Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Unofficial Fallout 4 Patch - http://www.nexusmods.com/fallout4/mods/4598/? War of the Commonwealth - http://www.nexusmods.com/fallout4/mods/12395/?
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.01
Removed a useless worldspace edit, if you have 1.0 it isn't necessary to upgrade
* load this absolutely last * Resolves conflicts between Unofficial Fallout 4 Patch 1.0.5 and War of the Commonwealth 1.3b Mod
- I don't crash to desktop anymore - Seems patrols will continue their patrol after engaging in combat - Existing scripts will likely still be glitched, entering an interior and reloading the game may fix that
- I forgot to mention upon release, load this absolutely last. A modified value is likely part of some prefab mod preset, its accessed by a number of mods that don't really have any business there, adopting the default UF4P values and reversing this patch.
If someone knows how to tell LOOT to load last using FO4Edit or GECK, I would really appreciate a comment ;)
Made with FO4Edit 3.1.3 Windows 10 Intel i7-4790K 16GB RAM GTX 770 SLI 111 Active Mods at time of posting