to not run like trash on my pc.  I have very high system specs but still cant get FO4 as stable as i feel like it should be on my system. 

      I also use Unique NPC's which hasnt been properly update for the recent versions of WaTM or MM which throws off my current load order.

      Maybe when Sim Settlements 2 gets released I might start working on my load order again.
    2. Mehina
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      I see !
      Thanks for your reply
  6. Siwel187
    Siwel187
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    Any chance you might consider making a none AE version?

    Thanks.
  7. Ragnarok101
    Ragnarok101
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    This desperately needs an update.
    1. lilmoefow
      lilmoefow
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      And it just got one.
    2. Ragnarok101
      Ragnarok101
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      *hallelujah chorus*
  8. cocdieselkev
    cocdieselkev
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    Thank you for this!
  9. Mikcos
    Mikcos
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    is this still needed?
    1. Ragnarok101
      Ragnarok101
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      It's outdated as hell but it's also the only patch there is. Make your own or download this, pick one.
  10. Riffe
    Riffe
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    Almost everything works like a charm, so thnx for the patch. There is one little problem: gloves don't get their icon at all. What might be a reason for that?
    1. lilmoefow
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      I thought i had uploaded a version that fixed that. I had figured out why it wasn't working but i guess i never uploaded it.
    2. Doc12th
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      Also while that's being looked into that, I think (can't be sure because of the sheer amount of mods I use) that the gloves are also using the ring slot in AE instead of the glove slot. When I equip the WATM gloves they remove my ring and can be worn with other AE gloves at the same time. I got this patch solely for the AE functionality with the gloves, everything else was a bonus except for the headaches mentioned. Great patch thanks a lot.
  11. Redrustred
    Redrustred
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    This patch might need an update, the mod this patches got an update, there is only 1 version of the "we are the minutemen" mod, and whenever I mod any minutemen related outfits, the game crashes if I try to pick it up from a container, or remove from npc inventory.
    1. Favmir
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      One workaround, which I'm using right now, is to download the old v5 files of the "We are the Minutemen" mod and use it instead of the most recent one.